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Messages - Radiant

#4261
General Discussion / Re: --NVM--WTFH?--NVM--
Sun 02/04/2006 00:11:31
AAargh! What on earth is going on!!!!!111! The lovely black forum has been replaced by something weird and blue!!!!!one!!! What is happening?
#4262
And, are there any statistics on the download spike, for people who didn't believe the rumor but downloaded the most current version of AGS anyway just to be on the safe side?
#4263
Quote from: Pumaman on Sat 01/04/2006 20:49:09
Yes, it was an April Fool. I really didn't expect anyone to believe it, given that it said things like

Aahhh, Pumaman admits his deceit... but if he is really devious, then his earlier statement was in fact true, and this one is the deceit! Layers upon layers, muahahahah!

http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=179
#4264
This could be the result of some funky spyware, malware or hijack. I suggest you go to Ad-Aware's website and check your computer for it.
#4265
Quote from: Pumaman on Sat 01/04/2006 20:06:57
This is a bit of a specialized request, is it something that anyone else would find useful?

Not really, unless people expect me to make a sequel to META.
#4266
Quote from: Helm on Sat 01/04/2006 18:49:43
This is obviously not the truth!! I could spot this because I am smart!

I am so smart! I am so smart! S-M-R-T!

:D
#4267
Our site is back up. And we're still interested in voice actors, so if you can speak, vocalize, mutter or mumble, please drop by at our forums.
#4268
Quote from: Peder Johnsen on Sat 01/04/2006 17:00:59
I not looking for excuses, I just saying, that MAGS game wont be anymore, cause MAGS is AGS, right?...

No, MAGS is a monthly competition to make a small but nice game within certain strict rules. We may have to change the acronym, but that won't change the concept.

The cool part is that certain competitions that traditionally had rather few entries (such as Puzzle Time) will be reinvigorated.
#4269
Quote from: Gilbot V7000a on Sat 01/04/2006 13:04:06
How'd you use a light source if you didn't initialise it first?

Oh please. Of course I initialized it. What is this, the beginners tech forum? The only difference is that I'm using CreateFromModel() rather than RequestInstance().


Quote
Well, technically you're not supposed to SEE the light source itself, that must be handled as an object.

Thanks, good suggestion. I've now covered the lightsource with an object that looks like one. The tricky part is making it semi-transparent (because otherwise it'll block out the light). DisableInteraction() seems to do the trick, though.
#4270
Quote from: Kurisutsure on Sat 01/04/2006 15:36:54
Why can't we access the site right now?!?! I need to browse already made games! I need to look at screenshots! I need to find these people's webpages and make funny faces at them! WHY?! WHY?!

Slashdot effect. Everybody is downloading the combined beta version. I suggest you try again every thirty minutes or so, you'll probably get through quickly.
#4271
Competitions & Activities / Re: April MAGS
Sat 01/04/2006 11:51:21
Quote from: Klaus on Sat 01/04/2006 00:49:59
- There HAS TO be a blue cup somewhere! Don't have to be possible to pick it up. Since it is supposed to be fantasy it can be a talking one as well.

Go Cuppit! Go Cuppit!
#4272
Advanced Technical Forum / SetLightingAngle()
Sat 01/04/2006 11:49:50
I'm running the latest build of WMGS. I can use SetLightingAngle() to cast some nice shadows, but if point it at the camera I don't actually see the light source itself. Is this a bug or am I doing something wrong?
#4273
General Discussion / Re: --NVM--WTFH?--NVM--
Sat 01/04/2006 10:40:13
Quote from: Bartimaeus on Sat 01/04/2006 10:13:26
Oh yeah and who the hell uses the right hand side of the screen anyways. The right hand side of the screen is overrated.

mumble mumble lousy Bartimaeus mumble bragging about his oversized screen mumble rhubarb

#4274
Quote from: nihilyst on Sat 01/04/2006 01:07:35
If you sit down, drink a blue cup of tea, take a nap and think about it, you'll notice that this is the best thing that could ever happen. It can only get better. 1 + 1 equals 2, you know?

Ten out of nine Cuppits agree with you.
#4275
General Discussion / Re: --NVM--WTFH?--NVM--
Sat 01/04/2006 00:37:09
Quote from: monkey_05_06 on Sat 01/04/2006 00:17:13
It definitely won't be the same.  Change isn't always bad.  I just hope this isn't.

Give CJ some credit. This change has been in the works for awhile, the AGS-3D plugin was merely an early version of it.
#4276
Awesmoe! Now if only we can persuade the people from NAGI, ScummVM and SCI Studio to to the same, then we'd have Real Ultimate Power, not to mention a snappy acronym like SNAWS.
#4277
Quote from: Farlander on Fri 31/03/2006 08:50:06
28.Radiant

Call me Pieter :)

Regarding travel arrangements... are there any other Dutchies on the list?
#4278
General Discussion / Re: Here comes TETRA
Fri 31/03/2006 09:56:38
Quote from: [lgm] on Fri 31/03/2006 01:52:35
He actually did write a novel called "Cell" about a strange frequency sent through every cell phone that turns people into zombies.

Looks like he ripped off the plot from Zak McKracken, then.
#4279
General Discussion / Re: Content advisor
Fri 31/03/2006 00:06:27
Quote

The second one is for games discussing gender issues? :) Seriously though, the later version is nice.


Quote
How about - you people are supposed to love (or at least accept) old style graphics so stop being hypocrits and leave BOYD's in there?

I vote that we go really oldskool and use the kind of graphics used in NetHack. Thus, we get:
Code: ags

Foul language - @ *@#!
Sex           - @&
Violence      - @)

#4280
Wow, long thread :) Anyway I'd still love to be there (I've said so before, didn't I?), and the 23rd is my birthday.
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