Here are my 2c about the games
15 minutes:
Well this game is almost perfect, the concept, the style, the fonts, the biowareish talksystem, so well polished and fit together like a charm, no doubt my vote goes to 15 minutes, it was so much joy to play, congrats this is real gem.
If i look with the magnifying glass for critism, the only point that i would mention is the lack of a few soundeffects.
concurrence:
really great presentation, are the graphics drawd by yourself?, the controls are really good and similar to prince of persia 1, at least so far i can figure it out, cause my main criticpoint is the lack of a readme with the exact keycontrols. So i get to the vines and stucked there, i gave up, after hitting all keys on the keyboard but didnt manage to go over this obstacles. What brings me to the next point, which is maybe related to the fact, that i didnt see more of the game, but i cant see the Time Theme in your Game, cause except the quote from Einstein in the beginning, there was no relation to the mags theme, maybe this will appear later.
In essence:
Well, the intro.... i cant stand it longer then 3 times, but what i see so far was very promising, cause at game start it reminds me on Who dares wins or Commando, so i was a little bit dissapointed, as there was no meaningful opportunity to use the shootgun.
i struggled at the tanks, maybe i missed a later section, where it come in use.
So it was only running to right until you die.
OSD:
Ok, so there is nothing more to be said.
RunAway:
I liked this concept very much, one of my favorite AGS Games is Forklift -> http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42094.0
which a somehow similar approach, from Technocrat. So it was funny, to run a bit around an blew some things up, but it was obivious that this game needs a lot more work to be finished. Hope you will continue this concept. I got a game crash while playing:
in "room1.asc", line 853
Error: NewRoom: room change requested to invalid room number -1.
Lurking horror
The atmosphere was very well captured, but i didnt came very far, and im not that patient in the moment when im stuck,
cause the work which i laid back for this MAGS, has to be done now.
15 minutes:
Well this game is almost perfect, the concept, the style, the fonts, the biowareish talksystem, so well polished and fit together like a charm, no doubt my vote goes to 15 minutes, it was so much joy to play, congrats this is real gem.
If i look with the magnifying glass for critism, the only point that i would mention is the lack of a few soundeffects.
concurrence:
really great presentation, are the graphics drawd by yourself?, the controls are really good and similar to prince of persia 1, at least so far i can figure it out, cause my main criticpoint is the lack of a readme with the exact keycontrols. So i get to the vines and stucked there, i gave up, after hitting all keys on the keyboard but didnt manage to go over this obstacles. What brings me to the next point, which is maybe related to the fact, that i didnt see more of the game, but i cant see the Time Theme in your Game, cause except the quote from Einstein in the beginning, there was no relation to the mags theme, maybe this will appear later.
In essence:
Well, the intro.... i cant stand it longer then 3 times, but what i see so far was very promising, cause at game start it reminds me on Who dares wins or Commando, so i was a little bit dissapointed, as there was no meaningful opportunity to use the shootgun.
i struggled at the tanks, maybe i missed a later section, where it come in use.
So it was only running to right until you die.
OSD:
Ok, so there is nothing more to be said.
QuoteDave Miller 30.4.2011
RunAway:
I liked this concept very much, one of my favorite AGS Games is Forklift -> http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42094.0
which a somehow similar approach, from Technocrat. So it was funny, to run a bit around an blew some things up, but it was obivious that this game needs a lot more work to be finished. Hope you will continue this concept. I got a game crash while playing:
in "room1.asc", line 853
Error: NewRoom: room change requested to invalid room number -1.
Lurking horror
The atmosphere was very well captured, but i didnt came very far, and im not that patient in the moment when im stuck,
cause the work which i laid back for this MAGS, has to be done now.
