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Messages - Radiant

#3441
Quote from: guest on Tue 24/07/2007 21:46:09
I didn't see you mention that when you walk near the big tree in Havgan when it's taken over by goblins the old man steps out and warns you, if that's a cut.
No, that's not a cutscene (although it's interesting) and neither is seeing the jeweler at the castle gate. It only counts as a cutscene if you see two characters interacting with each other while not noticing you. What Sthomanchh mentions about Taliesin is the 20th cutscene.

Quote from: Lyaer on Wed 25/07/2007 03:57:34
Spoiler
You might want to specify that to turn back from a rabbit you need to walk ON the mushrooms, not around them on the outside.
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As of v1.1, this is no longer true, and you can also walk on the outside. I fixed it because it stumped some people :)

Quote from: Thalon on Wed 25/07/2007 17:13:11
BTW, I would suggest another addition that would be nice to see into the WT: there's an authors' commentary available if you start the game again after beating it once (I didn't check if every single different ending unlocks it).
You need to get the "good" or "best" ending to unlock that.

Thank you for writing this. Do you mind if I copy it to the Crystal Shard website? It may be nice to include some GIF map of the Theylann countryside.

If someone has the spare time to burn, I believe the best format for an ATOTK walkthrough (given its extreme non-linearity) would be in the form of a series of questions ("how do I deal with <foo>") and answers, e.g. such as this one.

A few details, and answers to the "I believe..." things in the wt.
Spoiler

I note that you call some NPCs consistenly by name, and others by title? That's okay, I was just wondering. The missing names are Paradur (chancellor), Amairgen (druid), Ruadh (beggar), Iseult (jeweler), Cailte (smith), Morholt (giant), Finegas (monk) and Ashe (stable boy). The villager is Niameh, not Nimaweh.

You are likely to get looked at the wizard in chapter one. Also, you can spot Ruadh in the main hallway.

Getting the rope: you need to "use" the balcony twice to jump off.

You may want to mention early in chapter 3 that Branwyn will keep items for you if you don't want to carry them.

There are four possible locations for the coin and pigeon. Note that you can also spot the Pooka dancing in the forest.

The wishing well provides for an alternative way to enter the city; wish for humans to trust you and you can simply use the front gate. (I note it says so later in the walkthrough). If for whatever reason you did not take the key from Amairgen, you can open the shed door with the lock pick.

Making money: there's a few other things you can also sell, most notably the vase (if you still have it) and the conch shell.

The pooka (again): alternatively, if you keep trying to leave the room, she'll eventually let you. As stated earlier in this thread, the fourth answer is "silence". You may want to mention the seashell in her section as well. If you give her an item that you need, you can get it back by giving her something else, such as the shell.

Wishing well: the faerie wish indeed bypasses the crystal cave. The protection wish, as you assume, shields you from the barghest.

Captured by goblins: for completeness' sake, you can also use the sword rather than the dagger.

Getting the flute: the fire on the beach can be put out with the bottle of water. Or simply come back later.

Thierna na Oge: there's three other ways past this test, one of which is the wish you mention. The unseelie does in fact play better than Paradur.

Stopping the goblin horde: to get the key from the raven, play whatever you want. It responds to the sound, not the tune. Note that if you don't have the key, you can also take the orb using the lock picks. If for whatever reason you don't have the bottle yet at this point, you can find it on the sleeping goblin in the orchard.

Regaining human form: if you had gotten Ruadh arrested earlier, you can simply pass the bridge (and the fox will leave you there). As said above, you need no longer walk exactly ON the mushrooms. Oh yeah and you can spot Niameh in the orchard although you don't need to.

The castle again: you'll need to find Rhiannon before doing the distraction thing. I note that you omitted the two alternative ways of dealing with the apprentice. Talking to her only works if you found the raskovnik for her earlier.

Sidequests: it's a girdle, not a belt :)  There are indeed three pieces of evidence. The correct answer to "who is the assassin" can be found by playing sherlock: make a list of all characters in the game and crossing off everybody who (1) lacks a motive, or (2) has an alibi - or alternatively, think on what the murder weapon was and who would be capable of obtaining that.

