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Messages - Ponch

#2221
Glad to hear progress is still being made. But I second the suggestion to keep it small. Kids aren't exactly capable of long-term planning when they're little. Making a small game would be quite an accomplishment by itself and the pride in seeing what he accomplished might be enough to spur him on to bigger games when he's a little older.  :)

Good luck with the project. I hope you two make it across the finish line.
#2222
Quote from: Baron on Thu 13/12/2012 04:21:29I always pictured that you'd look that way IRL.....

Wassail to you, as well, sir. And I'll have you know my backside is much more pert and firm.  :wink:

I look forward to reading your entry!
#2223

Happy Holiday Of Your Choice, AGS Community!

Yes, it's time for another Fortnightly Writing Contest. The theme this time around is seasonally appropriate: Holiday Hijinks!

One fortnight from now, it will be Christmas Eve, the night before my favorite day of the year. The day Santa visits all the good boys and girls (but not Dualnames... never Dualnames := ) and leaves presents under their trees and reindeer poop all over their rooftops.

You have two weeks to write a story / shape poem / erotic haiku about Christmas, Santa, Frosty, Hannukah, Eid, Festivus, Kwanza, Yule, or Winter Solstice (threw in those last two in case you're a godless heathen and not a good, Santa-fearing believer like me ;) ). Just so long as your story has a nice, seasonal feel to it, it can be anything you like. Comedy, drama, horror, BDSM instructional manual, recipe book, etcetera. Just make it winter-y and holiday-y, and have it in before I put out the milk and cookies (beer and pizza) for Santa the night before Christmas.

I look forward to spending my Christmas morning reading your stories.  :cheesy:

(And of course there will be presents for the winners)

UPDATE: Now with trophies! (thanks, Tabata!)  ;-D
                                
#2224
Quote from: Radiant on Mon 10/12/2012 18:02:06
My vote goes to The Old Man And The Sea, for I find it has the best gameplay of the three.
Gameplay? That gives it the edge over my game.  :wink:
#2225
Quote from: miguel on Sun 09/12/2012 14:50:57
it's great to see Ocean Spirit Dennis!

Thanks. It was nice to dust him off and get him involved in a little community theater. I only wish I'd had time to finish the game properly.  :undecided:
#2226
I lost a week and a half to the flu, so this game isn't nearly as interactive as I wanted it to be. Sadly, I ran out of time before i could finish the new battle system from scratch. It's only barely a game, really, but so many AGSers pitched in with voice acting before I got sick, I just couldn't let the deadline pass without getting this game out there -- what I could salvage of it, anyway.


AGS Community Theater Presents:
From Hell's Hart, I Is Stabbings
(An Oceanspirit Dennis Tale)

http://www.barnrunner.com/OSD/MAGS_Nov_2012.rar

Thanks to Baron, Frodo, Ghost, Kconan, Tabata, and ThreeOhFour for their fantastic voice work. They added so much to this game.  :cheesy:
#2227
Quote from: cat on Fri 07/12/2012 13:46:08
I also donate an umlaut.

Thanks, Cat. I can never seem to find one when I need one.  :cheesy:
#2228
Thanks, Onker. I hope you enjoy the game.  :smiley:
#2229
Maybe we should put some of the stuff in our backpack into the kubelwagen instead? When the evil mummy appears, we're not going to be able to run very fast carrying all this stuff.
#2230
Well, the ending is already written, and I hope you'll find it at least somewhat palatable when it finally comes time to close the curtain on my story.  :smiley:
#2231
Thanks for the honest opinion, Dualnames. I'm sad that you're not happy with the direction the series is taking as it comes to an end. But I always knew there would be a shift in tone as I wrapped the story up. The notion that Prick and the people of Arc 19 would "wake up to life" at the end was written in from the start. I wanted the characters to grow and change over time, but I understand why you would want them to stay the same forever. It's just not the story I wanted to tell.

Chapter four is the last Barn Runner game I'm making with Game Maker. The next (and last) three games are being made entirely with AGS. I just wanted to do a big action chapter before the end, and that's what this particular game is. It's also completely optional to the rest of the Forever Friday series. I expect that most people won't play it, and if they do, they won't finish it. But I love those old school, ridiculously hard Super Nintendo games I grew up with, and this is my last chance to do a proper homage to them.

Hopefully, you'll like the next chapter a little more. It's move in the vein of Forever Friday 2, so maybe it will be more to your liking.  :smiley:
#2232
Quote from: kconan on Wed 05/12/2012 05:59:08Yea man this is hard after round one.  Any tactical tips aside from dodge, shoot, and pray?  Good fun though!

During the early levels, I recommend that you pick out a slice of the screen and guard it at all costs. For example, on level 2 I would pick the right hand side of the screen and blast anything that gets in my way on may way up those pixels. If it's not a threat, I'd ignore it and save the ammo. The exceptions are the mini-bosses and the duck hunters. Engage the first and move out of the line of fire of the latter. Also, use the big gun to shoot the WarDynes carrying powerups instead of the the repeaters. The single cannon shot won't blow up the tumbling powerups, which the repeaters are very likely to do.

