Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RetroJay

#421
Hi all.

Sorry I've not replied for a while but I have been away from a comp. (got the shakes real bad. ;)).

Ascovel.
That sound should do the job nicely.

I had to laugh when I saw it was from the film Flesh Gordon. I remember seeing that and thought, at the time, how funny it was.
Don't know if anyone here saw it but it's kind of a comedy, soft porn, rip off of FLASH Gordon.
His cock-shaped space craft made me laugh.

Poltergeist.
Thanks for the soundDogs site I have put that into my favorites.

Thank you all so much for your help in locating this sound I much appreciate it.
Jay.
#422
Quote from: Ascovel on Fri 31/12/2010 00:51:51
Ah, so it's only at one point in the movie?

Do you want me to record that bit from the DVD or do you think it won't be too different from that clip on youtube?

Sorry Ascovel.

I thought that it happened more times than that.

If you think you can capture that sound, and it is better than Youtube, please do.
Otherwise. I will just have to find one that fits.

I do not want to put you through any trouble.

Let me explain what I am trying to do.
It is kind of a 'Monty Python and the Holy Grail' moment.
I have a character who is rather dark and mysterious.
The player has a convesation with him and it turns out that his name, rather than being evil, is infact 'Tim'.
I then want a sound to follow this revelation as 'DAAAAAAA'.
Maybe you could suggest another sound.

Many Many Thanks.
Jay.
#423
Quote from: Ascovel on Fri 31/12/2010 00:10:34
I've checked the scene with Tim and the sound is not there. :(

Tell me if you locate it.

Sorry Ascovel.

I was wrong. ::)
If you look at my post after Poltergeist's it is actualy where Arthur, not Brave Sir Robin,  meets 'The knights who say NI'.
They say "We want a shrubbery" and then you get the sound.
My fault. I was sure it happened with Tim.

My appologies.
Jay.
#424
Hi Poltergeist.

Yes. It is at about 1:24 just after the knight says he wants a shrubbery.
However I seem to remember it sounding better than that. ::)

If I could get that sound though, or something close, I might be able to do something with it through 'Adobe Audition'.

Thanks for your help.
Jay.
#425
Damn, Calin, that's got to hurt. What happened to Leafshade? ;)
No. The Psycho sound was more 'EE, EE, EE, EE'.
The sound I am looking for is more 'DAAAAAAAAA' with a bit of vebrato.

Ascovel. I wish I could remember. I think it's when they meet Tim the necromancer and he tells Arthur his name.
I think he says something like "They call me....TIM!" and then you get the 'DAAAAAAAAA' sound.
If you know the sound I am talking about and could do a rip of it then that would be fantastic.

Edit- I'm not sure but I think it also happens when they meet 'The knights who say NI'.

Thanks for all your help.
Jay
#426
General Discussion / Looking for a Sound FX.
Wed 29/12/2010 23:39:50
Hi all.

I hope everyone is well and had a very Merry Christmas.

I need help. (people have been telling me this for years.) ;D

I am trying to find a certain sound for surprise. I have tried many sound fx sites with no joy.
I know the sound I want but have been unable to find it. It is used in 'Monty Python and the Holy Grail'.
The only way I can describe it is- It's orchestral, fairly high in tone, is a short burst and is on one note (I think).

I would be most grateful if someone could, please,  point me in the right direction to attain this sound.

Thank you and Have a Happy New Year.
Jay.
#427
Hi Monkey.

Thank you.
I really appreciate your help.

That's fantastic.

Cheers.
Jay.
#428
Hi Ryan.

Thank you for your reply but you have misunderstood what I am saying.

I have used Monkey's script and it works fine, within the inventory window.

The 'middle mouse button' and also the 'right button' still works on the GUI buttons for 'opening inv', 'Save', 'Load' and 'Quit'.

I am simply looking for some help with these. Could I modify what I already have to do this?

Thanks.
Jay.

Edit-
I thought I should explain more. I do not want 'Right' or 'Middle' mouse clicks to open the Inventory, Save or Load GUI's.
Here is the script for the inventory button.

Code: ags
 
function btnIconInv_Click(GUIControl *control, MouseButton button) {
  
  gui[1].Visible = false;
  show_inventory_window();
}


If I can get this to work then the other buttons should be no problem.

Once again. Thank you for your help.
Jay.
#429
Hi Calin.

Thank you for the information. I will try to do this in the future. (some of my script is...messy.) ::)

I would like to ask one more question.
I have just found that the middle mouse button is still active. (not the wheel. Just the button).

How can I dissable the middle mouse button click through out my game?

Many many thanks.
Jay.
#430
Hi Ya Monkey.

Thank you for taking the time to look at this for me.

