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Messages - Pet Terry

#481
Quote from: Andail on Fri 02/09/2005 11:21:24
In mittens we discussed scary stuff one of the nights around the campfire. We all managed to freak Adam out by talking about the men from the sea; we imagined seeing human shapes walking up from the water, slowly coming towards us. (And he's supposed to call himself DarkStalkey?)
Eventually, all of us were more or less worked up, except for AGA, who is the epithome of a rational sceptic.

And when sun was rising, the sea people went back into the depths of the sea: http://www.americangirlscouts.org/chrille/petteri/IMG_6981.html

I live in an old house and there are pipes going inside of the walls. And when darkness falls, the pipes start making creepy noises... well, not creepy per se, but when being home alone I easily get nervous when I hear something going clink or clank. It doesn't bother me at day when it's light, I guess I'm a little bit afraid of the dark.

Also, I don't like bugs and insects. Like I told at Mittens, we have lots of mosquitos in Finland. I'm not scared of them, only annoyed. Same goes for wasps. But creepy bugs make me easily go eek, especially if I found them crawling on myself.
#482
This is very nice! Very different from your average adventure game. Very nice sound effects and animation, and music is fitting too. I also love the scripting, the way objects appear when you hover mouse near them.

But I am desperately stuck.

Spoiler
I can't figure out how to open the lock on the toolbox. I've tried listening to clicks, then turning the lock to other direction etc. etc. with no luck. I'd appreciate a small hint, thank you.
[close]

Very nice job overall, I can't wait to get further. Btw. is there a way to save game?
#483
Yeah, nice piccies everyone. I too am writing a Mittens report travel diary type thing, for the AGS ezine, but am very eager to see your travel diary, m0ds! And if I'm not mistaken you got some memoriable photos, can't wait to see them.

Hmm, I *think* Grundislav took a video of Dark Stalkey and Helm's robot dance... someone did! Upload!

Here are some of my personal highlights, not included in m0ds' list:
- Arriving Athens airport, finding only AGSers I hadn't met earlier, and them recognising me
- Crappy Juice
- Chris Quest
- (especially) Helm's comments and advice on my games
- How are you gentlemen? What you say?
- All game related and game developing discussions with various people
#484
Oh, but Grundislav and I found out CJ's horrible secret at Mittens.

...actually, it's better not to talk about it.
#485
http://personal.inet.fi/surf/presents/thecampsite.mp3

I whipped up this quickly, only to annoy CJ. :P

(PS. if anyone knows the name of the original song, let me know!)
#486
I might start my studies in uni/polytechnics next year, and if so they would start in the beginning of September (like, first or second week of September). And if flights are more expensive in July and August, the last week of June sounds very good.
#487
As much as I want to go to Mittens next year, I think it might be too early to start discussing about it yet. I mean, Mittens 2005 just ended! There will be plenty of time to discuss Mittens 2006 later.

Btw. "Now it looks like semen."
#488
My photos are up, http://www.americangirlscouts.org/chrille/petteri/ http://custardsclutter.com/petesmittens2005/

I too would like to thank you, Helm, for organising the whole thing, you did great job! And everyone else, it was awesome to meet all of you. The campsite was neat (though cold spaghetti + wasps != good) and Greece was a great place to visit.

Christopher Walken's pick up line: "Hello. You want me to eat you? No? Then have sex with me!"

EDIT: I uploaded bigger photos, same link!
#489
I got back home an hour ago too. My socks smell bad, hair is greasy, I'm tired and hungry but I have never had as much fun as I had at Mittens.

m0ds'll probably post the lists of highlights and quotes when he gets back, but to mention few:
- "Professor <insert name>, professor <insert name>..."
- 1000 blank cards
- Joe the Stool!

Pictures to follow!1
#490
General Discussion / Re: Dessert To Try
Sun 21/08/2005 18:49:20
I like 7 days a croissants.

Whoo, I got 200 points too!
#491
I'm bringing a tent that should hold two people + luggage very comfortably. So if there is someone who can't bring a tent, I am willing to share my tent with them.

