Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Radiant

#2941
Two characters can occupy the same coordinate just fine, but this may play havoc with their display priority.

This begs the question why you are putting two characters in the same spot to begin with.

One solution is to use FollowCharacter() to display one character on top of the other.

Another is to put one a few pixels below the other, and adjust the sprites to compensate.

Another is to give one character a Baseline a few pixels lower.
#2942
What do you mean, it flaked out? Did you do a disk scan on your hard drive? Is the installer program still there?

If not, I believe your best bet would be to download it again - the music is about 60 megabytes all by itself, which is about 2/3rds of the download.

We do have a few loose soundtracks for download on our website (see signature) if you want to listen to them on your desktop, rather than in-game.
#2943
General Discussion / Re: What's your game?
Sun 30/12/2007 12:11:59
Bubble Bobble!!!
#2944
Hints & Tips / Re: A Tale Of Two Kingdoms
Sat 29/12/2007 22:58:24
Spoiler

Is there any way you can defend yourself?
[close]
Spoiler

In particular, is there a weapon in the room?
[close]
Spoiler

Pick it up quickly.
[close]
#2945
Critics' Lounge / Re: Cleanish GUI
Sat 29/12/2007 13:09:29
Quote from: ProgZmax on Fri 28/12/2007 16:46:50


I like the way it looks, but I don't like those tiny buttons stuck away at the right end. They're somewhat confusing and rather inconsistent.
#2946
Quote from: radiowaves on Thu 11/10/2007 19:16:25
womens underwear
Monkey Island II. Leisure Suit Larry III. And probably Leather Goddesses of Phobos.

Quote from: Tuomas on Sun 09/12/2007 14:11:38
Not sure, but I'm pretty certain euros have been mentioned in at least one game.
You are correct. Future Wars has them, and that was several years before the advent of the Euro.

Quote from: ManicMatt on Sun 16/12/2007 22:04:39
A walkthrough book for the game itself! The most useful inventory item ever!
Space Quest IV has one.
#2947
Quote from: DrewCCU on Fri 28/12/2007 02:53:47
for those of you who believe the abbreviation "xmas" is "wrong" because it takes the "christ" out of "christmas" - please review this page:

I've never even heard of people objecting to that :)
#2948
Quote from: Crazy on Thu 27/12/2007 20:56:06
Alas, the download stalls during the later stages. I'm unsure wether this is Firefox or my sucky ISP's fault.

Hm, that is odd. Have you tried both the regular and the mirror link?

Firefox is usually quite stable with downloads. If your ISP connection is flaky, I'd suggest getting a download manager like GetRight.
#2949
Critics' Lounge / Re: Cleanish GUI
Thu 27/12/2007 20:16:29
How about vacate? Or secede? Strand? Repudiate? Ooooh... how does abnegate sound?
#2950
Critics' Lounge / Re: Cleanish GUI
Thu 27/12/2007 19:58:30
Hm...

Preserve
Initialize
Relinquish

:D
#2951
Critics' Lounge / Re: Clean GUI
Thu 27/12/2007 15:34:19
I think dkh's S is better, yes.

I wouldn't call this GUI "clean", though. Primarily, the way the "use" button is crammed in-between in slanted fashion is not clean at all. Then, I wonder what those three small buttons next to "use" are for, and I think the black square boxes are unnecessary. They are intended as checkboxes, yes? A better way of indicating which button is active is by using a "pressed" graphic, or recoloring it. Also, I note that the load/save/exit buttons cannot truly be active like the other three can.

How does this look:
Code: ags


  (---examine---) (----talk-----)    <  ,---,  ,---,  ,---,  ,---,  ,---,   >
  (----take-----) (----use------)    <  |   |  |   |  |   |  |   |  |   |   >
  (save-) (load-) (about) (exit-)    <  `---'  `---'  `---'  `---'  `---'   >


#2952
General Discussion / Re: Annual present thread
Thu 27/12/2007 15:28:16
Quote from: Stupot on Thu 27/12/2007 11:34:57
And what did Sinterklaas get for you? ;)

Didn't I just say so?
#2953
General Discussion / Re: MERRY CHRISJONESMASS
Thu 27/12/2007 09:12:09
Quote from: Stupot on Wed 26/12/2007 00:20:59
I hate these moany Mary's who complain that the religion is taken out of it... if they wanna turn it into a religion thing, then that's fine by me, but they should let the rest of us have our own time for giving and sharing and being with families and stuff.

Perhaps you should inform those moany people that Christmas is originally a pagan festival of the returning light, and predates christianity by several centuries... :)
#2954
General Discussion / Re: Annual present thread
Thu 27/12/2007 09:01:43
We don't do presents for christmas, but as is Dutch tradition I got some presents for Sinterklaas.

- a plant
- a chocolate initial
- the King's Quest collection CD
- a massage bug
- a smiley-face piggy bank
- some WOW cards (surprisingly, since I don't play WOW)
- a Simpsons DVD
- and two books
#2955
Quote from: Leonard LePage on Thu 27/12/2007 04:29:39
Any place we can find a larger version of the image?

Unfortunately, no, considering ATOTK plays in 320x200 resolution to begin with.
#2956



Seasons greetings from Theylinn!
#2957
Quote from: ProgZmax on Wed 26/12/2007 12:21:35
Also, bear in mind that while many older games had the backgrounds in 320x200, the resolution was still 320x240 to support a 40 pixel UI at the bottom!

"Many" older games? Like what, exactly? Every lo-res Sierra and LucasArts game works in 320x200, as does Future Wars, Shadow of the Comet, etc etc etc. The sole exception I can think of is FOTAQ.
#2958
Heh.

As I recall, the only reason people used that (in addition to AGS) was the font editor :)
#2959
Hints & Tips / Re: Wikipedia Public domain
Wed 26/12/2007 13:31:22
Well, for starters, there's preciously little public domain on Wikipedia. Nearly all of it is licensed in some particular fashion - GFDL or CC-BY-SA usually.
#2960
General Discussion / Re: MERRY CHRISJONESMASS
Mon 24/12/2007 11:54:42


Christmas merry I wish, hmmm?
SMF spam blocked by CleanTalk