On levels 3 and 4, I stick to the right half of the screen. And don't shoot at anything you don't need to. You don't have enough ammo to fight all the enemy fighters on every level, so ignore the ones not shooting at you if they're not going to collide with you.

It's a hard game, but I have faith in you.  :smiley:


WHAM: Everyone loves love, baby. But that's just one of six possible endings. Gotta catch 'em all.  :cool:
#2233
Yes, it was designed to be old school Nintendo hard. Contra hard. Bionic Commando hard. But fear not, I have cheat codes for you!

Spoiler
At the Rated T screen, press the - key on your numpad.
At the TWI Planet logo, press the + key on your numpad.
[close]
This will take you to the cheat screen. Follow those instructions and you should have a much easier time of it. (Although cheating will change the ending you get).

Good luck and thanks for playing.  :smiley:
#2234
Quote from: kconan on Tue 04/12/2012 01:31:29
  I was tantalized by those screenshots! 

  Looks 1942ish; downloading and playing soon! 

They're incredibly tantalizing. They're the tantalizingest!  :cheesy:

Indeed 1941/1942 was a big inspiration for the game, as was Raiden. I hope you enjoy it. If you get stuck, let me know and I'll post some cheat codes.  :smiley:

And when are we getting some sweet, sweet DLC for Bolt Action?  :cool:
#2236
Quote from: Ghost on Sun 02/12/2012 20:51:38
Sweet, you finished it! D'loading now!

Thanks, Ghost. I hope you enjoy it. If you get stuck, let me know. I have cheat codes.  ;)
#2237
Nice little song, Dualnames. Very moody. And don't worry about your vocals, you sing better than I do.  :smiley:
#2238
I'm announcing my new Barn Runner game here instead of the Completed Game Announcements forum because this latest chapter of the long running and slowly winding down Barn Runner saga was made with Game Maker (I await your barrage of rotten vegetables and fruit).

TackyWorld Interactive Proudly Presents
Barn Runner 5: The Forever Friday - Chapter 4


This chapter is an action-packed vertical scrolling shooter in the mode of classic arcade legends like Raiden or 1941. The game consists of nine levels (one of which is secret) and has two difficulty settings: Easy (which is hard) and Hard (which is impossible). There are six different endings, twenty-three variations of enemies, five kinds of power ups, a hidden weapon, and oodles of cutscenes to drive the story forward. It even has support for campaign codes if you've been using those as you played through the earlier Forever Friday games.

But enough of my prattling on, let me pimp my game in the form of tantalizing screenshots! Here's what you can expect if you choose to download:



Lots of enemies, eager to be shot down



Mini-bosses, spoiling for a fight!



Gun Towers, out to shoot everything!



Secret levels, waiting to be found!



Oodles of buttons waiting to be pushed!



Scenic voyages!



Mysterious destinations!



Gigantic boss battles!


Spoiler

And love!
[close]


As you can see, this little game has lots to offer a person looking to fill a few hours with a bit of hand-crafted, freeware gaming fun.

The Forever Friday - Chapter 4 "Attack of the Drones"

System Requirements:
* Windows XP, Vista, 7 (and possibly 8)
* 1 GHz processor
* 512 Mb RAM
* 800x600 or greater screen resolution
* 13 Mb hard drive space

DOWNLOAD HERE



And if you're not as familiar with this long-running AGS series (started in 2003!) as you should be, why not try one of my many other Barn Runner games?

The Armageddon Eclair (parts 1 and 2)
The Ejection Rejection
The Mayor's New Dress
Don't Jerk The Trigger Of Love  (Check out the Spatha Owner's Manual, a nice little extra for this game)
Christmas Soup
The Prick Who Came In From The Cold
Cyclone Alley
Fully Automatic Mojo  (Even Better With The 2010 AGS Awards DLC Pack)
Wreck The Halls
The Rich Dame Who Cut The Cheese
The Forever Friday - Chapter 1 "Detour at the Crossroads of Destiny"
The Forever Friday - Chapter 2 "The Big Crazy"
The Forever Friday - Chapter 3 "The Wild Brunch"


Extra special thanks go out to the AGSers who stepped up for a bit of last minute playtesting on machines newer than mine: Ben304, Baron, Dualnames, Frodo, Intense Degree, and WHAM. They pitched in when I really needed them. Thanks guys!  :smiley:
#2239
The Rumpus Room / Re: *Guess the Movie Title*
Thu 29/11/2012 17:07:09
Blade Runner?
#2240
Quote from: Atelier on Wed 28/11/2012 21:28:30
There's just over a week left guys.

Very sick. Work progressing slowly.  :sad:
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