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Messages - Rik_Vargard

#261
AAAAhhhh Okay!! Thank you very much for your time! (nod)
#262
Alright! Thank you very much for your explanations  (nod)
#263
Hey @Khris , thanks for replying.

I tried the "true" thing but it didn't work, or maybe I did it wrong.

I tested and realized that the object was the very same height as the room (1080p), so it's on the bottom.
So I remade the room and the object and it's now higher than the bottom and it "works" with "false", but I had to adapt the walkable area...

And now that I re-read your answer, is it so that I shouldn't have put it on true, and on 1, but on 1080 instead then?

#264
Quote from: AGA on Fri 06/10/2023 18:38:56Max avatar size is 120x120px.  The one you're trying is 1024x768 so is 1) far too large, and 2) not a square.
Thank you for your reply @AGA , but I'm a little lost; what image are you reffering to?
I tried to use that little image shown in my post just above here and it's 60*60 and 14kb ...?

EDIT: When I put the link to the pic, it does show just under the box, but I get the error when I click on "change profile"
#265
Here's the problem:

The Object stays in front of the player.
BaselineOverridden = false;

I also tried
Code: ags
 oElevator04.Baseline = player.y - 1;

It only happens in this particular room.

Any ideas?

#266
Completed Game Announcements / Re: D-List Diva
Sat 07/10/2023 21:03:02
That was a very fun little game to play.
The graphics are beautiful and so are the animations.
Great **** dialogs, loved all the characters.
Well done, there! :)
#267
There's so much work going on just in that scene.
I love anything Western, so I'm waiting for this one  ;) 
#268
Wow! That's amazing. I wish we had something like that here in Brussels .
#269
Cool to see this epic looking game moving on! :)
#270
Seems like a big step forward, from what I read!
And looks like you're "almost there" as well.
Keep up the good work there!  :)
#271
That was a fun little game, and I liked the ending. (laugh)
Loved the graphics and the ambiance, the whole atmosphere.
#272
Hints & Tips / Re: The long august longing
Sat 23/09/2023 12:10:39
Spoiler
Hey no problem thank you for the reply  :)

OK so I had to LOOK first before I could INTERACT, didn't think of that one, oops   :P

Thank you very much for the support  (nod)
[close]
#273
Quote from: RootBound on Sun 17/09/2023 15:03:12A user reported the windows download as broken, but it seems to work fine for me. Has anyone had any issues with downloading or running the game?
I see that was two days ago so if you get a similar message today, that's me, sorry!  :-[
Thing is that for me visually, those two icons are too close to each other and not very clear visually.  :P


------------------------------------------------------------------------

Played the game and wow, I loved it. I am inspired by how you manage to create all those puzzles.
Not a fan of CGA but these graphics were clear and well done.
Kinda stressful also, so that's good, based on the story.  (laugh)
Had a lot of fun playing this one, even if I needed Selmyak's video walktrough (thanks!) at some points. I'm no hardcore puzzler  :-D
Great job!  (nod)
#274
Thanks a lot for the replay, Gilbert!

Well nothing's working for my avatar (size, format), I still get the same error message.

here's the link-image to my avatar uploaded on imgur :



From there, I used the "direct link" into my profile which is :

https://i.imgur.com/eRNHDjH.jpg (also tried without the "s" in https)
#275
Hey, I just stumbled upon this one by chance and I love the idea.

For months now, my plan was to propose start making fresh new tutorials for AGS when I finished my first game here, as part of giving back for all the help, patience and kindness I'v encountered in this community.

It came to me because of a demo Crimson Wizard released a while ago (with mirrors, split screen, action,...)
The code was free to use and open source and all that but I wish some tutorial would've explained the whole thing step by step.
Otherwise, the code being very advanced, ""nobody"" would ever use it and all that work for ""nothing"".
I already had some plans started for making beginner tutorials (and a big idea), but I have to finish my game first. :P

I read the thread and I can see this is moving along nicely.
So I'd be glad to help out for this Demo Game project, depending on what you need and what I can do. (nod)

Cheers!

#276
Site & Forum Reports / Little Avatar problem
Mon 18/09/2023 18:59:28
Hello,
So I went to my profile to change my signature with an image that will link to my game topic.

After I did that and pressed "change", I know suddenly have a problem with my avatar, which was fine until right now.

Error message : The avatar you have selected is either too large or not an avatar.

My image is 150*150px and 10ko.

So I removed my signature to see if that was the problem but nope, the error is still there.

(and how can I delete a message I posted by error on the forums?)

What I am doing wrong here?

Thx!
#277
Hints & Tips / Re: The long august longing
Mon 18/09/2023 16:51:18
Spoiler
Well yes I did it all (I think?)... I clicked on the bats, even thought the color of their eyes would be a clue, clicked on them with the invitation I wrote, but nothing.

But she does say she doesn't need one at this time.
Did I miss something?  :-D
[close]
#278
Hints & Tips / Re: The long august longing
Sat 16/09/2023 17:41:24
Spoiler
Well I have arrived at a point where I think I should send the invitation (after having dealt with the skeleton), but I can't figure out how.
Any tips here?
[close]
#279
I like those crazy graphics. Can't wait to see them animated.
For what it's worth, the non-linear thing, beware of the possibilities the player has because you might end up having to deal with more variables than you thought of. :P
#280
Damn it how do I delete this message?
Sorry for that ... news coming very soon  (nod)

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