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Messages - Questionable

#181
General Discussion / Re: Videogame Quiz:
Sat 27/03/2010 19:13:47
Quote from: Stupot on Sat 27/03/2010 17:09:51
I'm up to 26, but I'm about to get kicked out of the library... Might have another look when I get home, or probably just cheat, coz I doubt I'll get many more by myself.

Who gets kicked out of a Library?! Stupot is arguably the most badass person on this thread...
#182
When I speak that out loud it sounds like I'm French...

Or Belgian?
#183
I'm torn between GarageGothic and CShelton!!!

I think we need a vote off...
#184
Idea - The Roger
I think he decided to tackle what was one of the most dificult backgrounds (IMO) to continue. There was no clear sense of direction with the original and he was able to capture the same spirit and emulate the design pretty well. If redrawn with the sam style I could see this being a seamless scroll and it could almost playout like the Opening Credit of a movie.

Technique - Mad
I mean, just really spot on. If I didn't know which was which I probably couldn't tell you who had drawn which panel.

Usefulness - Questionable

Just Kidding - Mad
I like what Roger did but I am having trouble imagining any GAMEPLAY happening in that seen and for that reason it's usefulness is pretty limited. Mad's on the other hand could very well be a BG, part of an intro, a painting on my wall. It's just more versatile.
#187
General Discussion / Re: Videogame Quiz:
Sat 27/03/2010 16:00:32
Wow- way to make me feel incompetent... jerks.  =P
#188
General Discussion / Videogame Quiz:
Sat 27/03/2010 03:19:17
See if you can figure out all of the games:

http://www.arcadeaid.com/challengingstage/quiz.htm


I only got 12... =' [
#189
I'm going to make the biggest damn room you've ever seen...

Labyrinth: The Game

Working on my David Bowie sprite... =P
#190
Oh man! I've been looking for something just like this to help in my gridding!

=P
#193
It's worked in the past! It always seems to draw out the most people...

I did consider the fact that in order to have a decent competition you would need at LEAST 12 people...

It is a proposal so feel free to suggest amendments that would make it feasible!

Personally I would rather work in a 2-3 person team but I was basing the rules off what existed in the past and that was one of the things that changed the least. I also don't think that the teams would get unbalanced. I think a 3 man team could easily beat a 6 man team. They all have different dynamics and different issues to contend with.

MAKE SUGGESTIONS GUYS! Lets mold it until it makes sense...
#194
I thought Chicky has testes...
#195
I'll see your TinTin and raise you a Rob VanWinkle

http://www.youtube.com/watch?v=z9tH_GX9oHo&feature=channel



Without question, the creepiest looking entry in here...

http://www.youtube.com/watch?v=3x7URWDGI3U
#196
Not a good edit, but i'm pressed for time (I <3 IKEA SALES! FTW?!)



So again, high contrast on the one side, original on the other.

I edit Calin's edit. Lightened up the mask a bit... he switched some pixels around and so I decided to MOSTLY leave them. took a piece of an old background I had and threw it in there, blurred it out a bit.

Overall I lightened up all the pixels a tad, re-darkened some key spots that I thought worked best and that's kind of it. Really quick, really sloppy.

If you isolate your background and setup various background colors and textures it can help you get an idea of how a character like this is more diverse. DO NOT use my edit, retouch your own lol with more time and care!  I'm interested to see what you do with this, GOOD LUCK!
#197
Quote from: Xellie on Fri 26/03/2010 05:54:07
Understood; and it does make a huge difference. I'm just a bit worried by having the darker areas TOO dark, which could cause problems if he's moving in front of a very dark background. By having him either on the light or the darker side of the spectrum as a whole, I imagined that it might be easier to manage his appearance. I.e. if he on the lighter side, I just need to keep my backgrounds darker to keep him standing out. Maybe that's a stupid idea... any suggestions?

Well in most cases you're going to have backgrounds that are lighter than your character AND backgrounds that are darker than your character. The easiest thing to do in this case is take his "outer lines" and lighten them up to the point where even if he's on a dark background you know what is part of his leg and what isn't... I'll see if I can come up with something quick.
#198
LOL!

Some people think it is still "Korea." Not sure where they've been the last fifty or so years...
#199
I once spent a day in Mexico. Does that count?
#200
AGS Team Challenge (ATC)

ATC is a long standing AGS Tradition that has a history of rocky partnerships, missed deadlines and great games. It's been a while but I think it's time to revive it.

Summary:
ATC is a game competition that mimics the professional game creation environment. Teams consist of individuals with specific roles and milestones to fulfill and achieve. Teamwork, cooperation, pressure and enthusiasm are essential to succeed but when success happens it is a community milestone and almost always a quality product. The competition has been known to kick start relationships, creativity and passion and always be worth watching.

The proposal:
The format I am proposing is based on what information I could get on the previous competitions, opinions of former participants and some personally selected tweaks. It start; The competition begins with a recruiting process of approximately two weeks. Individuals make a post stating their ability to fulfill anyone of several specific roles:

Artist (Includes animation, background, sprite, etc-) - It is recommended to provide bodies of work
Programmer/Coder
Music/Audio (Includes voice acting) - It is recommended to provide bodies of work
Writer/Dialogue - It is recommended to provide bodies of work

During this two week period potential participants post their abilities and are able to recruit and join teams with other members. Teams must have at least 4 members and no more than 6. (I believe allowing variable team numbers increases the chance of all willing participants securing team slots.) If you are not chosen by a team but still interested in competing you may be placed in a pool and teams will be drawn at random from the pool to A.) Create new teams and B.) Fill out existing teams. Anybody not able to be placed will be kept as a reserve to substitute for missing team members.

Once teams are established the topic and deadline is announced and the teams are off! The build length would be approximately 6-8 weeks and along the way the teams would be expected meet specific milestones:

72 Hours: Team Name, Roster with each team member having an established function (the execution of this function will not be enforced,) a team leader (whom will direct team duties, communicate with competition officials, expel team members, recruit substitutes and ensure execution of duties)

1 Week: A Game Description/Synopsis

Midpoint: A Screenshot of in game work

1 Week before deadline: game as it exists so far

Deadline: The completed game, a walkthrough, a list of credits (if not included in game) and a leader assessment of team members.


In order to win the competition a game must receive the majority of votes from the public, whom will vote on certain criteria:
A. How well the game adheres to the original game topic
B. The "playability" of the game (Plot, Puzzles, Immersion, Compelling)
C. Game Design (Characters, GUI, Objects, BGs, Music)
D. X-Factor (Overall Favorite game of the reviewer)

Additionally the teams must be found to have adhered to competition rules:
1. The team did not accept help from ANY outside sources.
2. All materials are original and were created on-the-fly, for the completion, during the competition.
3. Teams may not exchange concepts, ideas, information or knowledge about the games that any other team is creating for the competition.
4. Teams competed in good spirit, had fun and never let the competition overwhelm them!!!

If no games are completed the game deemed closest to completion by the host will be considered the winners!

Ultimately this is all open to discussion! What are the thoughts of others?
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