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Messages - Rd27

#81
I have started to do this game again. More information in the first post.
Comments are always welcomed  :).
#82
Looks and sounds very good and interesting.

The gui looks very nice in my opinion.

Keep up the good work!
#83
I just finished the game and I must say that it was good!

The only really a complaint from me is, that there were too much of pixel hunting  :P.
I also didn't like the way I had to get the fishing rod, altough it was guite funny but still not very logical in my opinion.

But overall a really good game, can't wait for the sequel.

BTW: The FPS scene was brilliant, very good change for just adventuring.
Maybe you could use random for the enemys, but that didn't bother me at all.

Keep up the good work!
#84
This game looks promising!

I like your artwork.

Good luck!
#85
Well you don't (atleast I have not) see everyday a game that happens in Tallinn  ;D.

It sounds good and the graphics are, if not great, good  :).
#86
Now this looks absolutely great, amazing graphics!

I really hope that you make translate.
#87
This looks very interesting!
Very good graphics. Reminds much of Runaway a road adventure.

Good luck with this :).
#88
Looking very good! I don't mind the ripped graphics because they look fantastic!

Can't wait to play this one.

Good luck!
#89
This looks very good! I hope the story and the puzzles are as good as the graphics  :).
#90
Yeah, That's the fella from Obscure,  Kenny. I hope, that it is not bothering anyone. There was two main reasons why I ripped him to the game.
1. I am very bad of drawing characters.
2. He is just what Obadele needs to look like.

Hmmm, that door is not bothering me at all, when I have played the game, I have to check it out.

Yeah, I know that two ingame screenshots have to include and in my mind that keypad is ingame screenshot, I hope moderators thinks the same.

Thanks for the comments :).
#91
I have started my first real attempt to make a game. I was not sure if I should post this, because the game is going to be very short, but I am so exited about it, that here it goes:

You are Obadele, the talkshow host. Your talkshow is not that popular anymore and the financial situation is not looking that good and your show is in danger to be terminated.

But today you and your manager have managed to get big name guests and this show could save the future of the whole show.

But then Obadele get's kidnapped and you have to help him to escape.

UPDATE 19.5.2006.
I have started to do this game again. It was never actually cancelled, but I just did not have motivation to make it.
But now I have and I believe this game is completed within this month.

Below is some new screenshots and one old.






     Current progress(19.5.2006):

     Graphics: 98%
     Sound & Music: 80%
     Puzzles: 65%
     Story: 100%
     
     The game has 640x480 resolution.
#92
Ok, thanks.
#93
I was wondering, that how can I made my own save/restore screens? The original ones are bit boring ones  :).

I checked out the quit game GUI tutorial http://www.adventuregamestudio.co.uk/yabb/index.php?topic=23657.0 , and that was piece of cake, but I can't figure out how to make own save/restore screens.

I tried search, but didn't find the solution.

Thanks.
#94
I tried the game and I think it is great game.
The graphics reminds me an old adventures like Monkey Island and so on.

Great job you have done  :)!
#95
As an old Stargate fan, I am definetly going to download this!

I will add my comments later  :)
#96
AGS Games in Production / Re: STRANDED
Fri 28/10/2005 21:16:29
I know, I use Paint shop pro myself and I have learned, that it can take much time to manipulate just one picture.

You have done wonderful job in your manipulates  :).
#97
AGS Games in Production / Re: STRANDED
Fri 28/10/2005 19:24:51
Have you ripped the background graphics somewhere  and edited them in photo program?
Or what  :)?
#98
Thanks, problem solved.

I forgot to ask in the first post this:
How do I disable GUI:s in this newest version?
I managed to do that in old ags but not in 2.7 version. I have read the manual, find the answer there, but I can't still Disable/hide the GUIS  :(
#99
How can I disable walking in my game?
I have this situation: I want that the player character can't walk, the walking is disabled, but how can I do this, or can itbe done at all?

I remember doing something like this in older versions, but I can't do it in 2.7  :P. I have checked the manual but did not find solution.

Thanks.
#100
AGS Games in Production / Re: STRANDED
Tue 25/10/2005 18:26:48
I tried the newest version of the demo. It was GOOD!!!
That doll scene was done fantastic, keep up the good work!
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