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Topics - Repi

#1



The Story:

Once again Broderick's bad habits make a good excuse to drive people away. His girl Lauren is gone, but this time for good. And she doesn't want to be found. One day Broderick gets a call from Marty, a bartender, who keeps a local bar called Blue Note. Lauren has emerged, but she has locked herself in the bar's bathroom with silence.

Broderick has to ditch the booze for good, turn on his detective and verbal skills one last time, and go out with a bang. If nothing else.

Some Expected Things:

- Mystery and Suspense.
- Hardboiled Dialogue.
- Classic adventure game puzzles.
- Resolution 320x200.
- Dark jazz music score.

Development Hell:

The main inspiration came from the original The Twilight Zone and Film Noir. I think both have something so unique that is hard to replicate in any medium, so why not try it. TZ has the perfect storm of mystery, suspense, wonder, and unexpected ending. I have also admired the witty and tough language of film noir, which is not so common anymore. These days hardboiled words would beat people into a comma.




#2
Long time ago I put my game progress in the "AGS Games in Production" section and foolish me thougt I could finish it during 2022. Not in my dreams.

But it is somewhat finished and I'm looking for help to test it out. It's my first game, so I have a bad feeling about this. If you can catch any plot holes, bugs etc., I would appreciate it. The game length will be around 30 minutes.

You can check out the "games in production" announcement in here -> Save Me This Jazz

You can PM me, post here or mail me repixiii@gmail.com.

Thank you!

EDIT: Game length.
#3


The Story:

Once again Broderick's bad habits make a good excuse to drive people away. His girl Lauren is gone, but this time for good. And she don't want to be found. One day Broderick gets a call from Marty, a bartender, who keeps a local bar called Blue Note. Lauren has emerged, but she has locked herself in the bar's lavatory with silence.

When Broderick arrives at the Blue Note, several people have already tried to lure her out to no avail. They finally break in and find a devilish dance of death.

Broderick has to ditch the booze for good, kick in his detective skills one last time and go out with a bang. If nothing else.

A couple of screenshots:





Regress:

Story: 99%
Scripting: 100%
Graphics: 99%
Sound/Music: 99%

Expected execution:

During March-April 2025

Development Hell:

The main inspiration came from the original The Twilight Zone and film noir. I think both have something so unique that is hard to replicate in any medium, so why not try it. TZ has the perfect storm of mystery, suspense, wonder, and unexpected ending. I have also admired the witty and tough language of film noir, which is not so common anymore. These days hardboiled words would beat people into a comma.

As far as the development goes, there is a lot of minor tweaking. I'm very frustrated with the ending, so to get it over with, I might just jump off the bridge. This is very powerful technique to solve even the tiniest problems.

There's only one song, the intro. This is because I wanted to give this some sort of silent movie vibe, although there are sound effects. Also, I'm lazy. Didn't want to do songs, because they hurt my ears and brain. Some dialogue needs trimming, some puzzles scripting, and some broads inappropriate ass slapping appropriate for the time period.

But anyway. Welcome to this grim world of black and white, so don't get your hopes up.

EDIT: Almost done. No really, it just needs a few tweaks and that's it.
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