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Messages - Riaise

#181
I'm the same as Danvzare, I have a vague idea but I'm just too busy at the moment to get anything done. Sorry, everyone. :(
#182
AGS Games in Production / Re: Tardigrades
Wed 11/04/2018 14:01:39
Wow! Great work, Anas! ;-D
#183
I've just had a quick go with the demo and it works fine for me on Windows 10. :)
#184
Quote from: Cassiebsg on Thu 29/03/2018 18:49:08
Uhm... I either played too little games or I'm devoid of such feelings in games... can't remember of a single one. :~(

I'm glad I'm not the only one! :-D
#185
AGS Games in Production / Re: Strangeland
Wed 28/03/2018 14:17:00
This looks amazing! ;-D
#186
General Discussion / Re: Goodbye AGS community
Mon 26/03/2018 14:16:56
Have a good time, Mandle! ;-D
#187
The Rumpus Room / Re: Slasher's Corner
Sun 25/03/2018 13:40:00
Big congratulations on the Lifetime Achievement award, Slasher! :-D
#188
The Rumpus Room / Re: Happy Birthday Thread!
Sun 25/03/2018 13:36:42
Happy BIrthday AnasAbdin! I hope you have an awesome day! :-D
#189
Congratulations, everyone! :-D
#190
Congratulations to all of the winners! And a huge thank you to everyone involved in hosting the ceremony! ;-D

Special congrats to Slasher for the lifetime achievement award! That was really well deserved. (nod)
#191
Not to mention the dog with they keys from MI2, which is ripped directly from the ride. ;)
#192
Are you in Washington?
#193
What is the last thing you remember before calling this number?
#194
I love that dragon in the corner, it looks so cheerful! :-D
#195
The Rumpus Room / Re: Slasher's Corner
Sat 10/03/2018 13:31:21
I agree with Cassie. I'd prefer to have a room with a few things that the character can look at, as long as they don't distract too much from the important hotspots or items. If I only had one hotspot/object in a room then, unless there was a specific reason for it, I would question whether a whole new room was needed and if could I place that hotspot/object somewhere else.
#196
Hints & Tips / Re: A Martyr Of Time
Thu 08/03/2018 13:06:51
Kumpel:
Spoiler
Ask Siri about the walrus.
[close]
#197
Concept: Glenjamin
Playability: Cassiebsg
Artistic Execution: Matti
#198
I've completed them all now, so here is my feedback:

White Bear Beauty Chlorinde and the Paranormal Parrot by DBoyWheeler

This was a nice idea for a game but, as Shadow1000 mentioned, there aren't really any puzzles, just walking around the house until you find the items you need. Also, I found that the default walk speed was very slow and had to speed it up a lot in settings. The parrot companion was a good character, though!

Wilfred:2088 by HanaIndiana

I love the look of this game and the idea is very original. The puzzles are good and completely logical, the main characters really come to life, despite neither of them being human, and the voice acting was great! Really good job!

A Martyr of Time by Mandle

This game drew me in from the very beginning. It took a short while to figure out what I could do, and how, and I got a bit stuck towards the end, but overall I really enjoyed the game. I just wish it was longer! I'm glad you're working on a full version!

Finger of Suspicion by Slasher

I really like the concept of this game. I think there are a few kinks to be ironed out, like the fact that after a while I was pretty sure I knew who the murderer was but couldn't accuse them because I hadn't found all of the keywords. I'm not really sure what exactly triggered the final accusation screen, either. Overall, though, the idea is really good and I think could be expanded upon to make a really decent game.

All of the games were very individual this month, but one of them really stood out for me so my vote goes to:
Spoiler
Wilfred:2088! A Martyr of Time comes a close second for me, because of it's intriguing story and interesting puzzles, but there just wasn't quite enough of it in the end.
[close]
#199
Thanks, Shadow, I've completed it now! :-D

I'll write down my thoughts once I've finished all the games. :)
#200
@Shadow1000
Spoiler
Yes, if I use the keypad it takes me to 1980, before my apartment was built, and I end up falling. I'm sure I've missed something, but I can't work out what it is. :-[
[close]
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