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Messages - RickJ

#741
I suppose if the walkable area scaling is setup properly this behavior could be achieved.
#742
If you are asking how to setup walkable area scaling then you just need to enter the desired values in the property pane in the room editor.   I believe it is explained in the tutorial and the manual much better than I could possibly do here.
#743
General Discussion / Re: A UFO theory.
Sat 09/05/2009 16:02:53
The object is moving against a solid grey background.  I did not see any indication of speed or chcange of direction.  I did notice however that the main object did appear to lose mass at about the same rate mass was being ejected at the apparent trailing edge of the object.

A military presence is also conspicuously absent from the video.  No interceptor jets, black helicopters, etc.
#744
General Discussion / Re: A UFO theory.
Sat 09/05/2009 14:25:12
Quote
What man-made object spooges stuff all over Long Beach CA and then shoots off at great speed?
It looked like a meteor breaking up to me.  8)
#745
Object names have a lower case 'o' prefix that is automatically attached to the name you enter by the AGS editor.   So if you named an object Bonus then it is referenced in the script as oBonus as shown below.   

Code: ags

if (Game.GetSaveSlotDescription(99) != null)

  oBonus.Visible = true;
else oBonus.Visible = false;
#746
General Discussion / Re: Samantha Orobator
Wed 06/05/2009 18:14:00
First of all I think we should all layoff Meowster!  She didn't make this post to persuade anyone to adopt her views;  she merely brought this situation to our attention and asked any of us who had an inclination to write a letter to Ms. Hartman and Mr. Brown to do so.   I did because I have traveled to many places where justice is rare and have first hand experience of being falsely being accused of a crime.   

Secondly to those who claim that letter writing is useless.  I received the following reply to the letter I sent to MP Harriet Hartman.   It would appear that  public concern has motivated the UK government to take some kind of action.   How much and how effective remains to be seen.   

"Dear Richard,

Thank you for contacting Harriet about the case of Samantha Orobator who is currently being held in Laos. There has been a lot of concern about Samantha and I will ensure that I pass your email to Harriet.

Harriet is totally opposed to the death penalty and has been working with the Foreign and Commonwealth Office (FCO) and Reprieve, the legal action charity representing Samantha. She made urgent representations to the FCO on Thursday 30th April and has since spoken personally to the Foreign Secretary, David Miliband MP, and the Secretary of State Bill Rammell MP about the case.

Harriet is confident that everything that can be done is being done.

You may wish to visit Reprieve’s website where you will be able to follow the progress of Samantha’s case www.reprieve.org.uk

Best wishes,

Sarah Foster

Office of Harriet Harman QC MP"
#747
Don't use the eBlock option.  Instead check to see that the character has stopped moving before sending him to a new location. 

Code: ags

int GnomeState = 0;
#define MOVE          0
#define MOVING      1
#define ANIMATIE    2
#define ANIMATING 3

function room_RepExec() {
     int ran;

     // MOVE - Character is has finished animating, start him on his journey
     if (GnomeState==MOVE) {
          GnomeState = MOVING;
          ran = Random(7);
          if (ran==0) cChar5.Walk(633, 377);
         else if (ran==1) cChar5.Walk(200, 350);
         else if (ran==2) cChar5.Walk(427, 287);
         else if (ran==3) cChar5.Walk(127, 500);
         else if (ran==4) cChar5.Walk(600, 300);
         else if (ran==5) cChar5.Walk(127, 500);
         else if (ran==6) cChar5.Walk(312, 375);
         else cChar5.Walk(72, 418);
     }

     // MOVING - Character is moving, wait for movement to stop 
     else if (GnomeState==MOVING) {
          if (!cChar5.Moving) GnomeState = ANIMATE;
     }

     // ANIMATE - Character has just stopped walking so now start the animation 
     else if (GnomeState==ANIMNATE) {
          GnomeState = AN IMATING;
          cChar5.LockView (19);
          cChar5.Animate (1, 3);
          cChar5.UnlockView();
     }

     // ANIMATING - Character is animating, wait for animation to stop 
      else if (GnomeState==ANIMATING) {
          if (!cChar5.Animating) GnomeState = MOVE;
     }

     // DEFAULT - Default state is MOVE
     else {
          GnomeState = MOVE;   
     }


[edit]
The problem with Hudders approach is that the character is moved/animated by the run-time engine and not by the room script.   The room script only sends a command to the run-time so it knows what action to execute.   But the run-time does not do anything until the all scripts are completed for the current game scan.   

