The next version of AGS (3.2) supports this, you can try out the RC3 release which is available in another thread here.
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Show posts MenuQuote from: ProgZmax on Wed 13/01/2010 12:38:27
Rooms create at the resolution of whatever the default setting was, which I consider a bug. I have the settings at 320x240 and it is consistently creating 320x200 rooms which I must then load a background into to adjust to the proper resolution. Normally I wouldn't have noticed but I was testing a gui in the empty room and since 40 pixels were missing I couldn't see it and spent 20 minutes wondering why.
Quote from: bicilotti on Mon 11/01/2010 02:01:40
I don't know if this is a thing that can be asked for during RCs, but I'd like to have the 'exact colour import' option when importing a background back.
Quote from: Electroshokker on Thu 31/12/2009 10:16:28
PlayAmbientSound, PlayMusic, PlaySound are not marked as old style.
I set the general setting to 'Enforce new-style audio scripting' and those commands were still considered valid. (Even though the help says they're obsolete)
QuoteAnyway, I solved the problem by overriding baseline for the object. It isn't a big trouble for me at all, I was just wondering if it is some kind of bug or not.
QuoteThis game was saved by an old version of AGS. This version of the
editor can only import games saved with AGS 2.72.
QuoteData at root level is invalid. Line 1, position 1.
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