Hello, I have two questions. The first one is:
Is there a way to cancel an interaction by clicking elsewhere? What I mean by this is say I click look at object, well the character will walk from its current position to the object first then he will say the description of the object and that whole action is blocked. What I'm asking is if there is a way to cancel the blocked interaction, so if the player clicks somewhere else while that interaction is being executed is there a way to cancel that current interaction and have the character walk to where the player clicked instead, you know just like in any regular Lucas Arts games for example. Is there a way to do that? If so, how?
My second question is quick and simple and I think I already know the answer to it but I want to make sure first.
Is there a way to make an object block diagnally instead of a big square? My guess is no but I want to make sure. So a simple yes or no anwser will do fine here. And if the answer is yes, then how?
Thank you
Is there a way to cancel an interaction by clicking elsewhere? What I mean by this is say I click look at object, well the character will walk from its current position to the object first then he will say the description of the object and that whole action is blocked. What I'm asking is if there is a way to cancel the blocked interaction, so if the player clicks somewhere else while that interaction is being executed is there a way to cancel that current interaction and have the character walk to where the player clicked instead, you know just like in any regular Lucas Arts games for example. Is there a way to do that? If so, how?
My second question is quick and simple and I think I already know the answer to it but I want to make sure first.
Is there a way to make an object block diagnally instead of a big square? My guess is no but I want to make sure. So a simple yes or no anwser will do fine here. And if the answer is yes, then how?
Thank you