Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Rik_Vargard

#81
Same here. Taking some time to play games this month.  (nod)
#82
Wow this looks epic. Good luck on you journey, I'll be following this one  (nod)
#83
Quote from: RootBound on Fri 03/01/2025 13:37:10This was a great year for AGS. It's hard to believe how many top-quality commercial and non-commercial games were released--it's really going to be a tough competition to win the awards!  8-0

I couldn't agree more. The quality this year (2024) is epic overall. This will be suspensful  (nod)
#84
�Great little game here.  Loved the story, the ambient, and it's beautiful!
You could write Doctor Who episodes.  (nod)
#85
Yes,  it's like "Press Review" and "Mermbers Review" for like, every movie website.

PS.: You didn't answer my question  :P
#86
Quote from: lapsking on Sat 04/01/2025 19:32:46ention panel. It's all over AGS website. It's written on each game page. So the function of AGS panel is not to review or rate a game? Obviously it is according to each game page. Even Snarky "confessed" yourselves didn't think it communates perfectly but it is a perfectly valid term. You reply I have to reply.

So, if ten people had played your game and they considered together that it's a 3 cup game, would that be OK with you?
#87
Quote from: lapsking on Sat 04/01/2025 17:14:39No you don't still get the point. I respected AGS so much and still I do (obviously, not as much as before). I had reviews more than "meh". Someone just made an account to give my game 0 or 1 out of 10 in the reviews. You guys still don't get it, I have no connection with media but someone can use this forum and edit AGS Wikipedia page and tell the world how the rating and reviewing system works. If you can be honest with yourselves there is no thing such as AGS panel rating or review. Each game is rated or reviewed by only 1 person. Then what's the point of it, abolish it. Audience ratings and reviews are enough. But still it seems you can't comprehend. And what bothers more than reviews and ratings is the fact that I don't see honesty here. My English is terrible, but it can be considered fraud (maybe not legally, but at least morally). If someone makes money with this system, you know ;), maybe it can even become illegal. I don't know much about laws.

I don't even know what to answer to something like that.

C'mon man, I do get the point; there's more than one. And at this point right now, your arguments are your so-called terrible english and the ethymology of the word "panel".

PS.: The review by LimpingFish did really recognize all the work you've done as a painter.
#88
@lapsking , you know, everyone here understands what it takes to make a game.
You give it your all, day and night, whenever you finally have some time.
You push yourself and are inspired by others to do your very best, helped by the people on the Tech forums without whom your game wouldn't even exist.
And you do it for weeks, months, even years.
Finally, you finished it and you got to a personal point when you can proudly tell yourself this is the best thing you've ever done in AGS.
And then you share it with the world.
I've been there all my life. I've had all sorts of reviews and stars and stuff.
Some were harmful, some were constructive and some were inspiring.

I learned three things back then:
- As a creator you can give it all and more and there will always be people who go "Meh..." .
  And they have the right to, because:
- They're  giving an opinion on a final product, not on the way of the artist to get there.
- Whatever you think of your personal masterpiece, it's just a step stone to the next one.

I think the problem here is ego.
At such a point that even LimpingFish had to come explain things to you.
At such a point that everyone is trying to explain, understand, question things, for four pages.
But no, you keep biting back, attacking, insulting.
I think that, whatever the emotions, justified or not, you do keep some decency and dignity.

And then you said it: You want the panel to work the way you want it to work, and even more: You get to decide what score the panel should give you for your games.

Do you realize how this sounds?

I hope you'll take the time to re-read this whole topic and see what people tried to do for you here.
Because your words and your attitude were highly unfair and insulting to say the least.
I also hope that at one point you will remember why you wanted to make adventure games in the first place. And that you'll remember how fun it is here, with all those creative people working on their games, inspiring each other.
#89

And then what do you use to convert your file to .OGV? And are there also settings you change?
#90
FOR YOUR CONSIDERATION



- THE DEMO -







AGS DATABASE | ITCH.IO



Please consider for:

-Best Demo
#91
General Discussion / Re: Happy holidays
Wed 25/12/2024 22:15:14
Merry Christmas to you all AGSers ! (nod)
#92
Yeah this game is also one of my all time favourites. And I'm also curious about what new aspects you intent to bring?
This looks like an epic project, indeed. Wishing you good luck! (nod)
#93
For the moment, Andreas Black isn't able to post this one in the forums because of some error.

His message:
Spoiler
Can't seem to be able to post in the forum. I have no idea what happened it whines about "cleantalk" and i get an error. If you want to save rock'n roll post this message in my thread. Art/Music on the critics section of the forum, you know where it is!  (nod)
[close]

While he figures it out he asked me to post it so here goes 
//
The people asked for it (People meaning Rik Vargard (laugh)) and i deliver Rock'n Roll (at least i think so)
Here's two trailers for my new song, anyone feel like supporting can do so by
Pre-saving it here: https://share.amuse.io/track/max-fury-superpowers

ENJOY! @Rik Vargard and anybody else that likes old school rock'n roll with a big choir of voices!

Trailer 1 (Chorus of the Song):

Trailer 2 (Beginning of Guitar Solo):

@AndreasBlack
#94
Not as Pro and fancy as CW, but here's my noob version:

- When you select the object, make it disappear , and make the mouse cursor that object's image.
- When you click on the hotspot/object, verify if the mouse graphic is that image.
- Restore your mouse image.

 :P
#95
Thanks for the replies, very much appreciated  (nod)
#96
Quote from: Crimson Wizard on Thu 12/12/2024 20:54:10If you use a a source versioning tool, that might take seconds to commit latest changes, and some seconds more to push these latest commits to a remote repository, as it only needs to copy the modified parts.

I searched for such a tool but this is new to me so I'm not sure which one is a good one.
If you know/use one, maybe you can direct me? Thx!  :)
#97
This is really a very fun game to play. The comedy, overall (the story, the dialogues, the situations,...) is what made me smile all along.

The thing that made me go "Ah yeah.", were all those animations and the attention to visual details; the work you put into all of those. Great job.
#98
Also, you can create your own little GUI label and put the score (a global variable) in there.
#99
Quote from: Khris on Fri 13/12/2024 11:19:24The proper, proper fix is to add a screen-sized, (semi-)transparent background to the GUI's background graphic sprite so the inventory GUI actually covers the entire screen, if not necessarily visibly so.
Quote from: Khris on Fri 13/12/2024 11:19:24if (gInventory.Visible) return;

Yay that one is a great idea; it could also add something to the visuals.
Thank you so much for your help!  (laugh)

Cheers!
#100
I use a timer for that:

Code: ags
SetTimer (1,80); // After Fade In

if (IsTimerExpired (1)) // in repeatedly_execute
{
 if (cChar.x == 1000) cChar.Walk (1200, 527, eNoBlock, eAnywhere);
 else cChar.Walk (1000, 527, eNoBlock, eAnywhere);
 SetTimer (1,120);
}

This way, I can also choose how long cChar will stay in place before moving again.
SMF spam blocked by CleanTalk