Cutscenes: "I think you have to do this before any other cutscenes in the city" is incorrect; the order is irrelevant. "I think you need to have talked to the apprentice in Carbonek" is not necessary. The Baum/Midir scene indeed no longer occurs if you've given him the brain (note that it can occur in chapter 3). Cailte/apprentice is not triggered by the raskovnik; indeed, she'll come back to talk to him later, if you've given her the grass earlier.

There are 18 cutscenes in your list. The two missing ones are Taliesin/pooka in chapter 6, and the whispering voices at the cliff in chapter 2 (which you can't actually miss, but it's still a cutscene).

Points list: escaping your room should be 2 wisdom, as correctly stated earlier in the wt. Note that a few things (e.g. the lantern and wishing well) can be done in chapter 3. Technically, capturing Ruadh and offering to help him are two separate things. "complete the test" should be one point for completing it, and two more for doing it properly. You don't get 2 wisdom for "naming the assassin" but rather for remembering you had a mission beyond resting in Thierna. "Throw horseshoe at jeweler" isn't 3 points but 2; the third is from getting your girdle back. Taking the mouse is omitted from the points list (1 wis). And dealing with the apprentice properly in the castle also nets you 3 honor.

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#3442
Question for Chris -

Will this or a future version support 800x600 (or higher) resolution, using actual 800x600 coordinates rather than 400x300 ones? Having to put everything at even-numbered pixels is kind of impractical :)
#3443
Wow, I finally made it home as well.

For those not present at the Toronto airport, I had the pleasant surprise that my flight was delayed for, wait for it, six hours. After spending some time in the Toronto mall with the other Mitteners and failing to find ye olde secrete passage, we returned to the airport only to find the flight delay had been escalated to two days. Yep, you heard me right. There was a large bunch of people with no clue what was going on, a phone number handed out that did nothing, and a very long queue that could get you hotel vouchers. After spending approx 1.5 hours making it to the front of said queue, I was given a ticket on a flight to Amsterdam with stopover in Frankfurt. Then I had to spend another hour in line checking my luggage in, because only three of the twenty desks were open, plus some extra time at security because the guy in front of me had a heavy metal christmas ornament (don't ask) in his carryon luggage and was given the third degree. Then in Frankfurt it turned out that my plane to Amsterdam was also delayed by about an hour and a half. Yay for airlines. My total delay was about eight hours, which admittedly is better than forty-eight.

Oh and yeah, Mittens was fun.
#3444
Awesome work, people!

When I'm back from Mittens I'll take a closer look and fill in the blanks, if any :)

Oh yeah, the village is named Havgan, not Havershan.
#3445
Okay, that faerie land bug is just weird. I'll look into that and post a v1.2. You can avoid it very easily, as you have no need whatsoever to enter your guest room after you got the scepter.
#3446
Quote from: buloght on Fri 20/07/2007 12:15:30
Spoiler

Maeldun calls himself a warrior
[close]

Spoiler

As hinted at by the backstory and by Branwyn's dialogues, he's not really the warrior of the group - she is. The mercenary troop is hers; Maeldun is more of a diplomatic and/or sneaky kind of guy.
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#3447
Advanced Technical Forum / Saved game issue
Fri 20/07/2007 08:57:13
Maybe somebody has seen a similar issue before? Apparently a user is losing saved games. Does anyone know what causes this?

Quote
When I exit the game and restart it, I lose some of my saved games from the top of the list. I'm running it on XP tablet.

I saved my game and realized that it saved over the top saved game file. I checked this by clicking restore after I saved.

To double check, I hit f5, clicked the bottom saved game, retitled my save and clicked save. I hit f7 and found that the top saved game had been erased by the saved game I had just made.

It doesn't seem able to create new saved games without deleting the last saved game.

For example, before after I posted my response my top two "saves" were:
-sharp-
-coin-

I loaded -sharp-, walked outside and saved -test-.

