Congrats, redwall!
Can I suggest maybe scrapping the 3 inventory items of people's choice? It defeats the purpose the game really, when you say HERE'S A CHALLENGE, but oh, you have 3 opportunities to fix it however you want so it's really incredibly easy. I might enter if I knew everyone was dealing with exactly the same material.
Also, I like the complex 'plot-lines' when they're in games, but they look so mundane in text, and it's really heavy-going to read a post that just keeps going on and on and on for the sake of difficulty. Maybe limiting the number of actions allowed (or not...) so that my eyes don't end up skipping every second line...
Can I suggest maybe scrapping the 3 inventory items of people's choice? It defeats the purpose the game really, when you say HERE'S A CHALLENGE, but oh, you have 3 opportunities to fix it however you want so it's really incredibly easy. I might enter if I knew everyone was dealing with exactly the same material.
Also, I like the complex 'plot-lines' when they're in games, but they look so mundane in text, and it's really heavy-going to read a post that just keeps going on and on and on for the sake of difficulty. Maybe limiting the number of actions allowed (or not...) so that my eyes don't end up skipping every second line...