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Messages - Ponch

#2081
Yeah. It was a bit chatty down at the bottom of Lake Champlain, I'll admit. If I'd had a few more days, I would have tightened that puzzle up a bit. But I still think the idea of it was clever, even if I slipped in execution.  :undecided:

And Paige wasn't going to bend over facing the other direction. MAGS votes are less important than a Mountie's dignity, buddy.  :wink:

Glad you liked the game.
#2082
Hooray! Entries! Looks like I'll need to make at least two trophies.  :cheesy:
#2083
Quote from: Baron on Thu 07/02/2013 01:39:17
Quote from: Ponch on Tue 05/02/2013 17:58:35
...your own shoddily-crafted tale of AGS fanfic!

Sorry, just to be clear...  ...my AGS fanfic must be shoddily crafted to qualify as a submission?
Normally I would say no, but since it's you we're talking about, the answer seems obvious.  (laugh) ;)
#2084
Quote from: Frodo on Wed 06/02/2013 19:31:31
the comments Paige made about the deadline drawing near... I could almost hear poor Ponch panicking.   :wink:
Holy crackers, it was a close one. I can tell you that! I was almost certain I was going to have yet another unfinished MAGS game on my hands.  :shocked:
#2085
The Rumpus Room / Re: Happy Birthday Thread!
Thu 07/02/2013 00:29:08
Quote from: DBoyWheeler on Wed 06/02/2013 22:33:14
Happy birthday me!
Hey now. Don't go cross-posting this sort of stuff. You've already got your own thread for this sort of thing.  ;)
#2086
The Rumpus Room / Re: Happy Birthday Thread!
Wed 06/02/2013 17:01:32
Happy b-day, Domino.
#2087
Quote from: Anian on Wed 06/02/2013 15:57:22
here's something for ya Ponch, hope you'll like it:

Like it? I love it!  :cheesy: My first piece of 2034 AC fan art! This assures a sequel, sir!  :cool:
#2088
The Rumpus Room / Re: Feb. 6... my birthday!
Wed 06/02/2013 15:44:10
Happy b-day, DBW.  :)
#2089
Quote from: Stupot+ on Wed 06/02/2013 12:35:50
This could be a good chance to expand on one of the many small worlds created by 304.  Though I'd hate to butcher his visions with some poorly-written drivel... I'll think of something.
Have you seen the picture at the top of this thread. His visions have already been butchered. No reason to hold back now, Stu.  :=

And while writing about your own characters isn't exactly what I had in mind, I don't see any reason why you couldn't, I suppose. Doesn't really seem like fanfic, though.  :undecided: Maybe if you did what Cap'nD suggested and use them as a cameo in a larger story?

The fact is, I didn't rule it out in the first post so the door is open for you to write fanfic about your characters, I guess. Stephenie Meyer got away with it. Heck, Stephen King wrote himself into a story (and pooped all over what had been my favorite series in the process).  :shocked:
#2090
Quote from: Ghost on Tue 05/02/2013 21:27:35
Will try to enter this one. Let's see if these fingers have some words left.
Excellent. I expect a good story from you, Ghost, one filled with umlauts and smelling faintly of knockwurst and/or sauerkraut.  :=
#2091

Everyone knows that E. L. James became famous when she adapted her poorly written Twilight fan-fiction into a best-selling poorly-written novel. So here's your chance to take your first step on the Road To RichesTM with your own shoddily-crafted tale of AGS fanfic!

Choose a character or two from your favorite AGS game (or more -- mashups area allowed) and "craft" a piece of fiction around them. Funny, sexy, sad, or informative -- the style and tone are yours to choose. But it must be set in the world of an AGS game and/or star an AGS player character or NPC. But please remember that this is a family friendly forum, so don't get all creepy and explicit like inexplicably best-selling author E. L. James did. Keep it clean, people. :wink:

The competition runs from February 6th through the 19th. Voting will occur from the 20th to the 22nd. Trophies will be awarded once the winners have been determined.

