And next time get travel medical insurance.
It's about $35 per person a week here in Canada. I never leave the country without it.
It's about $35 per person a week here in Canada. I never leave the country without it.

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Show posts MenuQuote from: Monsieur OUXX on Fri 04/02/2011 09:38:05
I'm just not fond of pre-endered 3D graphics, that kind of puts me off, but good luck !
Quote from: Calin Elephantsittingonface on Sat 29/01/2011 01:47:55I thought you said your writing wasn't going to be cheesy anymore?
"The lamp post seemed to glisten in the moonlight. It's manly goodness oozed from every pore, enticing me closer. Oh, how I longed to touch it and to feel its touch upon my skin. Orgasmic. I shall name it.. Lamp-post-Ben"
Quote from: Dualnames on Fri 28/01/2011 03:52:30Don't get too excited, Chicky's really a man.
Dualnames curls around Chicky's feet
Quote from: Armageddon on Mon 24/01/2011 01:41:19I think this may actually be a good idea. Instead of the
But I think you should make the entire game, and not release it in chapters to buy [..]
bool spaceIsHeldToPause, spaceIsHeldToUnpause;
function repeatedly_execute_always()
{
if (IsKeyPressed(eKeySpace) && !IsGamePaused())
{
SetSkipSpeech(2);
PauseGame();
spaceIsHeldToPause=true;
}
else if (spaceIsHeldToPause && !IsKeyPressed(eKeySpace)) spaceIsHeldToPause=false;
else if (!spaceIsHeldToPause && IsKeyPressed(eKeySpace) && IsGamePaused()) spaceIsHeldToUnpause=true;
else if (spaceIsHeldToUnpause && !IsKeyPressed(eKeySpace) && IsGamePaused())
{
SetSkipSpeech(0);
UnPauseGame();
spaceIsHeldToUnpause=false;
}
}
struct sIRC
{
..
import string IRCSplit();
..
};
string IRCSplit()
{
..
}
Quote from: Ali on Thu 20/01/2011 19:00:17I'd almost say it has a slight 3 point perspective with the 3rd point slanting everything to the right, and making the top a little wider than the bottom. You notice it mostly on the doorway, the nacho machine and corner of that wall. Also the floorboards are completely wonky.
I wouldn't describe the perspective in that CMI scene as bent or distorted, it's pretty standard two point perspective (lovely through that location is).
Quote from: Murgy on Thu 20/01/2011 19:35:42Yeah, that's the part I was equally confused by. It seems like he's bending the perspective of a straight hallway so you can see both ends.
Obviously you meant it to be, but there are elements of it that are confusing, like how there really isn't a corner on the long wall, and then the curve of the table in front. I'm not sure if the hallway actually curves like that, or if you bent around the perspective in order to show both ends of a straight hallway.
Quote from: tzachs on Thu 20/01/2011 13:20:56Right on. (I keep meaning to play that game
Huh, I exactly began working some time ago on a module that does the exact same thing [..] I will probably go back to working on it again once I relieve myself of some other projects I'm doing, unless you will release your system, which would save me the trouble.
Quote from: zyndikate on Thu 20/01/2011 17:40:18Sure... :
Not for me, I lost my whips! And before anyone gets any funny pictures, they're _mostly_ for motivating everyone to work.
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