i'm making a game that has multiple hotspots and i want to randomly set an object on one of them. i got it to work but sometimes the objects overlap each other. i was wondering if anyone knows how to prevent this?
i want it so you click one hotspot and it sets an object there, then it randomly places another object on one of the other hotspots. but it has been going over the first object.
i want it so you click one hotspot and it sets an object there, then it randomly places another object on one of the other hotspots. but it has been going over the first object.