QuoteGhost, I keep forgetting to tell you that I love your signature. I've been meaning to tell you that for the longest timeActually to tell you the truth I have no idea what game that code is for. I've always wondered every time I saw it.
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Show posts MenuQuoteGhost, I keep forgetting to tell you that I love your signature. I've been meaning to tell you that for the longest timeActually to tell you the truth I have no idea what game that code is for. I've always wondered every time I saw it.
QuoteOn which planet does the dictionary say developer means programmer RT?
Quote from: Dualnames on Thu 17/12/2009 17:39:50Quotea better developer.When does that have to do with making enjoyable games.
Quotealthough the game lacks substance when you remove all the dialogue, which lowers its rating.Obviously if you remove the dialog and nice voice acting from McCarthy it would be a very basic game which wouldn't deserve much of a rating. But that goes for almost every game if you remove a single element. It's a game as a whole.
function room_Load()
{
}
function room_Load()
{
oLupa.SetView (VLUPA, 0);
oLupa.Animate(0, eRepeat, eNoBlock);
}
if (GetBackgroundFrame()==0)
{
SetWalkBehindBase (3,0); //disables walkbehind 3
SetWalkBehindBase (1,100); //enables walkbehind 1
}
else if (GetBackgroundFrame()==1)
{
SetWalkBehindBase (1,0); //disables walkbehind 1
SetWalkBehindBase (2,100); //enables walkbehind 2
}
else if (GetBackgroundFrame()==2)
{
SetWalkBehindBase (2,0); //disables walkbehind 2
SetWalkBehindBase (3,100); //enables walkbehind 3
}
Quotenow i'd have to set specific walk behind areas for each background because of these animations because my main character hast to walk behind an animated object
Quoteso you should probably start a thread in the hints'n' tips section of the forum.You shouldn't start a new 6 Day Assassin thread, Boolie.
QuoteBesides, the best conman in the world is John Abagnale from Catch Me If You Can, and he doesn't wear a hat much at all.
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