Dayowlron, I know, that's why I said it would be nice to have another Vec3 struct, and include that in the other attributes.
Code: ags
Currently I'm using an array with an enum (world[eX], world[eY] etc. instead of world.x, world.y), because AGS won't let me include structs within structs.
Struct Vec3 {
float x; y; z;
};
Currently I'm using an array with an enum (world[eX], world[eY] etc. instead of world.x, world.y), because AGS won't let me include structs within structs.