There's no challenge anymore, just dancing around the board. I agree with starting the next round.
Black wins!
Black wins!
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Show posts MenuQuote from: InCreator on Mon 20/09/2010 18:55:33Basically what I did Mode7, was that I added a faint edge lighting to the broken edges of what I'm assuming is peeling paint or possibly even wallpaper. But only on the edges that should catch and bounce light. If it is actually peeling paint, we'll assume it's water/moisture damage and the edges are curled up a little.
* edge brightening (or displacement map?!) on RyanTimothy's edit made broken areas of wall ALOT better. Find out what he did
Quote from: Alun on Mon 20/09/2010 04:50:52Cool. What's the link to your imdb page?
But still, I got paid for it, and it'll be another IMDb credit for me, so hey, there's that.
QuoteI'm too uncertain to use: ChamberItemCounter++; because I'm not sure if that will keep counting and crash the game?It shouldn't add to infinite and crash the game unless your logic is flawed. For instance:
doNotReturn = (player.HasInventory(iKey) && player.HasInventory(iMap));
if (!doNotReturn) player.ChangeRoom(x);
else player.Say("I cannot return.");
if (ChamberItemCounter<2) player.ChangeRoom(x);
else player.Say("I cannot return.");
Quote"if you like this game, you should also try these three:"But you can't offer this method without actually having a user rating system. How else would it rate that you've liked that game?
QuoteIt's as wrong as judging a game by downloads.Completely disagree. The rating wouldn't be calculated by download amount, they would be calculated by the average player rating.
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Quote from: Domithan on Fri 10/09/2010 20:58:16Lol. You literally click the image the previous person makes, assuming they copied the url along with the image url. You then move your piece around, click the big ol' button 'Generate Diagram', and copy the top link that says: Forum Codes -- With link back to position.
(Sorry about my shabby edits, actually not sure where/how it's done neatly...)
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