Hi,
So the problem is that I have a character speechview, but it only appears when the character is speaking, but I'd like it to last for the whole duration of the conversation. Right now, my solution was to lock the view, but then it won't change back to the normal view when the conversation is over.
So I'd like to know if there is any way to track whether or not the conversation is on, in order to change the character view back to normal. OR if there is a much easier way of achieving the same result that I've missed.
Thanks
So the problem is that I have a character speechview, but it only appears when the character is speaking, but I'd like it to last for the whole duration of the conversation. Right now, my solution was to lock the view, but then it won't change back to the normal view when the conversation is over.
So I'd like to know if there is any way to track whether or not the conversation is on, in order to change the character view back to normal. OR if there is a much easier way of achieving the same result that I've missed.
Thanks