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Messages - Radiant

#2661
General Discussion / Re: Gay, the insult
Sat 05/04/2008 22:55:50
Quote from: Ryan Timothy on Sat 05/04/2008 22:54:54
What kinds of things do they say?  "Andrew has cancer!" or "Get away from me smallpox carrier"  Weird, I've never heard of that.

Essentially, yes, but it doesn't sound as good in English.
#2662
Quote from: TwinMoon on Sat 05/04/2008 20:29:42
It's odd that the keycodes for a and A are the same.  I would think that A=65 and a=97, but AGS reads both keycodes as A.
They're the same because they're key codes, not character codes. That's also why the left shift has a different code than the right shift, even though they're functionally the same.
#2663
General Discussion / Re: Gay, the insult
Sat 05/04/2008 22:50:38
Yep. I never quite understood that part myself.

Where I live, most common insults involve disease - which is nasty, but then these are insults we're talking about. So then at some point I found myself in the US, where apparently the worst insult you can give to a male student is calling him a girl.

Now I don't know about the rest of you, but personally I'd find girls much more pleasant than such things as cancer, typhus, cholera and smallpox...
#2664
Code: ags

function repeatedly_execute () {
  if (mouse.x < 10) {
    SetViewportX (GetViewportX () - 1);
  }
}


et cetera.
#2665
Quote from: naltimari on Sat 05/04/2008 00:23:04
Actually, this won't work, since the keycodes for lowercase and uppercase are the same (as per the current manual).

Yes, but you can still use input boxes, both the one from the function and the one on GUIs.
#2666
You can possibly detect if the caps lock is on by requiring the user to press the 'A' key at some point, and reading whether it returns 'a' or 'A', and whether either shift key is held.
#2667
If you're running windowed, try switching to full-screen. Or vice versa.
#2668
SFTP + 7zip?
#2669
Quote from: LeChuck on Thu 03/04/2008 18:46:48
Now, if I want AGS to select a random coordinate on this rawdraw line,

Code: ags

function RandomPointOnLine (int x, int y, int x2, int y2) {
  int r = Random (100);
  int rx = (((x2 - x) * r) / 100) + x;
  int ry = (((y2 - y) * r) / 100) + y;
  // do something with point (rx, ry);
}


Quote
Also, is there a similar way to draw a random coordinate from a region?
Yes. If the region is a straight rectangle, same method but pick two different random numbers, one for x and one for y. If the region is crooked, that would involve advanced mathematics.
#2670
Please clarify what you mean by "drawing a coordinate"?

Something like RawDrawLine (Random (319), Random (199), Random (319), Random (199)) produces a random line.
#2671
Quote from: Dualnames on Thu 03/04/2008 14:34:47
By the way the magazine i told you last about considers ATOTK as the top five indie games of the year.

You mean the Greek one? Great! Do you perhaps have a scan of that?
#2672
Quote from: Huw Dawson on Thu 03/04/2008 14:06:45
Well, just because LA haven't acted before now doesn't mean they will not. Games Workshop shut down Damnatus, an indie film about their Warhammer 40k franchise, just after they announced its completion.

Yes.

That, incidentally, is why the release party may not be such a good idea. Once a game is released, it's effectively impossible for a company to get it off the file sharing networks. On the other hand, giving LucasArts a two week advance warning means they may be able to block the release if they want to.
#2673
Me, I keep using it because my system has problems installing the dotnet stuff that is required for the 3.0 editor. Also, I consider Linux compatibility to be important. Heck, I'd use 2.5 for the Mac portability if not for the fact that it lacks several scripting features (as opposed to editor features) that I consider crucial.
#2674
Nice and all that, but what's with asking for money for this big party? Is adventure gaming in Germany really that big?

This wouldn't happen to have been announced this tuesday, now would it?

I'm a big fan of Zak, but I've seen too many LucasArts fangames that simply rehash and copy/paste the plot of the original; so I'll reserve judgment on this until I've played it. Which apparently I won't for a couple of weeks because it's not available until after that party.
#2675
Speaking of which - Miez, how're you traveling? Live anywhere near Leiden?
#2676
General Discussion / Re: TOP 10 AGS Games
Tue 01/04/2008 16:54:57
10. Parallel worlds
9. Fractured Reality
8. Slouching Towards Bedlam
7. InnerWorlds
6. Jumpman Zero
5. Warning Forever
4. Eternal Daughter
3. Im O.K.
2. Aquaria
1. Cave Story
#2678
Wait, is this the Golden Compass film that was in the cinema last month or so?
#2679
General Discussion / Re: Happy April Fools!
Tue 01/04/2008 11:14:11
Quote from: SSH on Tue 01/04/2008 11:03:05
Google appear to already be on April 2nd: http://www.google.com.au/intl/en/gday/index.html

Q: Why is this section titled "frequently asked questions", when the product is barely released?
A: We used gDayâ,,¢ to work out the questions that people would ask.

Priceless :)
#2680
This is an excellent idea. I know many people who have a video card that doesn't support VGA mode; this will finally allow them to play Quest for Glory III. Thank you!
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