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Messages - Saberteeth

#61
This topic is full of awesome and win with a grain of epic.
#62
I'm entering this one!  :)
#63
The Rumpus Room / Re: I LOVE MARK LOVEGROVE
Fri 24/08/2007 01:32:26
Soooo she capped your great casserole? You should see a doctor about that.
#64
The Rumpus Room / Re: Happy Birthday Thread!
Fri 24/08/2007 01:30:21
Happy birthdaay to yodaman aka steel drummer! Have a good one, dad/son/whatever!  :=
#65
Hints & Tips / Re: Stuck in Stan Ames
Thu 16/08/2007 18:19:39
Spoiler
I think it's either a rock or the gun I'm not sure. The gun is in your office drawer. IIRC
[close]
#66


LeChick

27X52, same colors as LeChuck(<16)
#67
The Rumpus Room / Re: Cheesy subtitle for AGS
Thu 09/08/2007 00:04:24
Quote from: space boy on Wed 08/08/2007 21:52:30
AGS: Chris Jones already made you his bitch.

Corrected.   ;)
#68
Quote from: Lionmonkey on Thu 19/07/2007 02:31:08
Vidzeme. Gusess what's the country?

Erm...Latvia? Says so in your forum profile. :)
#69
GO WORK ON GAMEZ GALORE BASTARD!

Just kidding, I had a laugh. Keep 'em coming m0ds!  :D
#70
Quote from: m3h!!11Hey, I'm new on the AGS forums :) and I have a tech question: Is there some way to create fighting scenes like in MI1 and in Indana Jones? I tried almost everything! PLEASE HELP...

I was, like, 14 at the time. The original thread can still be found here:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=24683.msg307200#msg307200

Been wasting bandwidth for about a year and a half. And still haven't completed a game. I sux. :P
#71
Taking a good hard look at your face, you realise it's actually impossible.  := Something like that. :)
#72
Nah it wasn't the lighting that was the major problem. The problem was the general pose. I can see why the feet were deformed since you drew them that way in your sketch. That way he seems to be leaning towards the viewer somewhat. I also noticed that the torso is pointing up-right whilst the legs are pointing directly to the north. Not a very natural pose. And finally, I think the sawnoff should be a bit lengthened.

Ref:



There is no pump-action with the sawnoff whist you've drawn the,..um,...thingy used to reload the shotgun  below the barrel.
#73
The main problem with the second pic are the feet. They look all smallish and deformed. I also altered the shading a bit and tried to improve the look of the sawnoff.


#74
Critics' Lounge / Re: Indiana Jones Sprites
Tue 17/07/2007 16:46:16
I also noticed the right arm is not in front of the left one. Here's how it should look like(or atleast how I'd make it):




I didn't fix the other stuff since I didn't see Jens' later edit.
#75
Critics' Lounge / Re: Indiana Jones Sprites
Tue 17/07/2007 12:35:04
Looks to me like you took the Indy from LC, mixed him up with Indy from FoA, and this is the result. Don't get me wrong, the sprite still looks awesome. the only thing that bothers me is the 'waving' animation(nr. 6 left to right). He looks rather stiff and unnatural. I would suggest loosening him up a bit.
#76
This game is so damn awesome, KhrisMUC! Please make more episodes like it. Maybe an Episode 62.1: the Joerney back home(I won't ruin the ending because it's a reason more to play through the game.)

Well done!
#77
Quote from: radiowaves on Wed 11/07/2007 00:27:11
Hmm, now this led me to thinking that I haven't seen any liquid nitrogen tanks as inventory items yet. Are there any? Or chemical waste?

Larry Vales 2: Dead girls are easy. You get liquid nitrogen from the local mortician.
#78
General Discussion / Re: Forum Clock Help
Tue 10/07/2007 21:39:56
Wow, I never really noticed there's a clock on the forum. Maybe it's because I mostly rely on the Windows desktop clock.
It's the same with me, about 8 minutes ahead.
#79
The Rumpus Room / Re: I LOVE MARK LOVEGROVE
Tue 10/07/2007 17:20:09
*Looks at Completed Game Announcements forum

Was his String Infinite?

Did you gaze upon his Crack....well Legacy?
#80
Hmm, is there a way to download these sounds? I've checked but I don't see a download button.
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