QuoteHehehe, I'll have to remember this one, it may come in handy some day!
Everything is possible for him who doesn't have to do it himself. Wink
Perahps I could re-ask my question in a bit of a different way? Isn't the frame speed parameter currently currently just added to the character's default walking speed (i.e. Speed = FrameSpeed+DefaultSpeed). So why not have an option to make this calculation in another way (i.e. Speed = FrameSpeed%*DefaultSpeed). Actually I think this is something like Misj or someone else already suggested.






Nikolas correctly points out that if you have an absolute need to use a specific windows program Linux may not be for you. For example AGS2.8beta does not run in Linux while AGS2.72 does with the help of a program/library called "wine".