> Take blue sticky tack
It'll be the most useful item yet.
It'll be the most useful item yet.

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Show posts Menuif (character[i].x > character[j].x - 300 && character[i].x < character[j].x + 300
&& character[i].y > character[j].y - 300 && character[i].y < character[j].y + 300
&& character[i].ROC_FUNC_Get_Distance_From2(character[j]) < 90000) {
// etc
}
QuoteI untie a lot of hangups just by getting rid of while loops altogether since the main game is essentially one big while loop.I'm confused by this. So you only increment once each game loop? Because if that's the case, if you had 40 items to iterate through, it could take a whole second to run through them all? Some games it likely wouldn't matter, but not all games.
Quote from: ProgZmax on Fri 29/06/2012 06:54:02You know that whole 'it's only a dry heat' business? [..] (try Florida sometime) I can safely say it's a load of crap.I was just in Florida the end of March. I know, it's not exactly the hot season but it was definitely comfortable.
Quote from: monkey_05_06 on Thu 28/06/2012 17:48:48Off-topic question, is there word of Google attempting to get into the computer OS market? With the new approach with Win8 and their AOL identical UI; I can see them falling down in the future. (image)
I don't necessarily mean to say that Google themselves are perfect, but it's one heck of a better alternative than Apple. And don't even get me started on the whole "Macs can run Windows too!" fiasco.
function ROC_FUNC_Get_Distance_From(this Character*, Character*c) {
int dx = c.x - this.x;
int dy = c.y - this.y;
return FloatToInt(Maths.Sqrt(IntToFloat(dx*dx + dy*dy)), eRoundNearest);
}
function ROC_FUNC_Get_Distance_From2(this Character*, Character*c) {
int dx = c.x - this.x;
int dy = c.y - this.y;
return dx*dx + dy*dy;
}
Quote from: ProgZmax on Thu 28/06/2012 02:52:10They're Canadians.
Also, send me some of these girls that have never ever farted or done anything untoward around you. That sounds pretty unique!
QuoteThis actually made me laugh because I honestly had the impression earlier that many of your opinions about this were formed from movies...and it seems I was bang on!I'm confused as all hell by this. So it's only Hollywood magic to be nice to others? My opinions aren't formed from movies. It's what I've learned to dislike. It's mostly what I've learned to dislike about my father (he's one of those people open to farting whenever the urge strikes). I actually adopted his behaviors when I was young and used to do the same around my girlfriends.
QuoteThis is amusing on two levels: one, because you are the one associating manliness with farting and not me, and two because you've somehow mixed up something natural with being primal or mannish only.Fine, we'll replace "you" with "most men". Because it's exactly why they do it. It's the exact reason why I have done it. It can also be a joke and a competition when you're with other guys.
QuoteIs a quick 'excuse me' enough to satisfy you or does the woman still lose appeal and approval in your eyes?Why would I lose appeal because she has to fart? Excuse me is all I ask for and to be less gross about it - like aiming that cannon away from me. Or in bed, just lift the covers on the side that you're on to not trap that lovely brew in there.
QuoteSo it's disrespectful for someone to fart in your presence? And for a woman, it's not only disrespectful but will lead to an eventual total loss of sex appeal?Honestly. To a degree yes. If I were hooking up with a new girl and it's only been a couple weeks and she's already at that stage where she can fart around me. It would all depend on how the fart itself was presented. If she's gotta do it, then by all means. I just wouldn't want us sitting side by side on a picnic table having her let one rip, take a swig of beer, and then let another rip.
Quote from: monkey_05_06 on Sat 23/06/2012 20:39:02Methods and properties shouldn't start with a lower case letter, now you're just going out of your way to piss me off.Hmm. I believe you're right. I've read both a Java and C# book and I could've sworn C# also said first letter being lowercase. Alright, so my Java is showing (and I personally prefer it, but I don't want to piss you off).
Quote"@Override" is stupid, it should just be implemented as a keyword.You don't need to create your own programming language just because it "looks" stupid, do you?
QuoteThe header isn't useless, and I will argue that point. It gives you greater control over how functions and objects are linked. If we did away with it, a lot of crap would start colliding unnecessarily.I'm not speaking in today's AGS, so you'll have to explain this "colliding" thing. I'm talking in more of a future version with a fully working public keyword, forward/backward declaration, etc.
public class NewCharacter extends Character {
@Override
public void say(String text) {
//your new custom Say method that will now override the default Say method (only if the character is an instance of NewCharacter)
}
}
Quote from: Snarky on Sat 23/06/2012 16:23:01Only reason I've been suggesting Java is that it runs on nearly every platform.
rather than Java I would prefer an actual scripting language
QuoteBut like I said before, I think switching to another scripting language or redesigning AGS Script [..] is one of the least urgent tasks for the project at the moment, and likely to just be a distraction from more important improvements.Sorry, I must've missed a post-it or something showing the future improvements for AGS, but what are the other more important improvements aside from the editor related changes? I personally see the editor code swap as being the most important improvement at the moment.
Quote from: ig299 on Fri 22/06/2012 02:25:11i don't know why you did that but it sure was funny even if you were just trying to imitate meNo way man! I was being serious. I love stick figures and star wars. Very fascinating.
Quote from: Ghost on Fri 22/06/2012 00:41:53I am giving you this feedback: You should do voiceovers for Dtrah Avred!Lkeu.. I'm your father!
QuoteHi, it's me.
And.. umm.. today.. I'm going to.. talk about the game I'm planning on making.
As I've already said before it's star wars the new generation.
And people were wondering about like, why you're tryin to make a series.
Well... it's because. umm.. there's two reasons for it.. one is umm.. because..
umm.. I.. I really.. I don't know about the story it.. it *something* very good, very good to me
the first time.. but like.. I dunno if there's enough action or something.. umm.. but.. umm..
I haven't played like the *something* dvd for it or something.
but I really.. *something* the awards for quite a while but.
I'm.. I'm gonna tell you why.. I did that. I decided to do that.
well. if.. and first of all.. while they're just stick figures.
if anyone of you have played umm.. those stick games on the internet.
where... stick heads... yeah. that's where I was going with this.
the.. they have.. they have good storyline and all that.. so that really grabbed my... desire to do that.
but i don't know.. maybe people are right. maybe i should just focus on one game.
but.. the thing about it.. the reason it took a little longer than I expected was because..
I don't want to start making it until i get all the voice acting done. i know..
and.. umm.. yeah.. so... this is why. i decided to do that. making.. make a series.
cause it'd be pretty interesting. i have.. i have some ideas for the series..
umm.. but i know what you guys gonna say.. so yeah.. and umm..
i really.. like.. i.. i was really looking forward to this the first time I started..
*something* no.. make something different. there's lots of star wars stories already..
or.. as much as *something* said. but.. i'm hoping for it to be good..
so i wanna know guys.. what does..
do you still think i should just make one game or do you still want me to make like a series..
maybe i put it on dvd.
so yeah.. tell me what you think in the.. in the comments.
i'm hoping to *something* ags forums. so yeah..
and you can tell me what you think.. and.. we'll go from there.. thanks.
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