Note also that my interpretation of your original code is that you want the character  to walk to a random point, perform an animation and then re[peat the process.   
#748
You may find Graphics Gale helpful in adjusting your sprites.  It's free and I find it invaluable in creating animations for AGS.   

http://www.humanbalance.net/gale/us/
#749
Quote
EDIT: Interesting that US university lecture is LOT less technical,
The sub-title of the course is "Physics for future presidents" which means that political students who can't even spell MATH can take this course and get some benefit.  :=
#750
General Discussion / Re: Samantha Orobator
Tue 05/05/2009 17:12:37
They can turn on diplomatic pressure and promise a future favor (i.e. we'll owe you one Laos).   They can possibly work a deal where if convicted in Laos she would be extradited to UK to face other hcarges there.  Laos is satisfied, UK citizen is repatriated, and justice served.  Similar things have been done before in other circumstances.   
#751
Larry Lessig, Stanford law professor and Creative Commons founder posted the following presentation about copyright law and fair use on You-Tube.  Warner Music sent a take down notice and now it seems they are going to have a fight on their hands and will quite proably loose.   Ironically thisi situation is excactly  \what Prof Lessig's presentation was about.

Anyway the video is fascinating and very in formative.         

http://www.lessig.org/blog/2009/04/update_on_warner_music.html
#752
General Discussion / Re: Samantha Orobator
Tue 05/05/2009 15:32:03
Quote
I think that at 20 you should be responsible for your actions.
I think the point is that it is not certain what "her actions" actually are.  The concern is that she will not have the means or opportunity to defend herself.   From reading the article, I suspect that the Laos officials have already convicted her and the trial is only for show (not for dough).   

Sending letters to politicians have more affect than one may think.  A massive amount of correspondence can not only persuade a politician to take action but is also valuable amunition that can be used to persuade others.   
#753
Well one man's trash may be another man's treasure!  Perhaps he would consider releasing them as open source example games.  They could then be listed as game resources.   In this way RoN history would be preserved and perhaps DasTobias's quality concerns would be adequately addressed because people are grateful for game examples and other resources; consequently expectations, goals, uses, etc are much different and in this context harsh criticism would not be appropriate. 

Ultimately I think DasTobias's wishes shuld be respected but I would ask him to consider making some of his work available for use by others rather than destroying it forever.  just my 2 cents.
#754
General Discussion / Re: Samantha Orobator
Mon 04/05/2009 23:55:24
I have sympathy for the girl and worry about her getting a fair trial by US/British/European standards.   Most places in the world have ass backward legal systems that are setup to preserve the rights of the state rather than the rights of the individual.    People who have money or who are politically connected are able to buy themselves out of most things; if you're not one of them your screwed. 

The article leaves many things unanswered.  For example why would anyone want to go to Laos on holiday?  Was the stuff found on her person or in luggage?  Was she coming in to the country or going out?  Was there any possibility she was setup?  How much corruption is there in Laos? 

From the article I am suspicious about the amount.  If she is accused of making a buy in Laos and caught on her way out then the supplier surely would have known about the difference in penalty between 1KG and 1.6KG and would likely be reluctant to deal in quantities over the 1KG limit. 

This may come as a shock to some of you younger folks but there isn't a government on the face of the earth, now or at any time in the past, that isn't rife with graft and corruption.  The only difference from one country to another is the degree, some have more than others.  Some of you may think that the government is a benevolent caretaker and that it will take care of you and your lifelong needs.  Sooner or later you will come to realize that this true only as long as you can vote/support those who control the reigns of power.  Case in point is the recent news about Great Brittan with holding treatment from breast cancer patients who have adanced beyond a certain point.       

