Quote from: Snarky on Fri 19/09/2008 00:06:11
I don't necessarily buy the argument that excessively long cut-scenes or in-game documents are OK as long as they can be skipped.
Not exactly - I'm arguing that they're worse if they can't be skipped.
Long conversations tend to be nice, especially if the characters are interesting. But hiding a crucial clue in a lengthy in-game document is essentially a pixel hunt.