Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Phemar

#2141

Well I think of it this way:

Tomb Raider is NOT an adventure game. Adventure games don't use any AI, and nothing can happen unless the programmer tells it to happen.
Games like Final Fantasy are 3D, even if they have 2D graphics. IN other words in Final Fantasy if you move left, the camera swivels left, and then if you press your up button you will now walk in what is previously your left. Same goes for Tomb-Raider. Even though Grim Fandango had 3D graphics, it was still an adventure game because because the viewpoint was glued down and could only move Left or Right (except for scrolling rooms).

So ther you have it, my definition.
#2142

Just the other day I found myself arguing with my best friend, as he claimed Final Fantasy was an adventure game. I tried to explain to him it wasn't, but found I lacked the ability to define an adventure game.
Then I asked my other friend how hw defined an adventure game, and I quote "Sucky graphics", which I don't neccasiraly think is true.

So now I ask you, fellow AGSers:

What's in an adventure game? How do you define an adventure game? What makes us so different from others?

I'd like to see your views on this topic.
#2143

YES YES YES W00T! FINALLY! Someone who gives some info on their game before jumping in and straightforward requesting a team for something no-one knows anything about!

Hooray for you, Scuthie!
#2144
Critics' Lounge / Re:Roger Wilco C & C
Sat 01/05/2004 13:39:48

Hey those are pretty cool. ( better than the AGS roger  ;))

The only thing that disturbs me, oh wait, nothing disturbs me...
#2145
General Discussion / Re:Design a car sticker
Fri 30/04/2004 05:02:49


Hehe...
#2146
General Discussion / Re:QT and Sofi...
Fri 30/04/2004 04:54:32

Yeah.... ;D

I got 33 with hyphons, 31 without....
#2147
Critics' Lounge / Re:2 quick girl sketches
Fri 30/04/2004 04:52:44

Finally someone who knows hoe to draw good woman....

Brilliant as always Igor!
#2148

Just like a GUI, instead of hand drawing the GUI on every backgroundand using hotspots, You make something that can be edited in every room by on mouse click! Brilliant!....
#2149

THat is just really feaky!!!
#2150

It depends...I'm very undecidable you see, One month it's called an "A drive", next "Formerly known as an "A DRIVE", but not anymore." Next month it's called a "Floppy of 3.5 inch driveness" or "Drive of floppiness that's inches are 3 1/2" etc...
#2152

Yeah, I was the one who suggested he change it....I like it better now   >:(
#2153

Ah, I see now....The CSS loads alot quicker, as you only load one template and it uses it 4 every page...
#2154

Yeah, sorry. I checked his source and he does use CSS. It just doesn't look any different from the outside though...
#2155

Nay, of course it has a talking view...thay all got talking views, don't you know? Well, you probably didn't...I think it only does that with DisplaySpeechBackground, but not sure...
#2156

Right, so it worked...wierd. But thanks!!!
#2157

What it really says is "I am a n00b!!OMG WTF LOL!!!111!!1" I think....

May I also say I am pretty proud to be mentioned in teh lovely "STORYTIME!" and creditz...w00t!
#2158
Hints & Tips / Re:5-O'Clock Lock
Wed 28/04/2004 20:40:16
Spoiler
Try using the grapple above you...
[close]

Help:
Spoiler
Can someone please hint me in the direction of the bonus puzzle?
[close]
#2159

I think this is a bug, but not sure: I'm using sierra style speech. Sometimes it displays the speech at the top of the screen, and sometimes it don't, instead it display it like Lucas-Arts style...

...Uhh...
#2160

I would like to see an increase in the amount of animating backgrounds...

The rest is fine and I don't think it likely anyone bypass the limitations...
SMF spam blocked by CleanTalk