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Messages - PsychicHeart

#361
The Rumpus Room / Re: The MSPaint game
Thu 27/04/2006 05:54:51


Next: Chris Jones' evil lair
#362
update posted.
#363
AGS Games in Production / Re: Hornet City
Fri 21/04/2006 10:18:32
hey, good news everyone!
i have started work with Hornet City on a gun-system, so at certain parts in the game, you'll pick up your rifle and start doin' what vengeful drunken cops do best.
This addition shouldn't slow the development process too much, but it's something to look out for and look forward to.
Cheers,
FB.
#364
The Rumpus Room / Re: The MSPaint game
Mon 17/04/2006 04:10:11


Next: The planet of the Apes: Campy Edition
#365
The Rumpus Room / Re: The MSPaint game
Wed 12/04/2006 09:33:02


Next: Jack Thompson's iPod
#366
oh, thanks Gil. that solved it!
#367
Okay,
when i animate my char. i get the message
Code: ags
"Parse error in expr near '3'.


What i have in my animation script is:
Code: ags
function character0_a() {
  // script for Character 0 (ROGER): Look at character
cEgo.Animate(8 loop, 3 delay) ; 


If anyone could help me out of this dilemma, it would be appreciated.
Cheers,
FB.
                 


#368
AGS Games in Production / Re: Highway Gauntlet
Wed 12/04/2006 04:28:31
but i am. i mean, surely even you, Darth, slightly experiment and SLIGHTLY alter chars. and whatnot? i mean, they're finished, but occasionally, like most game developers, tweak graphics very slightly every now and then.
#369
AGS Games in Production / Re: Highway Gauntlet
Tue 11/04/2006 04:32:42
okay, okay, i understand, the graphics are a little...deformed...but, as with any game production, slight changes, like for example, wheel repumpage, occurs with the graphics, like cleaning.
So, yeah, basically what i'm saying is
"Back off ungrateful slime, i'm workin on it!!"
#370
the only thing is i've seen plenty of flash/downloadable racing freeeware games, and while some perhaps emailed the owners or bought the license for the game(i don't think the latter would be too common), there'd be a hell of a lot that hadn't.
#371
AGS Games in Production / Re: Highway Gauntlet
Sun 09/04/2006 23:05:43
Thanks for the comments, and yes Tuomas, i hated that part of NFSU also!!
#372
AGS Games in Production / Re: Highway Gauntlet
Sun 09/04/2006 12:10:39
yes, it is a straight line drag racing game, with you attempting to shift gears
within either a "BAD", "GOOD", "PERFECT" or "OVER-REVVED" zone on the screen.
And, there are other options, like the ability of nitrous oxide, which regardless of anything else, raises your current gear by 1.
And 2, you don't see what's in front of you.
And thanks for the applause.
#373
Frink:"I built this time-machine when i wasn't much older than yourself. But i don't use it much more due to the altering of time and causing the apocalypse and OH GOD THE CROCODILES RULE THE PLANET!!!"

HOMER: "Son, crying won't bring your dog back, unless your tears smell like dogfood. So you can sit here crying and eating can after can of dog food until your tears smell enough like dogfood to bring your dog back, or you can go out there and find him.
BART: You're right. I'll go find him!!
HOMER:...Damn. Almost had 'im eating dogfood."

GABBO: "Oy, Oy, Oy, Oy, Oy, Oy, Oy,"

TV: "See all your favorite soccer stars, there's Padiaca, Padica II, and Badiacca"
HOMER: I never heard of any of them. We aren't going.
TV: "And they'll all be signing autographs!!"
HOMER: Autographs! Let's Go!!"

