Quote from: Ali on Mon 01/08/2016 20:50:22
I also agree with Stupot about it being a legitimate mechanic, and I think that bad puzzle design has trained us to play adventure games wrong. I do it too, but reflexively combing every location for hotspots and filling your pockets indiscriminately is a silly way to behave (except in the context of a forensic detective game).
It is true that it can be a legitimate mechanic. However, bear in mind that characters in most games behave in lots of silly ways - so 'cracking down' on only this one would be weird to the player. If you want the main character to behave realistically, that's great (and innovative), but it would require more changes than the one this thread is about.