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Topics - Racoon

#21
Hey there,

I would really like to use Phemars Typewriter Module (https://www.adventuregamestudio.co.uk/forums/index.php?topic=48093.0).
I downloaded it and imported the script. But how do I use it in my game now?

Thanks for any help.
#22
Hello again,

Where can I set where the "Display" text appears? I wish for all text to appear at the buttom of the screen. I know there is a DisplayAt function, but is there a easier way than to change all the Display function I already did?

And also, I don't want the animations to stop when text is displayed. How do I do that?

I really come across a alot of questions that mostly take me a long time to figure out, even if I search the manual. Would someone be willing to let me ask this questions per private message so I don't need to make a thread every time? I would be super grateful!

#23
Hey,

I am at a dead end again. I would like the visibility of an object1 in room1 to influence the visibility of object2 in room2 with if/else. But since object1 is not in room2, it wont be recognized in the script of room2.

How can it work?

Thanks!
#24
Hi Guys,

I wanted to add an animated object to a room. So I created the obejct oLight. I made a view, tried the preview and its working.

I added this to the room script:

function room_Load()
{
oLight.SetView(3);
}

function room_AfterFadeIn()
{
oLight.Animate(0, 5, eRepeat,  eNoBlock);
}

But when I start the game, it is still showing the cup image and not the view. If I rightclick on view 3 and search for usages it finds no usage..
Am I missing something obvious? Thanks for any helpful comments :)
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