Thank you so much Calin! I never dreamed I'd get my module running fullspeed! Now I can use translucent images in my next game without losing any speed!
Now all I have to do is fiddle with it a bit to get it to work all across the spectrum, and possibly convert all the other parts of the module to Lua as well! I am so excited about the possibilities!
(And the CLUT generator definitely, that thing takes like an hour on this computer to render a CLUT.)
Though, now I'm getting this error:
This happens every time there's an unclean crash in the AGS engine or editor. The project is thereafter ruined, even if the code is okay.
Now all I have to do is fiddle with it a bit to get it to work all across the spectrum, and possibly convert all the other parts of the module to Lua as well! I am so excited about the possibilities!
(And the CLUT generator definitely, that thing takes like an hour on this computer to render a CLUT.)
Though, now I'm getting this error:
Quote---------------------------
Adventure Game Studio
---------------------------
An internal error has occurred. Please note down the following information.
If the problem persists, post the details on the AGS Technical Forum.
(ACI version 3.3.0.1148)
Error: [Lua] [string "local select = select;local error = error;l..."]:1: bad argument #2 to 'setter' (number expected, got nil)
This happens every time there's an unclean crash in the AGS engine or editor. The project is thereafter ruined, even if the code is okay.