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Messages - Radiant

#101


Search the maze for keys and treasure! John 'DRJ' Vanderaart is one of the first published game designers from the Netherlands, best known for "Eindeloos". Herby was his first game on the C64, which I played as a child. This is also my first game, as I did a remake in BASIC back then. Decades later I found out I still had the source code, so I decided to update it to more modern systems, aided by Elissa for the art. And dedicated to one of the people who (although we never met personally) inspired me to take up game design!

Featuring one maze by DRJ, one by myself, and a random maze generator; and the famous Popcorn as background music. Unlike the originals, this one has save points and an automap. Enjoy!

Download here.

#102
I can't find the issue tracker any more, has something happened to that?
#103
That's Microsoft Foundation Classes, isn't it? I'm pretty sure that's not something CJ invented, but the default look-and-feel for applications in Windows 95/98.

So I don't see any problems using this; perhaps under the help/about popup you could write something like 'Inspired by AGS'. Also, I'm heavily into retro gaming so best of luck with this project!
#104
General Discussion / Re: Yellow Vests
Thu 17/01/2019 19:57:14
According to my French friends, the current French president has promised a number of important reforms BUT has decided to implement these by raising taxes and tariffs on lower- and middle-class people (but not on rich people and/or big companies). Predictably this has not made him popular with, well, most of the population.

He has since backed down somewhat, meaning that the more reasonably-minded protesters have returned home. Of cours, this means that the less reasonably-minded protesters are still protesting.
#105
General Discussion / Re: Free Steam keys!
Thu 03/01/2019 20:15:45
Here's two keys to start the new year,

Galactic Civilizations II: Ultimate Edition
Spoiler
28PJZ-RF36X-I0N4X
[close]
Sins of a Solar Empire: Rebellion
Spoiler
55JJM-E0GDT-DRFMX
[close]
#106
General Discussion / Re: Free Steam keys!
Fri 21/12/2018 22:53:50
I've got an extra copy of Sonic CD and Sonic Adventure 2. PM me if interested.
#107
Site & Forum Reports / Re: Bug reports
Fri 21/12/2018 15:11:03
I find that as of last week, the forum doesn't work in Chrome any more; I'm getting random access denied errors when trying to log in or respond to a message. It seems to work ok in an old version of IE, for some reason.

"You do not have permission to access this server. Before trying again, close your browser, run anti-virus and anti-spyware software and remove any viruses and spyware from your computer. Your technical support key is: 57d5-f73e-b40c-8ddc"
#108
Yes, I'm familiar with people like that. Somebody created a Russian fan translation of Heroine's Quest (which is the size of a pretty thick novel), including replacing the in-game bitmap such as graphical names as part of portrait pictures, and replacing the English bitmap fonts with Russian ones. He didn't contact me but one of the players did, and I decided to adopt this as official.

Of course, HQ was free in the first place; but if anyone wants to do this amount of work I'd welcome them and assist them as much as I can. YMMV.
#109
Wasn't this reverse-engineerd years ago for AGI Studio and SCI Studio? :confused:
#110
Top Tier:

  • Loom
  • Monkey Island 1
  • Fate of Atlantis
  • Monkey Island 2
  • Maniac Mansion
Middle Tier:

  • Grim Fandango
  • Zak Mckracken
  • Indiana Jone Last Crusade
  • Full Throttle
  • Day of the tentacle
Lower Tier:

  • The Dig
  • Curse of Monkey Island
  • Escape from Monkey Island
  • Sam and Max
#111
Animators, hands down.
#112
Quote from: Babar on Sat 24/11/2018 14:00:17
So, a lot of my recent projects are rush jobs for jams or MAGS, and as such, they end up with a lot of ad hoc checks which I know shouldn't be the way I did them if I had planned properly.
For example, if ((player.HasInventory(iThing) && (oPlant.Visible)) { dialog1.Start(); } else { dialog2.Start(); }

This kind of checks does help in making your game less linear, which I consider a good thing (even if it's harder on the programmer).

Personally I use inventory a lot, including NPC inventory. For instance if you have given the McGuffin to Jack, then check if(Jack.HasInventory(iMcGuffin)) for his dialogue. For other things I use one state variable per character, which basically allows the player to solve each NPC's quest in the order he likes. Ideally you'd use enums for the values, like in Dave's example. Finally, I use a lot of disabled dialog options that get enabled in one place, e.g. when you talk to Jack it enables the options to ask other NPCs about Jack; this is manageable because this is all at the start of Jack's dialogue (or if you enter the fountain room, it enables the options to ask NPCs about the fountain).

HTH!
#113
General Discussion / Re: Free Steam keys!
Mon 19/11/2018 20:26:16
I just got a 50% coupon for Warpzone Drifter. Any takers?
#114
Quote from: Matti on Mon 19/11/2018 11:39:41That's the classic BASS interface and people are used to it.
Perhaps surprisingly, a lot of modern gameplayers have never played (or barely heard of) BASS.

As several AGS authors have discovered, numerous players will not realize that the right mouse button does anything, unless you make this abundantly clear in a tutorial (or perhas with a config switch like this one). It's not good design to assume that players will be intuitively familiar with the interface of one particular classic.
#115
General Discussion / Re: Free Steam keys!
Fri 09/11/2018 21:17:27
Quote from: Too much clicking on Fri 09/11/2018 21:01:17
- Not on Steam
- Not a game
- Free
But does it involve keys? :confused:
#116
Well, I do my storyboarding in MS Word, but for the bigger games I also use graphs (either on paper or in Word) to determine which puzzle has to be solved before which other puzzle. These can get pretty complicated but that does give the player more freedom and options.
#117
Thank you for the information! I'll put on my to-do list to upgrade this to the newer AGS.
#118
Yeah, this even made the newspaper. It feels like 1995 all over again :grin:
#119
I would probaly join MAGS more often if it were allowed to use public domain graphic resources. Then again I don't have a lot of time for MAGS in general, so I'm not really representative here...
#120
General Discussion / Re: Edge or Chrome?
Wed 03/10/2018 15:43:56
Chrome.
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