So, I've had a problem reported whereby the results of TintScreen are different in DX5 and D3D modes.
In DX5 mode (and this is the way AGS has always done it), it applies a 50%-transparent "film" over the screen, tinted to the specified colour.
In D3D mode it re-colourises the entire screen to the colour you specify.
This means that the results look different, significantly so in many cases.
So, my question is -- how many people actually use TintScreen? And which of these results is the "correct" look that you're trying to accomplish?
In DX5 mode (and this is the way AGS has always done it), it applies a 50%-transparent "film" over the screen, tinted to the specified colour.
In D3D mode it re-colourises the entire screen to the colour you specify.
This means that the results look different, significantly so in many cases.
So, my question is -- how many people actually use TintScreen? And which of these results is the "correct" look that you're trying to accomplish?