Hi,
I was reading a (Polish) games magazine over breakfast when I came across a small section dedicated to indie games — literally just a couple of pages. At first, I couldn't quite put my finger on what stirred up such emotion, but after a moment it hit me: in a professional, paid, printed games magazine, there was a brief mention of your game made with AGS.
Maybe it's just me, but I think that's something really special.
I don't know the ins and outs of marketing — whether there was any involved in this case — but I'd guess the reviewer who covers indie games simply chooses titles she likes.
In short, your game received a good deal of praise for its charm. The reviewer even mentioned that she teared up a bit during the ending.
All in all, I just wanted to say that, in this age of modern journalism, I think it's amazing that your game was written about in an actual print magazine. Congratulations!

I was reading a (Polish) games magazine over breakfast when I came across a small section dedicated to indie games — literally just a couple of pages. At first, I couldn't quite put my finger on what stirred up such emotion, but after a moment it hit me: in a professional, paid, printed games magazine, there was a brief mention of your game made with AGS.
Maybe it's just me, but I think that's something really special.
I don't know the ins and outs of marketing — whether there was any involved in this case — but I'd guess the reviewer who covers indie games simply chooses titles she likes.
In short, your game received a good deal of praise for its charm. The reviewer even mentioned that she teared up a bit during the ending.
All in all, I just wanted to say that, in this age of modern journalism, I think it's amazing that your game was written about in an actual print magazine. Congratulations!

