Nope, none of these.

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Show posts MenuQuoteI found small bug: when you load game there's "GAME SAVED" gui on screenThanks Crimson! After watching the video I got a whole list of tiny bugs to fix. I will fix that one as well..
QuoteOh yeah I agree. What I meant is that during my childhood (and later) the pagan folklore wasn't really talked about or celebrated (maybe with the exception of the Drowning of Marzanna). Although, now I believe it's getting more and more popular (folk bands, some references in Witcher 3 etc.)
Slavic mythology a "reversed engineering" in most part and partly completely new creations from the Romantic Period and 60s. Not much survived.
QuoteEkhm... of course it was! I knew perfectly well what I was doing *I didn't*
Oops! I though it was a part of the parody (...)
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The idea behind your comments was that depicting female-on-male violence is "just as bad" as male-on-female violence without consideration to the very real social ramifications of those portrayals. Which is what leads to the idea that no victims should receive special attention over others, which in turn I've already expressed my utter disagreement with.
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And there we go again with the "you are doing feminism wrong, here, let me show you"
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I mean, you haven't replied to a single one of the very specific points I've made and defaulted to "you just hate men", so I'm not really getting anything from this discussion either.
QuoteQuoteYes. I've already explained why. If you as a guy see that, chances are you're not going to think "oh god, that could happen to me". If you're a woman, there's a whole other layer of meaning to it which you are hell bent on denying with your whataboutism.
What about a reversed situation where a female subdues a male? From what you are saying it seems that that shouldn't upset us as much? Why?
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So there's a real-world aspect for women in these types of narratives that make them particularly unsettling for us because they're not just crazy unrealistic fantasies.
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I'm not a fan of violence towards women as a means of entertainment (...)
QuoteHah! You are absolutely right, I hadn't thought about that
Who calls slavic god using American vegetable?
// new module script
function sayTextAsTypingMachine(String currentText, Character *currentCharacter)
{
isTextBeingTyped = true;
hijackOverMouse = true;
int speechBubbleX = currentCharacter.x - 10;
int speechBubbleY = 50;
DynamicSprite* speechBubbleSprite = DynamicSprite.CreateFromExistingSprite(35);
DynamicSprite* speechBubbleBackground = DynamicSprite.CreateFromBackground(0, speechBubbleX, speechBubbleY, speechBubbleSprite.Width, speechBubbleSprite.Height);
DrawingSurface *speechBubbleSurface = Room.GetDrawingSurfaceForBackground();
DrawingSurface *backgroundSurface = Room.GetDrawingSurfaceForBackground();
//draw speech bubble
speechBubbleSurface.DrawImage(currentCharacter.x-10, 50, speechBubbleSprite.Graphic);
speechBubbleSurface.Release();
speechBubbleSprite.Delete();
//type the text out
int length = currentText.Length;
for(int index = 0; index<=length;index++)
{
String output = String.Format("%s: %s", currentCharacter.Name, currentText.Truncate(index));
lblTextHolder.Text = output ;
//if a clicked has been detected, show all the text
if(showAllText)
{
output = String.Format("%s: %s", currentCharacter.Name, currentText);
lblTextHolder.Text = output ;
break;
}
Wait(2);
}
//reset globals handling typing
isTextBeingTyped = false;
showAllText = false;
WaitMouseKey(100);
//redraw the background from underneath the speech bubble
backgroundSurface.DrawImage(speechBubbleX, speechBubbleY, speechBubbleBackground.Graphic);
backgroundSurface.Release();
speechBubbleBackground.Delete();
//clear text box
lblTextHolder.Text = "";
//release action label
hijackOverMouse = false;
}
function on_mouse_click(MouseButton button)
{
if (IsGamePaused()){}
else if (button == eMouseLeft)
Room.ProcessClick(mouse.x, mouse.y, mouse.Mode);
}
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