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Show posts MenuQuote from: Calin Leafshade on Wed 12/05/2010 15:56:51
I actually think AGS is a pretty suitable engine for a modern JRPG.. FF8 for instance has a very similar style to that which AGS could deliver.
All the RPG elements are really pretty trivial to implement if we're honest.
Quote from: icey games, translated to English by me...
... what I will do is make a template of the game and post it up for download.
If you are interested [in coding this for me] let me know... because I don't have enough spare time to do this myself, so I really do need help.
Quote from: Wyz on Wed 05/05/2010 13:05:48
I remember writing a loader for WOO so it can actually be used as screen saver in windows.
If you have WOO somewhere installed you can place this file in the same map and right-click->install it.
It actually works for all AGS games, as long as you name the file the same as you game executable.
Quote from: Jim Reed on Fri 30/04/2010 19:48:53
Quote from: abstauber on Fri 30/04/2010 08:14:24
@Dualy
If you want to create e.g. "Humping Jackson", simply replace the close combat weapon with a penis
Quote from: Captain Ricco on Sat 24/04/2010 19:10:52
the "out of synch" thing was probably cause his arms animate in less frames than his legs. While his legs use like 4(maybe 3?) and that makes it look weird
Quote from: Harg1 on Sat 24/04/2010 09:21:05
... "Not played, but Harg is a numpty" which will be the winner (I'm sure)...
Quote from: Ben304 on Thu 22/04/2010 15:28:33
Some of the bullet points didn't exactly fit with how I'd answer but I tried to answer as close to reality as possible.
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