QuoteYeah, it would make a lot of sense if the engine would be able to autodetect Direct3D compatibility, just like it now tries different resolutions if the pre-set one doesn't work. The less need for the player to fiddle around with winsetup, the better.
Yes, this is probably a good idea. AGS already detects whether the system supports Direct3D, so this should be possible to do.
I'll look into it for a future version.
Quote from: GarageGothic on Sun 21/02/2010 05:24:03
Just out of interest: Has the problem of savegame incompatibility between resolutions been resolved? I would think that could be a major obstacle to allowing in-game graphic mode toggle.
Yes, that is no longer an issue because it's no longer possible to change the resolution, only the graphics filter.