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Messages - ScottDoom

#221
int cool_thing;
  // script for hotspot4: Look at hotspot
if (cool_thing == 0) {
  Display("The TV is off.");
}
if (cool_thing == 1) {
  Display("You can see your reflection.");
}
if (cool_thing == 2) {
  Display("Your reflection is sexy!");
}
if (cool_thing == 3) {
  Display("You can't see anything else.");
}
if (cool_thing < 3) {
  cool_thing +=1;
}


I did that. It's still not working. Do I need to separate the "int cool_thing;" line from the rest with } or something?
#222
I tried what you gave me, and I get an error.

But I think you meant: cool_thing += 1
I tried that to, and it's the same as cool_thing ++ (in other words, it doesn't work.)
#223
I've never programmed before, so I decided to make a test game with a bunch of different scripts, as well as an intro, cut-scene, and outro. The game doesn't have a storyline or anything, I'm just practicing on scripting.

Anyways, I was reading through this tutorial and I came to the part about giving an object a different response to a command every time you click it. I followed the example exactly, but it's not working. It'll only display the first message.

What am I doing wrong?


Ã,  // script for hotspot4: Look at hotspot
int cool_thing;
if (cool_thing == 0) {
Ã,  Display("The TV is off.");
}
if (cool_thing == 1) {
Ã,  Display("You can see your reflection.");
}
if (cool_thing == 2) {
Ã,  Display("Your reflection is sexy!");
}
if (cool_thing == 3) {
Ã,  Display("You can't see anything else.");
}
if (cool_thing < 3) {
Ã,  cool_thing ++;
}
#224
I don't like how that tree stump seems to end where the horizon ends. It just looks funny. Make the stump a bit taller or a bit shorter.
#225
Can you tell us more about the game (plot, etc.) or give us some screenshots?
#226
Hints & Tips / Re: Apprentice Secret Puzzle
Wed 23/06/2004 08:27:19
Thanks for the info, but I figured out I had to use it with the crystal.
#227
Hints & Tips / Apprentice Secret Puzzle
Wed 23/06/2004 02:28:02
Yes, I used the search function. I found the solution and read it, but I still can't seem to find the tape.

I spent a good 10 minutes moving my cursor around in the supposed location. Do I need to have all the items (powder, cucumbers, etc.) before I can see the tape?
#228
I couldn't pick just 10 songs, so here's 10 bands with some songs.  ???

Rammstein -
"Seemann," and the same song by Nina Hagen 
"Du Riechst So Gut (original and KMFDM remix)"   
"Klavier"
"Rammstein"
"Kokain"

Radio Head -
"Let Down"
"Karma Police"
"Idioteque"
"Black Star"
"Bullet Proof"

Subway to Sally -
"Tag der Rache"
"Aufstand"
"Henkersbraut"
"Liebeszauber"

Taking Back Sunday -
"There's No I In Team"

Yellowcard -
"Powder"

Sigur Rós -
"àgaetis Byrjun"
"Untitled #8 (Popplagið)"
"Ný Batterí"
"Olsen Olsen"
"Starálfur"

Shpongle -
"Around the World in a Crazy Tea Daze"
"A New Way to Say Hooray"
"Dorset Perception"

Rehab -
"Crazy People"
"It Don't Matter"
"Kick My Ass"
"More Like You"

OOMPH! -
"Burn Your Eyes"
"Supernova"
"Keine Luft Mehr"
"Mein Traum"
"Rette Mich"
"Viel zu Tief"
"My Darkest Cave"
"Atem"

Megaherz -
"An Deinem Grab"
"5. März"
"Herz aus Stein"
"Himmelfahrt"
"Menschmachine"
"Perfekte Droge"

Wow. That's 10 already. Ok. I also like Maroon 5, Hot Hot Heat, 311, Gorillaz,  and Blackalicious.

Also, someone said they liked "Video Killed the Radio Star" but didn't know who it was by... It's by Buggles. Big Reel Fish (Reel Big Fish?) made a remake of the song, and it's really good too.
#229
The look amazing. I really love the style.

The castle seems to be missing something, but I'm not sure what. I was thinking of flagpoles with flags in different areas of the castle, but that might distract the player.
#230
I really loved this game a lot. It seemed to be missing a few animations here and there and it could have used more variety in music and better sound, but the characters and art were amazing. I really loved the humor in this game, and the story. I can't wait for a second.
#231
Paint graphics are ok. I actually don't like the look of 3D games in AGS. The project sounds kind of big... Good luck.
#232
Nice graphics, and the "interface" is intereting but I can't figure out the game. It'd help if you could scroll the mouse over certain objects to learn their names, instead of guessing.
#233
Green - I'm really good at doing this.
Black - I'm average at this.
Red - I'm not very good at doing this.

