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Messages - Radiant

#4661
What may help is thinking 'backwards'. E.g. you know the main character's goal, and you start imagining what obstacles could be put in between him and his goal. For instance, if you look at Monkey Island 2, the goal is finding the four map pieces - and the first obstacles that come to mind are the fact the the current owners don't want to relinguish them. Go from there.
And remember to find multiple uses for items, npcs and locations!
#4662
Er, King's Quest III? No, probably not.
Kyrandia II, Hand of Fate? Nah.
Pokemon! Yeah, that's it :)
#4663
I second Snarky's remark. PDF is cumbersome.
#4664
Xain'd Sleena, also known as Solar Warrior.
#4665
Larry Vales!
:=
#4666
No :)

You're heading the wrong way. You can't get past the goon. You should first go
Spoiler

into the kitchen to retrieve your stuff
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and then walk all the way
Spoiler

up the eastern tower to Lolotte's chamber.
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Then have a chat with her.
#4667
Yes. You need to put it in the exact space where you turn on your save/load GUI.
#4668
Quote from: Rui "Erik" Pires on Wed 09/02/2005 10:06:19
Only in the AGI, I believe, Radiant.

Correct, but it's well worth it. Actually what you should do is google KQIV screenshots, and you'll probably find the beam area.
#4669
"I heard your father went to a restaurant, and he ate everything in the restaurant, and they had to close the restaurant." - Ralph

"Bart, you're no longer in church, stop swearing." - Marge

(driving wildly through the park and hitting a prettily cut hedge)
Homer: D'oh!
Marge: A deer!
Lisa: A female deer.
#4670
General Discussion / Re: Who is your hero???
Wed 09/02/2005 08:13:33
Terry Pratchett!!!!!
#4671
General Discussion / Re: Movies Based on Games
Wed 09/02/2005 08:13:00
Quote from: [lgm unplugz0red] on Tue 08/02/2005 20:47:14
Oh, and.. The Streetfighter games actually had a plot to them??

Rather surprisingly, yes. Also rather surprisingly, it does kind of make sense (as compared to, say, the plot of Mortal Kombat, which mostly consists of secret cyborg ninjas being sent to kill one another).

http://en.wikipedia.org/wiki/List_of_Street_Fighter_characters
#4672
Let's see, I believe it was some ancient contest where you had to mention this code to Sierra and get a discount for one of their other products, or something. It's long outdated by now, so don't worry about it. The interesting secret code in KQIV is 'beam me'. :)
#4673
Advanced Technical Forum / Re: Walkable Areas
Wed 09/02/2005 08:03:52
You should DEcrease the walking speed to solve the problem, not increase it.

Pumaman -> a possible FR would be to always have the character move to the very last pixel of the walkable area. Then again this may look weird and/or be annoying to code.
#4674
It's not currently possible to edit multiple rooms at the same time. What I do is keep a copy of notepad (the windows tool) open that has a list of relevant rooms and such. What could also help is putting the following in your global script header:

#define R_HOUSE_OUTSIDE 1
#define R_HOUSE_INSIDE 2
#define R_HOUSE_CELLAR 3
#define R_PATHWAY 4

etc...
This allows you to call rooms by name rather than by number, just like you do with loops and characters.
#4675
In the code where you turn on the save or restore GUI (i.e. GUIOn()), you should put the command that initializes the save game list. Check your manual for its exact syntax, I don't know it by hard.
#4676
I'm not sure what key '555' refers to, but the enter key is actually key 13. That might help.
But putting it in rep_ex is certainly a suitable alternative.
#4677
Quote from: Khaveen on Tue 08/02/2005 09:50:23
Quote from: Radiant on Tue 08/02/2005 08:09:51
Er, it may be a brilliant site and all, but my browser won't let me past the intro screen. Firefox, btw.
Tell me details of the bug in our forum, which is stuated here: http://www.brenthurst.co.uk/hybridforum
The problem seems to be that you're putting critical parts of your html code (e.g. the menu bar) in flash. Given that flash isn't exactly a fully available standard everywhere, that might not be a very good idea. I managed to find the link page through URL guessing, and it has the same problem.

Anyway. What kind of game is this? I assume AGS. 320x200 or more? Remake or enhanced? Single player or networked? :)
#4678
General Discussion / Re: Movies Based on Games
Tue 08/02/2005 11:06:04
Actually there were two Street Fighter movies... one is a live action movie which is total crap (bad and cliche storyline, very stupid acting, and lame fight scenes, plus it breaks away from the canon of the video games, and there really aren't any special moves because of the lack of budget). The other is an anime, which is pretty good (better than the Tekken movie, although that one comes close, imho). It has extensive special effects and does follow the plot from the games. It allegedly had some sequels.
#4679
Er, it may be a brilliant site and all, but my browser won't let me past the intro screen. Firefox, btw.
#4680
How many mice does it take to screw in a light bulb?

Spoiler

Two, of course, but the tricky part is getting them in there.
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