It works beautifully. :)
I am pleased to see that I was not totaly wrong. (just a bit wrong) ;)

Do my indentations make a difference to the script, and it's running. Or is it, as I asked, just neater?

Many thanks.
Jay.
#431
Hi all good peeps.

First of all I should say that for this project I have been using 2.72. (trying to get it finished).
I have been trying to dissable right clicks, of the mouse, within the inventory GUI for some time now.

However after much reading of the manual and plowing through the help section I think I have cracked it.
I set 'Handle inventory clicks in script' to true and modified the 'on mouse click Function' to this.

Code: ags

function on_mouse_click(MouseButton button) {
  // called when a mouse button is clicked. button is either LEFT or RIGHT
  if (IsGamePaused() == 1) {
    // Game is paused, so do nothing (ie. don't allow mouse click)
}
  else if (button == eMouseLeft) {
    ProcessClick(mouse.x, mouse.y, mouse.Mode );
  }
  else {   // right-click, so cycle cursor
    mouse.SelectNextMode();
}
  if (button == eMouseLeftInv) // left click on inventory item
{
  if (mouse.Mode == eModeInteract)
   {
   // select inventory item on eModeInteract:
    player.ActiveInventory = inventory[ game.inv_activated ];
  }
  else {   // run interaction if the cursor mode isn't eModeInteract:
    inventory[ game.inv_activated ].RunInteraction( mouse.Mode );
  }
 }
}


It seems to work how I would like it to, at the moment.
I would like to know if anyone can see a problem with what I have done here or maybe if I could have done something different, better or neater.

I would be most grateful.
Many thanks.
Jay.
#432
Quote from: SteveMcCrea on Thu 14/10/2010 03:40:39
Killing Cloud. Awesome game!
Dear Mr McCrea.

Thank you... Thank you... Thank you.

That's the game. :)
I agree with you 100 percent. It was an awesome game.
I wish games companies, today,  would look at some of the old games and re-make them.
There were some damn good ideas then.

Many thanks.
Jay.
#433
Hi all.

I have been trying to remember the name of an Amiga game I used to play. (back through the mists of time).

Ok. It was a flight simulator set in the future where smog had covered everything at low level.
You played a cop and started on the top of a sky scrappper by your craft, in the nice clean air.
After take off you had to fly around and look for, certain,  bad guys which sometimes took you bellow the smog cover.
Once under the smog all the buildings were red and streets were black. Also there were areas such as Chinatown, Nob Hill and others.

Can anyone remember the name of this game?
Also what company made it?

Thanks.
Jay.
#434
Domino.

People always said to me "More than a handfull is a waste".
I always replied "Well...Just use two hands". :D

Edit- Also I just thought. The fun is putting your face between them or resting your head there.
        A woman with three would be difficult (fun) but difficult to do.
#435
Quote from: Dualnames on Sat 09/10/2010 01:35:34
I just saw Total Recall again. And damn I recalled it was better. >:(
Total Recall.

I have just had total Recall of that film.

I was at a comp fair and paid £2.00 for it, before it was released.
At that point the fair was raided by police and we had to make a hasty retreat. (RUN AWAY!!)

Been years since I saw it. I liked it then. Maybe the adrenaline made it better. ;)
#436
Very funny. LOL

Ok. So the other night I must have had a humour breakdown. (happens every now and then).
In my defence though I found the rest of this hillarious.
Also I am glad that you liked my quote enough to use it in your own message. ;)

Hope we can all be friends again. :)
Jay.
#437
The Last Star Fighter.

Fantastic film. Thought I would never see it again and then....BANG!
Got it a while back on DVD.
Enjoyed it as much now as when I saw it then.

I was and am still today 'The Last Starfighter' :D

Greep...Na...Boo.
Jay.
#438
I have watched many horror films.

The only one I ever stopped watching was the old 'Last House On The Left' by Wes Craven. (His first film).

I just didn't like it. It felt like you were watching a documentary.

Everything felt and looked too real.
#439
Quote from: Ryan Timothy on Wed 06/10/2010 23:38:05
Actually, I hear this is how they bust most people with the 'deleted' child porn on their hard drive.

I hope this isn't your case, Jay.  :=

Hi Ryan.

I understand that what you have said is a joke.
However I am still slightly offended.
I am NOT a sick piece of shit that clings to the arse of society.

Jay.
#440
Hi Calin and Monkey.

Thank you very much for your replies.
I don't have any sensitive material to worry about so I think I will just leave things as they are.

I was just staggered at how much crap is there that usualy you wouldn't see.
Anyway I always keep my computers till they die and then before disposal tap the HDD afew times with a 20 lb sledge hammer. ;D

I have made a note of the programs, Monkey, as they one day may be usefull.

Once again Thank you.
Jay
SMF spam blocked by CleanTalk