(also, I got my show & tell-material printed, whoo!)
#492
Apparently I'm not in the army anymore so I can't steal a pump... and the only pump that I have is at my grandparents' cabin. But hey, we'll be having an air mattress blowing contest! The one who passes out first loses!
#493
There seems to be a meeting point at Athens airport, maybe we just should meet up there? It shouldn't be too hard to find.
#494
m0ds, I'll do my best to find something for the quiz! I'd donate my boxed copy of 'Stupid Invaders' as the game is not very good, but the box looks too good in my shelf. :P But I'll keep looking, I must have something I could donate. That, or I'll end up buying some knick knacks at the airport.

I too am packing as lightly as possible, but I cannot fit everything into my hand luggage so I'll be taking a huge bag with me (and it'll probably be half empty, so big it is!) But just to make sure, I'll try pack the most important things into hand luggage, like swimming shorts, towel...

Should we have a meeting point of some sort in the airport where to meet up when people arrive? Somewhere near baggage reclaim perhaps? Heh, it would help so much if we had like, the map of the airport.

Whoo, not many days left. \o/
#495
Yeah, so it seems. If a large tent can hold, say, 4 AGSers comfortably, the price for 7 nights in a large tent would be around 20â,¬/AGSer (around £14?).

EDIT: On top of that comes also the overnight cost, right? That's 4.90â,¬ per night, around 35â,¬ for 7 days.
#496
Critics' Lounge / Re: Some music to C&C
Mon 08/08/2005 13:49:05
I like it! I can imagine this playing in the background in your game, it's very atmospheric and creates a good feeling.

I, too, would make the drums softer, as [...] said. The kick and the snare stand out a bit too much in my opinion. Actually, I would try dropping the kick and snare completely off, it would work fine as a background music in a game.

Keep it up, I'm looking forward your game!
#497
Advanced Technical Forum / Re: Mouse over woes
Sun 07/08/2005 15:45:41
Hah! Of course, that did it. Thanks for the help, I will have to buy you a drink or something at Mittens (I owe you one drink anyways, you bought me a Dr. Pepper at Victoria Station last summer and I forgot to pay you back).
#498
Advanced Technical Forum / Re: Mouse over woes
Sun 07/08/2005 14:55:15
Whoo, I managed to get it to work. Thanks CJ!

I had to use...

Code: ags
if(gOverhotspot.X>(318-width/2)) {
  gOverhotspot.X=(318-width/2);


...because otherwise the mouseover text stopped too far away from the screen edge.

I also noticed that using 'lblOVERHP' (OVERHP being the script name of the label) gave me an 'undefined token' error, but removing the 'lbl' did the trick.

EDIT: Uh, I noticed that if the name of the hotspot is long, it goes off the edge of the screen, and if it's very short it leaves a gap between the name and edge of the screen. Well duh.

EDITEDIT: If the GUI position is set from the top left corner of the GUI, '320-width' should work just fine...

EDITEDITEDIT: Could it be that it takes the width from @OVERHOTSPOT@ instead of the name of the hotspot?
#499
Advanced Technical Forum / Mouse over woes
Sun 07/08/2005 12:48:33
Hello.

I've gotten myself a neat interface including transparent GUI that follows the mouse cursor and displays hotspot's name on it. I managed to make it so that the GUI doesn't go off the screen, when the hotspot is close to the screen edge, by using simple code as if(gOverhotspot.X>219) blah de blah. But I was wondering if there is a way to restrict the GUI from going off the screen according the hotspot's name's width?

I was thinking something like:

Code: ags

int width = GetTextWidth(*Get the width of the text on label x here?*)

if(gOverhotspot.X>(320-width)) {
  gOverhotspot.X=(320-width);
}


Obviously the code isn't exactly correct, but is it possible to do that way? I am not exactly sure how to get the width of the text on label x...

Cheers.
#500
I'd say it's time to vote.

I vote for loominous.
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