Does this problem happen in DX5, D3D, or both?
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Show posts MenuQuote from: goodohman on Wed 17/11/2010 23:15:19
1. The API needs exposing of the new Audio objects and Attributes (anything else?)
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2. BTW I've noticed that GetManagedObjectAddressByKey() never seem to return NULL, only addresses with 8 bytes increments.
Quote3. for GetScriptFunctionAddress() - which f() are considered "script functions"? those which are not instantiated object methods? like Room.foo() and Screen.foo()
Quote4. Could you PLEASE expose the managed objects' names?
QuoteI did need the irrKlang.NET2.0.dll, and this Post-Build event caused me a problem:
E:\Code\ags\netedit\UpdateCPPVersion\bin\Release\UpdateCPPVersion.exe $(TargetPath)
QuoteThis is main website news, Pumaman. When is the main site going to reflect this?
QuoteWhat would be the easiest way to compile this for Mono on Linux? Anything I should take into consideration?
QuoteAGS has P/Invokes into WinAPI (kernel32, user32, winmm). It might be possible to use the Wine libraries, but I'd rather replace them with managed code.
QuoteHm, I've copied IrrKlang, removed the postbuild event and still cannot run it.
System.IO.FileLoadException was unhandled by user code
Message="Could not load file or assembly 'AGS.Native, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. (Exception from HRESULT: 0x800736B1)"
QuoteDon't you want to set up some source control ASAP (where only you have permissions to rebase to the main trunk, and everybody else can create their branches and play around with it)?
QuoteI disagree. Do you think that Mac/Linux users only want to play AGS games and not create them themselves?
QuoteI think your underestimating the adoption value of would-be handheld developers. It's the chicken or the egg.
QuoteBut with most projects, the majority or entirety of the developer base are Linux users. Because many Linux users look for and take notice of opensource projects and support them because they emphasize and believe in the Copyleft movement. And most Linux users are extremely technical and proficient in programming. Every Linux user I know knows at least one programming language. But most know around 3-5. I use C/C++ and Python and Lua myself.
QuoteWhat use is the editor code if the compiler code is still closed?
because surely we cant actually change anything since the compiler still needs to understand what the editor does.
QuoteIf you close source the native DLL wouldn't this be detrimental to using the editor on any other platform?
QuoteBut all in all realistically for the engine to improve you have to either open source it. Or give the code to a highly capable and motivated team of people.
Quote from: Sslaxx on Sun 24/10/2010 20:34:22
Would you decouple the compiler from the editor, in this case?
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