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Messages - Radiant

#3601
In Soviet Russia, Canon tags you!
#3602
General Discussion / Re: AGS Chess competition
Fri 20/04/2007 11:37:10
Quote from: radiowaves on Fri 20/04/2007 09:19:51
So, how about a game of chess? Anyone?
I prefer Global Thermo Nuclear War.


Anyway, how about Nightmare Chess?
#3603
Quote from: Steel Drummer on Fri 20/04/2007 05:18:40
But if they had combined all three series' titles into one...
King of the Quest Space Police?
#3604
I'm looking for someone with the proper tools to convert two MIDI files to either MP3 or (preferably) OGG, the reason being that the MIDI playback differs on some systems. Please drop me a PM if you can help.
#3605
Quote from: Fatal Fury on Thu 19/04/2007 06:14:54
They shouldn't be removed from the site no matter how bad some of them are.
I think it should be done the other way around. Instead of removing all the allegedly bad games, add a new section called "featured games" that has ten or twenty of the best ones, as decided by a few of the longtime RONners.


Quote from: Rui "Trovatore" Pires on Thu 19/04/2007 08:11:52
I'm with Fury on this one. But then, I'm a pathological collector who has every single RON game in his hard drive and would like to keep on havin' 'em ALL!!!
I'll go write a RON game that contains a virus that deletes other RON games! Muahahahaha!
#3606
The problem is that such puzzles are trivial to people who know what they're about, and totally incomprehensible to people who don't.
#3607
Usually one. Sometimes two for really big projects. Coding in parallel isn't all that practical.
#3608
Quote from: BlueSkirt on Tue 17/04/2007 13:41:14
Is there people interested in the idea of having new RON-like projects?

Considering this thread and what's discussed here, I think it would be nice to have a "fresh" RONlike project, probably in a different genre. This would allow people to start small without having to worry about the existing 50+ characters and locations and so forth. It would seem to me that a "dynamic universe" simply loses its charm to new people once it grows too large; this is not a flaw of the concept but a consequence of human psychology.
#3609
Peasant's Quest is good. Enclosure I found rather disappointing myself in terms of the story.

There's quite a large AGI game builder community, which is good if you don't mind EGA graphics. Hank's Quest (Victim of Society) is very nice. Residence 48 is also qutie good.

#3610
General Discussion / Re: 'Gaming PC' type 2
Tue 17/04/2007 00:32:50
That's quite a wide range of games you've got there.

Prince of Persia - 1989
Another World - 1991
Doom - 1993
Fallout - 1997
Planescape Torment - 1999

What exactly are you aiming for? Optimal hardware for POP won't get even remotely close to running PT. The former three are DOS games, the latter two are Windows. Maybe you should think about this some more :)
#3611
What is Sphinx? Link please, doesn't google well.

QC is actually a very good point. Now I haven't played as many AGS games as most of you, I'm sure, but if I think of RON the first things that come to mind are that they ripped off Commander Keen, and have a magical cow suit that rapes people. Not good advertising.

I'm sure that there aren't any plot inconsistencies, but there may be alternate pasts :)
#3612
Quote from: Nikolas on Mon 16/04/2007 09:20:48
Names and ideas are not really copyrighted. Plus there is the parody side of things which is always legal.
Except possibly in the US, because they can afford a better lawyer. Sad but true.

Quote from: woodz on Mon 16/04/2007 13:09:00
I've got the actual address to contact .. but its a letter/mail job which intern would give them a name and address if they said "no" and i still went on with the project.
They will say no.

Quote
Harley Davidson have the name so heavily copyrighted technically you couldn't call your child "Harley"
That's not copyright, that's a trademark. Fundamental difference.
#3613
Quote from: Zaidyer on Mon 16/04/2007 01:46:20
The copyright holder always has a legal right to shut you down, but they usually choose to let it slide as long as you're not profiting by it.
That's not actually true. They usually choose to let it slide as long as they don't notice it.

One of the reasons is trademark dilution. Another is that lawyers just aren't nice people.

Case in point - there's this AGS game called Garfield and the Attack of the Mutant Lasagna (which incidentally catches the atmosphere of those comic books far better than the two live-action movies). The author told the studio about the game after it was complete, and was given a Cease & Desist order in reaction. Note that most webhosts will comply with such out of principle, without being "threatened".


Quote
And especially if you're making a new storyline, new art, voices etc. they should have only 25% of a case
No, they still have 100% of a case because you're still using the "characters and distinctive likenesses", thus infringing copyright. Besides, given the way the American legal system works, they'd win even if they didn't have a case, because they can afford more lawyers.


But yeah, if you stay under the radar you'll get away with it. Another thing you can do is simply use the genre, not the characters. If you want it to be about clones of the X-files, well, they don't own copyright to supernatural situations, or the concept of some FBI investigator.

#3614
Quote from: BOYD1981 on Sat 14/04/2007 17:08:15
i tell you what, with a good firewall, a bit of common sense and actually knowing how to use a computer you can pretty much avoid ever getting a virus.
True enough. I tend to uninstall AVG because it's a CPU hog at undesirable times, and reinstall when needed, once per month at most. I do run regular ad-aware scans, but they tend to turn up no problems.
#3615
Well see, two weeks ago a faulty installer script nuked my hard drive (ptable, to be precise), claiming it was an 80-gig disk when it actually was 40. With my internet access shot I used some creative disk swapping to bring the computer in DOS mode, then found my twelve-year-old Norton Utilities disk and used Diskedit to actually fix the problem and repair the ptable.

Norton FTW! It was the best you could get in the Dos Days and those tools still trump nearly everything in the market today.
#3616
Sorry, we only have Norm-based games :)
#3617
Operation Stealth?
#3618
General Discussion / Re: Calling in Yahtzee
Wed 11/04/2007 22:59:43
Quote from: Dan_N_GameZ on Wed 11/04/2007 19:51:10
his games seem a bit corner shop-esque,
What does that mean?

Quote from: m0ds on Wed 11/04/2007 21:27:03
As there is Phil Reed, the missing C Leksutin, the mysterious whereabouts of The_Butcher, original french-man Jeremie Lumbroso, infamous Erkki Lindpere and the not so distant yet MIA Jannar.....
I kind of feel like a n00b here but I don't have a clue who any of those are.
#3619
There's vgmuseum.com where you can at least look over the endings if you really want?
#3620
The issue is not whether it IS true but whether it FEELS true. But yes, that is fixable. For instance, by splitting the character page into one with ten main characters and one with fifty minor characters. And so forth. That falls under point one of your list.

I'm rather surprised to learn that many of those games can be completed in five minutes (although frankly I would not consider those worth the download).
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