MILHOUSE: "I'll be batting 352 in the majors."(he then continues to miss 7 shots, then he hits one and falls over the baseball tee)

LISA:"But the doll is saying awful things.
MARGE: Please lisa, i had a malibu stacy doll, and i turned out alright. Now let's pack up our troubles with a big bowl of strawberry icecream.
<Lisa pulls dolls' string>
MS DOLL: Let's pack up our troubles with a big bowl of strawberry icecream.
#374
Hey guys,
this is a game i am working on when i don't feel like working on the big game that
Hornet City (which is going fantastic, thanks) is.
It's called Highway Gauntlet, and is a drag-racing game, this would probably be the best example .

Story[-ish sorta thing]:
The story is set in 2007. All your life you have been a shy, unnoticed teen.
Until, one day, in your hometown of [fictional]Corrose, USA. You enter a streetrace.
No one expects you to win. But you do.
This is followed by the most popular racer calling you a cheat, and proceeding to steal your car, and knock you unconscious.
The next time you wake, you are in Corrose Hospital.
Your only friend Max Quite tells you that the racer that stole your car,Locker, has fleed to
Wavena, a nearby city.
In a borrowed, stock and slow car, you drive to Wavena.
When you get there, you are instantly interrogated by police officers.
After Max Quite, who, unbeknownst to you, was hiding in the back seat jacks the officers car and drives off, allowing you time to escape.
Days later you are reunited with Max, who exaplains that he hid in a sewer.
Now, with both you and Max fugitives, a slow and stock car, and a burning desire to obtain vengeance for Locker's deeds, you set off to blast through the 20 racers who stand in the way of you challenging Locker, who has risen to the top of the leaderboard.

FEATURES:
* 8 different cars, including Lamborghinis, Subarus and more.
* 25 races to complete, plus 10 unpredictable, action-packed police pursuits.
* A sprawling Wavena City for you to explore and conquer.
* An interactive SMS system.
* Music by celebrities such as me, me, me, and more.

SCREENSHOTS:

Count numbers

Drive at 11pm, making you look "hep"

Scribble on leaderboards like a damn vandal.

Rebel against THE MAN!!!

Look at "Flash" new rims!!

Conformity!!

Conformity!! (pt II)

Shadows are scary, don't you think??

COMPLETION
Story: 100%
Graphics: 80%
Audio: 90%
Scripting: 5%
Total(through the magic of averages): 65%

Well, that's all, feedback and comments are most welcome.
Cheers,
FB.

UPDATE: 26/4/06
I have been working a fair bit on highway gauntlet recently.
First of all, i've made the cars look a bit nicer, and slightly less pixelly.
Secondly, the cars are properly proportioned now, instead of one car being huge and another really tiny.
Well, that's about it.
NEW STATS:
Story: 100%
Graphics: 90%
Audio: 95%
Scripting: 5%
Total: 72.5%

That's all,
cheers.
FB.
#375
oh yeah. well, the writings on the wall i suppose.
On one hand, i'd really like to use licensed cars. On the other hand, i don't
want to fall into any legal troubles or complications  :(
#376
and it it's ®'d?
#377
Woozle Wazzle,
okay, as you might've seen, when i get on my pc and don't feel like working on the pretty huge slab of meat that Hornet City is, i like to work on small games. My latest one is a street-racing game. Now, my question is this.
If i use licensed cars, ie Subaru WRX, Ferrari FXX etc. for my game.
Even though it IS freeware, what kind of risks would be associated with using licensed cars?
All help appreciated,
FB.
#378
oh thanks MM, yeah rotating the circle thing did it.
Cheers,
FB
#379
General Discussion / eyetoy as webcam problem
Sat 08/04/2006 07:40:26
Hey guys,
i recently downloaded the drivers for my eyetoy to act as a webcam. Now, the problem i have is below.

It's really blurred. I know this is kind of odd but if anyone can help it'd be greatly appreciated.
Cheers,
FB.
#380
General Discussion / Re: AGS on PSP ?
Wed 05/04/2006 08:55:42
Wow, this is actually pretty damn cool!
As Domino said, it looked more like a recorded video playing on the PSP.
I doubt that the 7DaS was actually being played, but hope is hope  ;D
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