I exited and restarted and it seemed alright. However, I exited again, saw your post, then started and the saved game -sharp- is gone, although -test- is still there.
#3448
Thank you, but it still uses the old screenshots.
#3449
Hints & Tips / Re: A Tale Of Two Kingdoms
Fri 20/07/2007 01:34:34
Yes, that's a technical error. A fix will be online shortly. But there's an easy workaround.

Spoiler

You are in fact telling the druid to give the key to himself. To get him to give the key to you, click the ARROW on the key, then close the inventory, then click the key on Maeldun.
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#3450
Does anyone know how to contact Adventuregamers.com (specifically, Gunnar Harboe)? They've not responded so far to their forum, or private messages, or their "contact" page.

They were kind enough to put up a notice of A Tale of Two Kingdoms, but for that they used the two-year-old screenshots. I'd like them to replace these with the current screenshots, but am unable to contact them.

Any help would be appreciated, thanks.
#3451
Hints & Tips / Re: A Tale Of Two Kingdoms
Fri 20/07/2007 01:28:54
Spoiler

You're not actually supposed to be able to sell the vase while within the castle; if you think about it, that doesn't make a whole lot of sense, now does it?

If you did anyway, try escaping via the window instead of via the guard room. Or restart if you must, it's only one minute from the beginning of the game anyway.
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#3452
Hints & Tips / Re: A Tale Of Two Kingdoms
Wed 18/07/2007 21:31:22
Quote from: pslim on Wed 18/07/2007 21:25:08
Spoiler
I can't get him to cross the bridge as the rabbit, no matter how hard I try.
[close]

I'm surprised that so many people try this considering that in several "plot paths", the beggar will be here to block your path.

Not being able to cross even if he isn't there is a bug, which will be fixed shortly (apologies for the inconvenience).

BUT, there is another way across, which you were intended to take if the beggar is there. So your progress is not actually impeded.
#3453
Quote from: alkis21 on Wed 18/07/2007 09:18:25
But the movie does not play upside down in Windows, only in the game... I'll ask the person who has the problem to try it anyway and I'll get back to you.
The point still applies. Some applications look for codecs in a different order, and thus may yield different results.
#3454
The music isn't MIDI, it's MP3.

I fail to see what your instructions do, except for unpacking everything and creating a shortcut??
#3455
Thank you for your comments. I'll look into that, and those bugs seem easily fixable. No matter how much you test a game, once it goes live and hundreds of people start playing it, details will come up :)

Quote from: TheJBurger on Wed 18/07/2007 08:11:54
Spoiler
I couldn't even find the hole containing the comb, and even if I did find it (without help) why would I be looking for the comb there?
[close]
The pooka put it there. Blossom can tell you this.
#3456
Hints & Tips / Re: A Tale Of Two Kingdoms
Tue 17/07/2007 21:56:46
Just a note, again.

You're not SOL; there aren't any dead ends, to my best knowledge.

And it's called Thierna na Oge :)
#3457
Hints & Tips / Re: A Tale Of Two Kingdoms
Tue 17/07/2007 16:33:12
One general note - if you don't know what you should be doing, ask Taliesin.
#3458
Quote from: paolo on Tue 17/07/2007 15:01:57
The game has just crashed on me. Here's what I did:

Thanks for pointing this out. We shall release a v1.1 update shortly to fix this, and other miscellaneous issues brought up.

Note that this issue can be bypassed by clicking the arrow, rather than the hand, and then closing the inventory; thus it should not impede your progress.
#3459
Quote from: m0ds on Tue 17/07/2007 01:52:00
Save game issue sounds similar to the problem we had with the FoY demo, which occured through the use of an EXE installer.
Could you please elaborate?

If the .EXE installer is the problem, we also have a nice ZIP file to install the game.

http://crystalshard.net/atotk.php?page=down

(I've updated the AGS games.php page to point there)
#3460
Quote from: Alliance on Mon 16/07/2007 22:13:13
Spoiler
Also, I can't find the coin anymore. It's just gone, and I think I need it to make a wish. Do I have to restart?
[close]
No.
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