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Messages - Scummbuddy

#2601
Are you using braces for your interactions that use more than one command?  If not, then it will ignore ones after the first command.
#2602
Yes, I plan on having many easter eggs and funny relations to other games.  I plan on doing something like what Roy did with Night of the Hermit and have the 10 easter egg hunt...

A section on it would be cool.  At least at a later date, so leave the idea open for now please
#2603
Zip it.   well, zip the game without voices and if people want the game with voices,then you'd make and send them a copy on cd for like5 bucks or something
#2604
you forgot the word blocking. check it out in the manual

MoveCharacterBlocking
MoveCharacterBlocking (CHARID, int x, int y, int direct)

Moves the character CHARID to location (X,Y), waiting until they arrive there before returning to the script.
If DIRECT is 0, this acts like MoveCharacter; if it is 1 then this acts like MoveCharacterDirect.

Example:

MoveCharacterBlocking(EGO,234,122,1);

will make the character EGO walk to 234,122 ignoring walkable areas and return the control to the player when he gets there.
#2605
Sadly, this is in the Beginners FAQ.... number 3

"Whenever I enter a conversation with a character in my game, AGS quits and gives me the error: "Cannot display message with extended character in SCI font." What does this mean??

Well, this means exactly what it says. You can't use an "extended character" in the SCI font. This means that the SCI font can only support 128 characters, whereas normal fonts support 256 and sometimes more characters. Therefore, foreign characters (letters with tildes, graves, accents, etc.) cannot be displayed unless they replace unused characters in the SCI font, like the dollar sign or a colon or other punctation mark. If you look at the Fonts section in AGS, it will show you each and every character that can be displayed in that font. Even if you import a TTF font, it will still only support the first 128 characters.

The solution? Simply replace that character (the letter, not the game persona) with another, similar letter, or simply remove it altogether."

Please people, read the FAQs when you get here and before you post... most often you will find your answer in the manual or in the FAQs.
#2606
Sadly, this is in the Beginners FAQ.... number 3

"Whenever I enter a conversation with a character in my game, AGS quits and gives me the error: "Cannot display message with extended character in SCI font." What does this mean??

Well, this means exactly what it says. You can't use an "extended character" in the SCI font. This means that the SCI font can only support 128 characters, whereas normal fonts support 256 and sometimes more characters. Therefore, foreign characters (letters with tildes, graves, accents, etc.) cannot be displayed unless they replace unused characters in the SCI font, like the dollar sign or a colon or other punctation mark. If you look at the Fonts section in AGS, it will show you each and every character that can be displayed in that font. Even if you import a TTF font, it will still only support the first 128 characters.

The solution? Simply replace that character (the letter, not the game persona) with another, similar letter, or simply remove it altogether."

Please people, read the FAQs when you get here and before you post... most often you will find your answer in the manual or in the FAQs.
#2607
What kind of script do you have before the move character function?  Is it blocking or not?  Try putting a "Wait(120);" in between the codes.
#2608
I'm sorry, but did you read the forum rules?  This is the wrong place to ask this question.  Browse the critics forum for more questions pertaining to this subject
#2609
perhaps private messaging forum members with your selected verb coin problems.. such as EvilSpaceFart

http://www.geocities.com/evilspacefart/

maybe, if you ask him nicely, he may make a template of the verb coin gui for everyone to use.
#2610
I believe I will need these functions too
#2611
Critics' Lounge / Re:New Bruce Brawn animation
Tue 19/08/2003 06:05:28
sorry to be off topic, but what program do you use to rip open gifs?
#2612
General Discussion / Re:most important book?
Tue 19/08/2003 00:53:13
the atlas is a tremendous answer for this question, and it follows the rules of being non religous

best answer ive heard
#2613
Critics' Lounge / Re:Ii got a few questions
Tue 19/08/2003 00:46:59
raven, here people can get tutuorials and paint program recommendations as well
#2614
General Discussion / Re:Gay Adventure
Tue 19/08/2003 00:42:14
There is no link for us to join in in your merryment.

and i guess you could get one for that much money, but you probably wouldnt want it.  a good one starts at about 800
#2615
perhaps if you made some of the metal plates along the top (to the right of the glass) curve around a little, it might be enough.

good job on creating the perspective from what you had
#2616
Yeah, just say he landed weird.... well I do agree that a lot of time must have been spent on that, it looks so good. Perhaps later when you feel refreshed to redo it, then go ahead, but for now, its great, but it could be better with that 45 degree turn to the ship... but of course, its up to you.
#2617
The ship looks great, but it doesn't look 3d like your room with perspective in which the ship sits.... it almost looks flat, but the shading on it rocks... you can get away with it, but I might bring down some of the ships pieces to make it look thick.  Now that I look at it again, maybe its just the angle that we are looking at it from.  Thats the problem. Do you see it now?
#2618
I have added the text next to the link to the FAQ, but its up to TerranRich to add it to the real page. Thanks SSH, and I hope he helped you RogerHinders
#2619
yes. in the views, there is a selection that says "Run the next loop after this to make a long animation"
just use that to make any long animation you may need, but you actually may not... just make your animaitons in your views editor
#2620
I'm not touching the hitler ideas, for i dont know anything about these past convos... but I will say that you must tell your parents. You can not handle it on your own. If you could, then no one would have problems. Its okay to tell others and to ask for help... you will thank yourself later for where you will be now that you will be getting help.  Please, for everyone's sake, get some help.  Talk to your parents, and get back with a psychiatrist, or start new meetings with one if you haven't been before.  Become able to tell them everything, remember, they can not reveal their patients problems to anyone, not even your parents. its against the law, at least in the USA, and you mentioned Cali, so I figured you weren't walking from Ontario or anything.

In the words of my shoes, JUST DO IT
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