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Messages - Phemar

#1621

I know what you mean. I absolutely adore that game. PF3 is just brilliant.
#1622

I think, therefore I am.

I think I am Zor, so therefore I am.

Blame Duke Nukem. Blame him. Blame him hard. My name be Zor because of the GBC version of DN. There were aliens. They were called Zorgonites. For a while that was my name, (from sites such as http://games.com/) which then got shortened to Zorgo, which is pretty gay you must admit. At that time, (around last year sometime,) I was watching reruns of The Office a lot and had that word stuck in my head. I like to play with words and soon Office became Orafice (sp?)(a hole). Naturally I combined both and it became Zoraphus, which I realised was equally as long as Zorgonite. So it became just Zor.

That's my life story.
#1623

Jeez no-one was coloring theirs until me...
#1624

Lovely game so far...

Spoiler
How to get rid of medusa? I tried using mirror on here and all...
I have the crystal, Lantern, Potion thing... and flute. Help?
[close]
#1625
Hints & Tips / Re: dragons tale
Wed 29/09/2004 06:20:42

Spoiler
You have to solve the puzzle at the far end of the cave.
[close]
Read only if that didn't help:
Spoiler
Each picture represents a letter
[close]
Read only if that didn't help:
Spoiler
The answer is night
[close]
#1626

HOLY CREE-AP! I just looked at the length of the future.txt.

I think I'm all for this voting thingy...
#1627

I think it's a verbcoin. Hold your mouse over a hotspot and hold the mouse button. Move over the wanted action.
#1628

My friends tell me I don't have to dress-up...
#1629

And I thought I had a chance of winning.
#1630

That's why I love Lucasarts adventures so much. It's their policy to not have that sort of thing.
#1631

OMG DG I laughed so loud everyone looked at me funny when I saw your entry.
#1632



I think it really puts things into context.
#1633
Competitions & Activities / Re: September MAGS
Tue 28/09/2004 09:57:10

Me too.
#1634
Critics' Lounge / Re: Tutorials
Tue 28/09/2004 06:00:45

EDIT: The tutorials on my site were removed, no point in posting a broken link.
#1635

I think the lighting is a bit wrong and the prspective on the window is a bit off.
I'd change the floor color to a blue or something.

But otherwise nice first attempt.
#1636

Maybe can it can show a jpeg, but you can't import them as sprites...

BTW, 2dadventure seems to be transfering incredibly slow...
#1637

What I would do if my interface was really annoying CJ, would be to put commands that only make it easier if Debug mode is on. Therefore irritating the crap out of everyone except myself.

Heehee.
#1638
Advanced Technical Forum / Re: Textbox trouble
Mon 27/09/2004 14:44:30

That also used to happen to me, until I made my one custom one with one-pixel borders. Doing that also ensures that it will look fine under 640x400 (no small weakling line.)
#1639

Couldn't you also change the black color in the palette (I know it's locked, but you can change it with scripting) and in theory that should change the fadin color.

EDIT: Well, no it doesn't work, but if you're running a 320x200 game and your game is to letterbox res then the black borders at the top and bottom will appear white.

Off-topic: BTW, I noticed a function called SetPalette (color*); <- What on Earth does that do? It's not in the manual.
#1640

When I saw this the first thing i said was "Hmm... CMI!". Very Similiar.

All in all a good BG. I would either shorten it or make it wider.

Be sure to add more detail.
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