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Messages - Phemar

#2001
AGS Games in Production / Re: The Concept Game
Mon 31/05/2004 17:16:18
Quote from: Hollister Man on Mon 31/05/2004 16:57:28
Wow it sounds just like....Sims Online!  Except...more 2d and not so boring maybe? 

Just going to say that...
#2002

Perhaps look at some 3-Dimensional drawings, (do a google), and maybe that will give your picture some more depth. I dunno if this was intended, and if it was I don't particularly like it, is that not everything in life is curved.

Example:


I whipped this up in 5 min, it's really bad but should give you an idea...
#2003

My only crits are is she always going to be lighted from only one point? And the hand is on the wrong hip...
#2004

So, is that deal still on, my main man? :D
#2005
AGS Games in Production / Re: GuardDuty
Sun 30/05/2004 18:36:56
I think he dropped this game...  :P
#2006

My, what big text you have.

You have a really big writing.
#2007

No offense, but the latest version of water I am not liking at all...Ali's was the best so far.
#2008
General Discussion / Re: Hello, and how?
Fri 28/05/2004 10:57:17
Quote from: Gilbot V7000a on Fri 28/05/2004 08:33:25
Quote from: kl4Uz on Fri 28/05/2004 08:17:17
so, you switch between two OS?

? Did you mean GIMP? There's a window$ compile for GIMP, which is quite popular.

That's what I was going to say...
#2009
General Discussion / Re: Hello, and how?
Fri 28/05/2004 07:44:57

It's fine, just don't do it again, okay? Welcome to the forums.

I use AGS (of course), MSpaint (drawing), The Gimp (touch-ups), Midi Maker (midis) and SCIstuidio (fonts)...

With those, I say you are fully equipped!
#2010
Quote from: OSC on Thu 27/05/2004 21:30:57
nice idea kazz

I think that was Czar.
#2011

I would have thought which tree was obvious, but yes, the big ugly unfinished blob on the right...

Quote from: HillBilly on Thu 27/05/2004 07:20:18
I must say that your drawings has improved alot after your first ones.  :)

Why, thank you... ;D

Yes, inspired after playing Fry 3. Damn, that was a good game. I wanted to capture Squinky's lovely style, but without making it too obvious it was sorta copied from there...dang, guess I failed there.

I actually wanted to give a kind of "block head", so to add character. I think I like him how he is, though I think the hook could be a bit bigger...

And yes, I think the water was a main give-away.

I also don't get what so "sleepy" about the colors. You should have seen them before - you would have looked at it for 5 seconds before your eyes hurt...

I'll try to rework the tree...

I am also not too crazy about the colors of the GUI.
#2012

Well, it's been quite a while since I posted here now, (but don't worry, I've been doing lots and lots of artwork :) ) and I'd like to share my AGS screen.



That would be it. Yes, I will allow you to shout "TEH GRADIENTS!!11!1" as much as you want, because I deserve it.

Please help me improve this one.

-Cheers, Zor.
#2013
Critics' Lounge / Re: colouring sketches.
Thu 27/05/2004 05:43:05

Ink it with fineliner, scan it as ink drawing and scale it down:



Fix it up a bit:



Now color!



Now this beegee is still far from finished...
#2014

Hitchhikers aers teh r0xxors!

O I love HG2TG. Douglas sucks for dieing and not being able to write more sequels.

Yes, and Lorddy hart, be this a serious game? As i see now, most of your graphics are ripped, or traced over...
#2015
AGS Games in Production / Re: WOLF COUNTRY
Tue 25/05/2004 19:11:26
Quote from: Vel on Tue 25/05/2004 09:38:27
Wow, that looks great, auusie. I can find certain similarities between these screens and Colonel's bequest. Anyway, looking forward to the full release!

Yes, I was also thinking that...yes, and Darth, I think he is sitting on the sofa...
#2016

This looks like a friggin cool game, by looking at the graphics. The only thing that bugs me is do you have any knowledge in at least some basic scripting?
Having game r0xx0r graphics, but incredibly bad scripting etc. , is usually not a very good combination.

If you need some-one to double check your english, export the messages and dialogs stuff to file, and send it me at dieter@eds.saix.net and I'll go over it, just for a teeny weeny mention in teh credits!
Yes, maybe my typing be not that good, but my english and spelling, grammar all that are up to perfection!
It just may not seem that way, as I am very lazy when I type.

Cheers, and all the best to you!
#2017
Advanced Technical Forum / Re: Script Gone...
Sun 23/05/2004 11:47:27
Quote from: Pumaman on Sat 22/05/2004 19:44:14
Did you get any errors or problems the last time you saved your game?

The global script shouldn't just suddenly disappear like that - are all your sprite folders intact? (they are also stored in the editor.dat)

All my sprites and folders and basically everything else is still intact...
#2018
Error, when I tried to look at the parrot in the cage at healers hut:

Quote
---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
problem is caused by the game rather than the interpreter.
(ACI version 2.56.627)

(Global script line 782)
Error: GetInvName: invalid inventory item specified

---------------------------
OK   
---------------------------
#2019

I now hate you, OS. ;D
#2020
Critics' Lounge / Re: Need some advice
Sat 22/05/2004 19:40:08

I always love your edits, Opo.
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