Animation: I can animate facial features and objects, but not animal movement (including humans and plants). So don't bother asking me for animation help unless you really need it.

Background art: I'm pretty decent at creating backgrounds, either by drawing pixel by pixel or tracing photos using pixels. I can also manipulate photos to create more realistic backgrounds. If you are looking for a smooth, cartoony style then you'll need to ask someone else. Ask if you want to see examples of my artwork.

Character art: I'm ok at drawing characters, but only for 320x200 resolution. If you need them bigger, I could probably still do it. However, as I mentioned earlier, I can't animate them for you, unless you just want a talking animation.

Coding: I'm pretty good at coding. I can do cut-scenes, puzzles, etc. but as of right now I can't do custom GUIs.

Story design and puzzle design: I have been told I am a great poem writer, as well as a good story writer. I love to write. I am also very good at designing puzzles. I have a few detailed and well thought out ideas in my head, so please contact me if you want an idea for a game. You can also contact me if you would like to read my poems.

Music: I have the tools to create music, and I'd love to do it. But I can't.

Play-testing: I'm sure everybody wants to test the betas of all the new games. So do I. I can't really say that I'm better than any other testers. I pay attention to small details, and I could probably spot small errors within games. I know a lot about computers, and I could probably help you solve the bugs.

Voice acting: I'm an 18-year-old guy. I sound dull.

Tutoring: You'd end up teaching me more things. Don't bother.

Web design: I can design websites. I am very talented with making graphical interfaces. However, I know very little HTML. I can put together the site using a program called SiteSpinner (similar to the Homestead and Geocities sitebuilders).

Translation: I can translate from English to French.

I also only enjoy working with mature people, and people who can speak very clear English. If you are from a foreign country and speak poor English, then I'll do my best to work with you. If you're an American and speak poor English, then go back to school and don't waste my time. I don't mind people who have an occasional outbreak of OMG!!!!1one: 1337n355, as long as they don't do it all the time.

If you want to contact me, send an e-mail to b_koontz26@yahoo.com.
#234
As Sinitrena said, it would be hard for someone who has never had "fun" to bring "fun" back to a town of "Boredom." Maybe you could have a stranger find the town, or have something "fun" appear in the town that the main character approaches.

Also, the story seems to be missing a struggle, or conflict either between the main character and someone else or the main character and something within himself. With this story I think it'd be best to have an evil vs good type of conflict between the main character and someone else. Perhaps the "fat king" who hoards all the fun things to himself...

If you want any more story idea, or puzzle idea then you can contact me.
#235
Critics' Lounge / Re: Sprites and Midi
Fri 18/06/2004 10:25:25
The sprites are really nice. I also like that "peaceful" MIDI. I don't like the sound of the "ending teme" MIDI though. The volume jump is a little strange, and it doesn't seem to fit the style of the first MIDI...
#236
My items:
Knife
Old shoes

EXAMINE "Old shoes" to get "Shoe laces"
USE "Shoe laces" on "Pocket Knife" and "Flyswatter" to get "Knife Swatter 5000"
USE "Knife Swatter 5000" on tall tree to get "Jungle vines"
USE "Jungle vines" on banana tree
CLIMB banana tree and get "Bananas"
USE "Banana" to peel it
USE "Pocket change" on "Open banana" to get "Open banana full of coins"
USE "Handkerchief" on "Open banana full of coins" to tie banana back up
USE "Stick" on "Closed banana full of coins" to get "Banana-On-A-Stick"
USE "Banana-On-A-Stick" with monkey
Monkey eats banana full of coins and chokes, causing him to fall off tree.

(No real monkeys were harmed during the writing of this script, and no virtual monkeys were killed.)
#237
Critics' Lounge / Re: Portrait
Wed 16/06/2004 22:54:54
The character looks awesome.

As for the animation, the eyes look really good. I'm not sure what the mouth is trying to do though. Are you going to just make a mouth animation loop, or different animations for each word sound? If you want, I could record my mouth moving with my camera really quick but I'm sure you could find a clip on the net.
#238
Once there was some islands for sale. I forgot where they were located, but they were only $13,000,000!

I've also see a Hinde helicopter (without military equipment)...
#239
Quote from: Gord10-Ahmet on Wed 04/02/2004 11:56:57
BTW I will ask something: We can introduce our games in "Completed Games Announcement", don't we?

I think we have to provide a link to our finished game in this thread. I guess you could also post it in the Completed Games forum too...
#240
The screenshots look nice.

And I liked your description. Hahah.
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