Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Scummbuddy

#61
www.indiegamescon.com

Any of you europeans going?
#62
Adventure Related Talk & Chat / We're Not Dead
Mon 20/10/2003 18:15:47


And look how closely behind shooters we are.  They're going down man!1!

*Special Thanks to Popular Science for not sueing me for posting this picture from their current issue, November 2003.
#63
I just became aware that my new college UMBC, University of Maryland, Balitmore County, is involved in helping those make games.  Check out this link and tell me what you think.  I may begin looking into this and tell you all about it.  

http://continuinged.umbc.edu/cctc/courses/discreet.html
#64
I opened up the Read First Topic hoping to reply to it, so that a Mod could add this to the page.


Double Pixels Explained



This picture is brought to you by Proskrito
#65
I know what you may be thinking (olbies especially), this topic has been done to death.  But by using the search function on these forums, no previous topic/thread comes up from the one that I've seen before.  This could be due to the fact that Chris purged the forums some time ago in an attempt to increase the speed of the forums.  Now, I do know that there are some out there that would like to hear from your mind and your experience, so please, no yelling at this idea, but either post a redirection link to an old one, either on ezboards, or on these forums so that it may be read over again, and if, and only if, some intelligent matter may be added, will it be brought up again.
#67
Instead of having fun, being away at Mittens, talking it up about life and gaming, I'm...

I'm working two jobs, one computer/web design job and one bar job.  Watching AGSTV and pretty much sitting around working on my game and websites.

How about the rest of you unlucky folk?
#68
First of all, there is no reason as to why we wouldn't be able to hold 2 mittens, one in Europe and one in North America, during the summer of 2004.  If the Europeans want to have a Mittens next year and catch up with all their new buddies, then more power to you all.  

This thread will aim more to those who are considering coming to the Northern American Mittens 2004.  If the Europeans want to join in, which I'm sure they will, then we can add that.  Starting now, I'd like to make a map of people in our community and figure the best places to hold such an event for us Americans.  

I'm going to look around some places where I live for campgrounds with perks such as showers and internet access.

So only post just these things, you are not obligated to fill it all out, but the more you do, the better planning can be done.

Name:
Age:
Email:  could be gotten later when confirmed
Where you live:
Where you could travel to:
Where you would like Mittens to be:
Can you help locate places in your area for places to stay?:

My Name is Scott (Scummbuddy) Nichols.
I'm 19 now, will be 20 years old come summer time.
I live in Maryland.
I can travel pretty much around the country.
I would prefer Mittens to be on the Eastern seaboard somewhere.
I'm currently looking for places to house at least 20 people in my area.
#69
http://realmwarrior.drivethruhosting.com/index2.htm

I haven't downloaded it, but I'm pretty sure its real.  Too eloborate.
Anyways, for those who want to code in Basic, or Pascal, this might help you.  


I love AGS and I'm staying with it, but I don't know what others might like to code in.  We do have the "If AGS isn't your thing than," paragraph on the features/downloads page.
#70
My Gui is supposed to pop up, asking if the user would like to [automatically] win.

It pops up just fine, but then it freezes. No buttons will respond, and I can't quit the game, so I have to Crtl Alt Del the thing.


Here it is:


under
function on_key_press(int keycode)
I have:
if (keycode==23) GUIOn(WIN); // Ctrl + W -- Automatically win game
if (IsGUIOn(WIN))
  {
     if (keycode==89)
     {
        NewRoom(1);//winning room
        GUIOff(WIN);
     }
     if (keycode==78) GUIOff(WIN);
  }


I shouldnt have to move the last nested function to rep.execute function, do I?
I'm using the beta version 2.56, by the way.
#71
During or creating a GUI in the editor, your hand might slip and move your buttons, well, in my case it has.... several times.  I think it would be nice if you could add a button to control whether you can move the buttons, and other elements of the gui if you dont want them to move.

Its like 'align elements to grid' only not be able to move them.  
I hope I got my point across.
#72
Critics' Lounge / An AGS Splash screen
Sun 15/06/2003 18:46:58


It looks quite nice all-blown up for a game.
#73
************Compile Error **************

There was an error compiling your script.  The problem was in 'Main Script':
Runtime error:  Function still open; missing }

*************************************

After several times of relooking over my code (some of which is from an old LucasFan's free code, some mine) I am stuck without a clue as to where my problem lies.  I have to submit/post several replies for my code is too long ( I found that out the hard way).  I've totally reogranized it which should make searching fun and easy.  well, easy, at least...

Thanks for looking.... if you want to, anyways...

*Edited to take out code.  Problem solved.
#74
Adventure Related Talk & Chat / Demo Quest
Thu 24/04/2003 21:21:21
Hellooooo?  Where are you?  Who has you?  Whats the status?

