Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Robbie

#1
I've barely begun work on my Ludum Dare game-in-a-weekend challenge. But I'll have to drop out because I've just wasted seven hours swearing at hotspots. Can anybody figure out what's going on?

This isn't an adventure game, it's a sort of mutation video-poker machine. I've disabled all mouse modes except Interact. There are no characters, no inventory, none of that stuff. (Technically, there is a player character -- with an invisible sprite -- just so that the game can move from room to room.)

The game definitely recognises when the mouse is over a hotspot, but it does absolutely nothing when a hotspot is clicked. Here's an example I've just run as a test:

function hHead_AnyClick()
{
  Display("CLICK");
}

Now, how simple is that? And yet it doesn't work. Nothing happens at all. Help!
SMF spam blocked by CleanTalk