Having said all of that, if the girl is actually guilty of the crime and there is absolutely no doubt, and she is given expert legal representation and other resources necessary to defend herself then I have no problem with the death penalty.   

[edit]
Here is the letter I jut sent to Ms Hartman and Mr. Brown
Quote
Ms. Harriet Harman

Dear Ms. Harman,

I am a US citizen and have been a member of the AGS online community for 10 years.  We are a group of folks who collaborate to make computer games which we, for the most part,  distribute over the internet free of charge.  AGS is a wonderful game creating development system created by a young man living in London.   
   
http://www.adventuregamestudio.co.uk/yabb/index.php

I am writing to you you on behalf of one of your constituents, Samantha Orobator, and her legal problems in Laos.  I would like to ask you to intervene on Samatha's behalf.   I am concerned that she will not get a fair trial by US/British standards.   I am an electrical engineer who has lived and worked in many different countries around the world and also have family living in South America and Taiwan. 

I am personally aware of how backward and corrupt legal systems in some parts of the wsorld can be.   In most places the legal system is designed to protect the rights of the state and those who control the reigns of power rather than the rights of the individual citizens.  People who have money or political influence are able to buy themselves out of most things; others are just denied justice.   This happens in every country on the face of the earth (including ours) but some places are much much worse than others.   

Herion is truly evil and if Samatha is dealing this stuff then she should be punished, however, I would prefer that she be prosecuted under UK justice system.   Perhaps she could be extradited to the UK and prsecuted there?

I am certain that if your country makes the diplomatic effort that Samatha can eventually be brought home to face whatever punishement she deserves if any.   I  urge you to take any and all necessary action to accomplish this goal.   

Best Regards
#755
UC Berkely
Physics 10: Physics for Future Presidents
Lecture 7: Nukes

Here is an excellent lecture about nuuclear bombs and reactors.  It's presented by Professor Richard A. Muller and is described as " The most interesting and important topics in physics, stressing conceptual understanding rather than math, wit...".  I found it to be very informative and thought I would share it with anoyone here that may be interested.

http://www.youtube.com/watch?v=6wR8LjNmSQ0&feature=SeriesPlayList&p=095393D5B42B2266&index=7
#756
Just a reminder to read the Module Programming Guide in the technical archive  and to have a look at the module templates and other docs that come with  DemoQuest before starting your module.

http://demo.agspace.ws/project/documents/ModuleHeaderTemplate-V0101.txt
http://demo.agspace.ws/project/documents/ModuleScriptTemplate-V0100.txt

SSH also has similar module templates somewhere or other, perhaps his website and/or the Wiki, that may be more up to date?     

 
Anyway review the guidelines and use a template to create your module to you started on the right path  and to avoid future problems.  If you need any module writing help, just ask.
#757
I believe as part of the importing process, AGS converts images to whatever resolution and color depth your game is configured to use.   Perhaps your game is setup for 8-bit co9lor depth, as TrentR suggests, and the initial background image is automatically converted but for some reason or another the conversion is not performed for subsequent backgropund frames.

Btw, I prefer using PNG rather than BMP image format; much smaller file size and gives excellent results.

You may also want to look at Graphics Gale, a free/comercial paint program that gives very good palette and an imation support.   It's a windows program but I believe it runs fine under WINE and for certain in VirtualBox.

Btw, I have good results/experience using AGS on Linux in VirtualBox.   It just needs speed processor (>1GHz) and plenty of RAM (>1GB). 
#759
It's an old feature so it ought to be there.   Under each frame there is a field for sound number and a field for delay.  Don't remember if it's right or left click to modify but it should be easy enough to figure out.

Btw, you probably should consider upgrading to V2.72 as it is more complete and bug free.  I am not aware of any disadvantages in upreading.
#760
Then check out what I suggested.  Attach the fotstep sounds to the individual frames.  That's what it's for.
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