Are you lost?  

Don't go into the light!
#75
Some of the old LucasArts/LucasFilm games can be tinkered with by putting in the debug mode.... Yeah!  Just like us.
Anyways, heres the original news post http://www.mixnmojo.com/

and here is the place to learn about how to skip around scenes and such, with pretty pictures...so if you wont bother to actually play with debug, at least go to look at the pictures.

http://www.lucasforums.com/showthread.php?s=hreadid=97859
#76
General Discussion / LEC is no more.
Wed 23/04/2003 15:27:06
http://www.mixnmojo.com/ states that LucasArts Entertainment Company is no more.   Well, its just had a name change.  No longer will it be called LucasArts Entertainment Company... but now... LucasArts.  But the full name is LucasArts, a Lucasfilm Ltd. Company.  

No longer will you be allowed to call it LEC, but LA or LAALFLC is the way to go.

You will be flamed for not adhering to the new acronyms now stated.  You have been warned.
;)
#77
Welcome to the Beginners Technical forum.

The idea of this board is to allow those of you that are new to AGS to ask simple questions when you get stuck, without cluttering up the main technical forum with the same questions over and over again.

First and foremost, if you're not sure of scripting or of some of the basics of AGS (like animation, music,  etc.), then...


Read the F***ing manual! ;) Heh, but seriously, take a look in the manual...it's what it's there for. A lot of beginners' questions on this forum have to do with very simple things, like making a character walk or importing images for sprites.

So, feel free to ask here about any problems you have with AGS as you're just starting out, but please, still remember...

* Follow the tutorial in the manual and have a read through the manual when you get stuck. While this may not answer your problem, it's definately the first place to look.

* Check the Knowledge Base, which has solutions to problems such as the infamous Blue Cup Inventory problem.

* Read the AGS FAQ Page, which will answer some common questions of beginners.

* Read the AGS Common Problems/Solutions/FAQ web site, which is always being updated. It will hopefully answer some of your questions and don't forget to check the links contained within it.

Make sure you cheeck out the above sources BEFORE posting a question here. If it's answered above,  we'll tell you so, but still answer your question. Keep in mind,  this is just to avoid using up unnecessary bandwidth, which Chris Jones pays for!!!



Most importantly, make your thread title have a short description of the problem. Any threads called "Help me" or "Please help" will not be tolerated and will be ignored. And do not post threads like "Need help for making my game" and you say that you dont know anything for AGS in them. Read the manual first!

And don't yell! This goes for titles and messages. Please refrain from using ALL CAPS!1!11!!1 and unnecessary coloring or formatting. You will get your point across the same with plain old black text. :)

Please try not to post multiple replies. If you have something to add to your previous post, simply edit it! Posting again and again uses up bandwidth, which costs more money. Also, do not post replies like "Great!" only because this uses bandwidth too. The only way to do this is to register!!! This isn't required, but should be done. Instead of posting three times saying "Here's my problem," "There's more," and "Whoops, even more to it," you can simply edit your original post!

This also includes not posting the same topic in another forum as well! If you're going to post a topic here, don't post the same one in another forum (like the Tech Forum). That's just wasting bandwidth, which Chris Jones pays for himself.

Finally, make sure that your post is for this board. If it's not related to the basic parts of AGS, check some of the other forums. Questions regarding art, drawing, techniques, should be done in the AGS Talk & Chit-Chat forum, Critics Lounge or even the General Discussion forum.

Basically, be mindful of how much bandwidth you might be using/wasting. Things like posting one-worded replies, more than one reply, more than one of the same topic is different forums, and way too many threads altogether, are wasteful of bandwidth. Do you want to keep the forums? I thought so. They have shut down numerous times temporarily due to insane bandwidth usage. Thank you.

We don't enjoy telling beginners to "check the manual" and "check the knowlege base." This should be done already. I know it's not friendly or welcoming to tell you off like that, but if your question is answered anywhere else, it shouldn't be asked. Sorry. :)

On a final note, upon posting for the first time, tell us a little bit about yourself, like what you know/don't know, where you're coming from experience-wise, so we may better help you. ;D



Finally...

Enjoy creating games with AGS! :D
#78
Did anyone else have that dream last night where there was some bad person taking over the forums and was erasing peoples names?  We were all there only Mods was the tin man.  No really, I had some weird ass dream last night where people were getting their names taken over and used for wrong doing.  Did we all meet on some astro-plane for converging on a dream? except all you people on the other side of the Earth, cause you were all up and making games when I was asleep.   How about any AGS dreams cause I know how much time you all put into your games a week, it should cross over sometime.
I can hear Chris's now...And then that dreaded AGS bug turned 20 stories high, then ate me up.
SMF spam blocked by CleanTalk