
The Story:
Once again Broderick's bad habits make a good excuse to drive people away. His girl Lauren is gone, but this time for good. And she doesn't want to be found. One day Broderick gets a call from Marty, a bartender, who keeps a local bar called Blue Note. Lauren has emerged, but she has locked herself in the bar's bathroom with silence.
Broderick has to ditch the booze for good, turn on his detective and verbal skills one last time, and go out with a bang. If nothing else.
Some Expected Things:
- Mystery and Suspense.
- Hardboiled Dialogue.
- Classic adventure game puzzles.
- Resolution 320x200.
- Dark jazz music score.
Development Hell:
The main inspiration came from the original The Twilight Zone and Film Noir. I think both have something so unique that is hard to replicate in any medium, so why not try it. TZ has the perfect storm of mystery, suspense, wonder, and unexpected ending. I have also admired the witty and tough language of film noir, which is not so common anymore. These days hardboiled words would beat people into a comma.