Let the magic commence!  :=


Larry Vales is (c) Phil Reed. Elodie Major is (c) Ben Chandler. They are used here only for educational purposes.
#2092
Quote from: sthomannch on Sun 03/02/2013 11:15:29
Congratulations on this one! Very funny, I enjoyed it a lot.
Thanks. I hope I can count on your vote.  :smiley:
#2093
I admit the game is talky. All my games are and this one is particularly so. In my defense, time ran out and there wasn't any time to really look at what worked and what needed editing. The few times towards the end when Paige says "oh no! only two days left until the deadline" (or whatever the lines were), that's no exaggeration. The game ran right down to the wire. The two caves at the end were never even tested by Ghost or Baron because I literally finished those rooms and the rest of the game the night before the MAGS deadline (got up at 5 am to compile the game and have it ready to upload when I got home from work that night). Heck, I've got almost a dozen Prime Minister Justin Beiber sprites that I wasn't able to use because two side quests had to be cut.  :-[

I'm glad you liked the rest of the game though. I think that the development time frame for the sequel should leave me plenty of time to tweak it to play a little more tightly (and put those Beiber sprites to use).  (nod)
#2094
Quote from: Shadow1000 on Sun 03/02/2013 00:30:46
I completed and enjoyed this game.
Thanks. Sorry you got bit by that weird bug. Once MAGS voting is finished, I'll upload an improved build of the game.  :smiley:

Quote
As a Canadian (I've lived in Toronto my whole life, and spent signficant time in 7 other provinces over the years) I might have a bit of a different perspective :)
Allow me to apologize right now for any offense you may have taken.  :=

Quote
I am not clear what the MAGS theme was that this game was created for. If you can clarify that, I will post my comments when I get a chance.
The theme was "post apocalyptic." When the theme was announced, I wanted to approach it from a "why does the apocalypse have to be bad?" angle. I quickly settled on Canada as the setting because a) I've been to Canada many times (and was even briefly stationed there a couple of times back in the 90s) so I know a little bit about it, and b) If any people could deal with the apocalypse in a way that make it seem a trifle at best, it would be you Canucks.  :wink:

I look forward to reading your opinions on my little game.  :smiley:
#2095
Hints & Tips / Re: 2034 AC
Sat 02/02/2013 04:38:07
Thanks. I'm glad you enjoyed it. Look for a sequel sometime later this year.  :smiley:
#2096
Quote from: Atelier on Fri 01/02/2013 21:45:43
Coool, thanks for the entry Perspicacity! There's nothing better than a surprise showdown (and foiling Ponch's default win :tongue:) It always makes me happy to see people putting in such effort with the little time they have.
Oh noes! My easy win has been, like, stolen, eh? Now I'll have to buy votes (or use steroids) if I'm gonna win. But which is it? Do I spend my cash to bribe voters? Or do I save the money for performance enhancing drugs? Darn it, I don't know how to win one of these things! (wrong)

Oh well. There's only one thing I can do. Atelier, expect a couple of hookers to show up at your front door soonly. When they say they're "feng shui decorators" sent by "Uncle Cow," you just let 'em in, okay?
#2097
Hints & Tips / Re: 2034 AC
Fri 01/02/2013 22:01:26
Quote from: Shadow1000 on Fri 01/02/2013 21:57:09
I've tried pressing tab many times but inventory doesn't open in this area. 
Really? Sounds like a bug. Is anyone else having this problem?

I'm not sure what to tell you, Shadow. Maybe try restoring from an earlier save and trying it again? I know it's a MAGS game, but I was certain we'd caught all the nasty bugs before releasing it. :embarrassed:
#2098
QuoteStory will be continues on PAIGE 2?
Actually, I'm calling it "The Good, The Bad, and The Nutters" and I just started work on it today. (Okay, it only exists in my head and as a few sketches on the back of a Jack In The Box tray liner, but that still counts, right?)

QuoteThis might be the greatest game I've ever played, that was made in a month by a Texan.. about Canada.
Thanks. It's not easy to stand out in a crowd like that, but I'm happy to know I did.

#2099
Hints & Tips / Re: 2034 AC
Fri 01/02/2013 21:44:50
First thing you need to do is drain the water out of the bus.
Spoiler
Press Tab to open the inventory. Use the hot coffee on the beer keg. Then use the keg. After that, use the back door to get out.
[close]
Since my two button code clearly isn't up to snuff, you may have to click the door a couple of times after you've drained the water to get the game to process the click.  :undecided:

Thanks for playing.  :smiley:
#2100
Quote from: gspit1124 on Fri 01/02/2013 16:39:43
Excellent ending yah? :)
Yah. Beauty.  :cheesy:
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