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Messages - ScottDoom

#341
Actually, I set up a forum for the game. http://raj.fragism.com/ If you go there and register, I'll add you to the Developers group so you can post whatever you do there. I have also posted more information there that you might need.
#342
Hah hah. You're right, it was Interference. The first part of his message said "Quote from InCreator," so that's why I said you rather than him.

I wouldn't want to drag you into our project, but if you really want to help then I won't refuse. Heh heh.

I'll tell both of you exactly what we'll we need first, but right now I have to go to work so I'll give you the information later.
#343
I told Wesley to draw the characters as best as he could, but to make sure that he would still be able to animate them. After I described what I wanted and he showed me them, I asked him if he would be able to animate them, because I too had some doubts. He said it would be easy, and hopefully we'll have some animations soon (this weekend, perhaps).

InCreator, if you'd like to help out with background objects that'd be great, or maybe even inventory object icons. Right now I'm attempting to draw a background, but I don't know how it'll turn out. I'll also be making the GUI later. We're doing 800x600 resolution because that's the only resolution the characters will fit in. So if you have some free time, I'd like to see what you can do.

We're not a very fast-paced group. Although we have a lot of free time, we like to devote it to other things. Well, for me, I don't play video games or watch TV. I'd rather make video games, than play them. However, my two companions like to occupy their time with other things. So therefore we don't need the background art to be produced at a very fast rate.
#344
Quote from: Damien on Thu 11/12/2003 22:12:27
Is that background ripped from Morrowind?

Anyway, it looks great! :o

That was my thought too. It looked like it was either from the newest Myst game, Uru or from Morrowind.
#345
Do the kids have to be in a Christmas related scene? And can I have it where the main colors are switched (like red on top, black on bottom in one, and black on top, red on bottom in the other)?

Err... Nevermind. Here's my entry:


The colors are sort of opposite. Hehe. Oh, and it's Christmas in Hawaii so that's why there's no snow or anything.  ;D
#346
Ja... Mein Freund und ich sprechen Deutsche, aber er ist besser. Wenn er kommt hier, er kann zeigen dich.

We won't have much German though. We were thinking of making the GUI in German and certain parts of the dialogue will be in German, but that's it. My friend wanted to make the entire thing in German...
#347
Critics' Lounge / Re:Rolf und Joachim
Tue 09/12/2003 06:51:13
Rolf's hair and eyes are meant to be that way... It's sort of the style. When pupils are added, the eyes look funny. I think the hair could use some detail and/or shading.
#348
Critics' Lounge / Rolf und Joachim
Tue 09/12/2003 04:32:33
Here are our characters for a game currently titled R&J: A WWII Adventure. Rolf is on the right, and Joachim is on the left.


(These characters were drawn by our artist, Wesley.)

Joachim was previously commented on, but if you feel you have anything to add please do so.
#349
Wesley drew the other character (see first post). The tall one is Rolf, and the small one is Joachim. Sorry for the long wait, but Wesley had troubles.

I will also try to compose some music for the game, and post it.
#350
Critics' Lounge / Re:First MIDI
Mon 08/12/2003 07:33:41
Actually, I didn't make these for a game. I just made them for the fun of it. You're right though, the first song does sound somewhat like a chase scene. And I did just randomly kind of place drum beats and hope that it sounded good.

I spent a little more time on the second. I like the sound of it also, and I might try to make it into a longer piece. I don't know where I could use it though.

I need practice so that I can make music for a World War II Adventure I'm currently working on.
#351
Critics' Lounge / New Game Characters
Mon 08/12/2003 07:28:33
I don't have a game planned yet. I'm just practicing things while I wait for art from my other game to be made.

But I might use these in a small game later on.




Errr... I'm not happy with the girl's side view, and the guy's head on the side view makes him look older than he's supposed to be.  :P
#352
Critics' Lounge / Re:My 1st midi
Mon 08/12/2003 06:10:04
Wow. That does sound really good. Well, the first one. Heh heh. I opened it up in Fruity Loops 4 to get a look, and it looks really nice too. Hehe. Very simple tune, with some variations thrown in between makes a great MIDI piece.

#353
Critics' Lounge / First MIDI
Mon 08/12/2003 00:03:25
Yay...

http://www.2dadventure.com/ags/tropic_party.mid

I like the drums, but not the other part...

Any tips?

Edit: Here's another one I made:

http://www.2dadventure.com/ags/oriental_horror.mid
#354
Critics' Lounge / Re:Handdrawn background
Sun 07/12/2003 21:39:21
For the water, try using light and dark shades in swirls to make it look like the moon reflecting off of rising and falling waves.

As the last person said, the island and water are almost the same color, but I don't think it'll matter once you add the detail.

The only other bad thing I see is the rocks, especially those closer to the foreground. They look bright and seem to stick out.
#355
Critics' Lounge / Re:Character Animation
Sun 07/12/2003 01:53:22
Ok, I sped up the rock. And the ears are "twitching," I guess. I'm not really sure. Hahah.



#356
Critics' Lounge / Character Animation
Sat 06/12/2003 23:04:14


What could be done to this to make it better?
#357
AlexisVale's. I like the coloring, although it could have been a little darker.
#358
"The Only Snow Sculpture In Hawaii"


???
#359
Quote from: Teemu Erämaa on Tue 02/12/2003 15:44:26
"The Light at the End of the World"..
(inform me if the name rings bells, I'd like to hear if we share the same music taste)

Megaherz - "Das Licht Am Ende Der Welt"

Heh heh. Probably not your song, but it's the same title (only in German).

Oh, and I like the look of the screenshots. They're very dark on my monitor though, but that's only because it's old.
#360
Silent Night


Mwuahaha.
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